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  3. Shard Squad - Update 1.0.03

Shard Squad - Update 1.0.03

[p]PATCH NOTES:[/p][p]
Gameplay updates:[/p][p][/p]
  • [p]Start of Drip’s game improved:[/p]
    • [p]Our beloved nature capybara is doing very well, but we felt he needed a little boost in the early levels! Boost delivered![/p][p][/p]
  • [p]New skill for the Nature synergy![/p]
    • [p]We felt the Nature synergy was falling behind the other elemental synergies, so we rebuilt its skill! Now, instead of summoning a plant that shoots projectiles, you will summon a plant that deals area damage with a chance to poison![/p]
  • [p]Ally transparency:[/p]
    • [p]From now on, you will also be able to adjust the transparency level of support shards and helpers summoned by relics or synergies!
      [/p]
  • [p]Attribute value display scale:[/p]
    • [p]For better clarity regarding Movement Speed and Collection Range upgrades, we’ve changed the scale used to display their values.[/p]
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  • [p]New visual when activating or evolving squad synergies:[/p]
    • [p]Whenever you activate or evolve one of your squad’s synergies, a visual effect will highlight the transition![/p]
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  • [p]New recipe on Chef Jokan’s menu:[/p]
    • [p]Dash Cooldown Reduction (Açaí): a highly anticipated recipe! Now you’ll be able to make the interval between your dashes shorter and shorter![/p]
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  • [p]Improvements to several recipes on Chef Jokan’s menu:[/p]
    • [p]We’ve enhanced the efficiency of several of our recipes. Now you can become even stronger![/p]
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  • [p]Kashmyr Archipelago and Nimbus Forest balanced:[/p]
    • [p]We slightly eased the difficulty of the first two stages to provide a better early-game experience![/p]
[p][/p][p]Menu Updates:[/p]
  • [p]Greater clarity in some information on the stage selection menu:[/p]
    • [p]We added a marker for unique events completed per stage and a field to make it easier to identify the difficulty level.[/p][p]
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  • [p]New rules for accessing Hard Mode (Hero):[/p]
    • [p]Hard mode will no longer be available at the start of the game (unless you’ve already completed a stage in it). It will now only be unlocked after finishing the main story.[/p]
[p][/p]
  • [p]We’ve added a new tab (System) to the menu options, featuring new functionalities:[/p]
    • [p]Skip event freeze: allows you to automatically skip the tutorial pause for events you’ve already completed (we recommend enabling this option if you’re already familiar with the game’s events);[/p]
    • [p]Change mouse cursor: we’ve added several cursor options! You can choose whichever works best to keep it from getting lost on the screen;[/p]
    • [p]Return to title screen: you can now go back to the title screen before the menu![/p]
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  • [p]In the Sound tab of the menu, you will also be able to change the sound effect played when collecting experience![/p]
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  • [p]Playing with a controller hides the mouse cursor after a short time.[/p]
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  • [p]We’ve added a new resolution: 4K![/p]
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