Shard Squad - Patch 1.0.01
[p]PATCH NOTES 1.0.01:[/p]
[/p][p]We’re immensely grateful to everyone who ventured into this first week of Shard Squad! We’re paying close attention to the feedback, and we truly appreciate all the love from the community!
And to give you a little taste of what’s coming in the future, here’s a spoiler of an upcoming update we’re working on for you:
[/p][p]![]()
See you in the next update, and enjoy your adventures![/p]
- [p]Value information when upgrading shards or items during a match:[/p]
- [p]From now on, whenever you upgrade your leader during a match, you’ll be able to see exactly which attributes each improvement will affect in your stats or abilities![/p][p][/p]
- [p]Statistics when pausing the game during a match:[/p]
- [p]For those who enjoy numbers and analyzing their upgrade stats, we’ve added a table with all the numerical information that influences your match! You can view this table by pausing the game during the match.[/p]
- [p]Difficulty Selection:[/p]
- [p]Now, when starting Shard Squad for the first time, you’ll be able to choose between Apprentice and Explorer difficulties! We also added one more card to the initial tutorial to better explain how difficulty selection works before starting a match. If you prefer a more relaxing experience with Shard Squad, we recommend starting in Apprentice mode. If you’re looking for the game’s intended challenge, face the Explorer mode! Regardless of your choice, it can be changed at any time afterward.[/p]
- [p]Flying enemy dashes:[/p]
- [p]We fixed an issue with the dash interactions of some flying enemies and the stage boundaries.[/p]
- [p]Changes to the descriptions of Hourglass, Lucky Clover, and Scale Catalyst:[/p]
- [p]We updated the descriptions of the Hourglass, Lucky Clover, and Scale Catalyst items to make it clear that choosing any of them during a match applies the improvement to your entire squad![/p]
- [p]Bug when changing difficulty after pressing the “Play” button:[/p]
- [p]We noticed that after pressing “Play” to start a match, it was still possible to change the difficulty during the brief transition from the menu to the gameplay. Bug fixed![/p]
- [p]Bixie multiplier update:[/p]
- [p]We adjusted the Bixie multipliers for the Apprentice and Hero difficulties![/p]
- [p]Liu Kong’s riddle updated in English:[/p]
- [p]There were some inaccuracies in the riddles for the mission to unlock the prismatic shard Liu Kong in English. We updated the descriptions and hope more players will be able to find him and enjoy the second prismatic shard![/p]
- [p]Dash bug while defeated:[/p]
- [p]We fixed the bug that allowed players to use dash after being defeated.[/p]
[/p][p]We’re immensely grateful to everyone who ventured into this first week of Shard Squad! We’re paying close attention to the feedback, and we truly appreciate all the love from the community!
And to give you a little taste of what’s coming in the future, here’s a spoiler of an upcoming update we’re working on for you:
[/p][p]
See you in the next update, and enjoy your adventures![/p]