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  3. Playtest #01 is LIVE

Playtest #01 is LIVE

[h3]Scyrons![/h3][p]The time to play is now.
The playtest is LIVE.[/p][p]Yes, you got that right!
We did our thing and pressed that red button, so emails and Steam notifications were sent out to all of you who were selected for our first batch of playtesters.[/p][p]Just to be sure you didn’t miss the invitation, please have a good look at your Steam-linked email inbox including spam/junk folder.[/p][p]Your impressions, reports and feedback will be highly anticipated and play an important role in the development of the game moving forward.[/p]
[p]To share insights, experience and feedback with us, please do so on our dedicated Discord server. At this stage we won’t be able to fully engage with comments on Steam’s discussion forums.[/p]
Access the Playtest Build
[p]To get your lucky hands on the playtest build and start playing, just do the following:[/p]
  1. [p]Accept the playtest invitation[/p]
  2. [p]Go to your Steam Library[/p]
  3. [p]Select EverSiege: Untold Ages Playtest[/p]
  4. [p]Click ‘Download’ to download the game[/p]
  5. [p]Wait patiently[/p]
  6. [p]Click ‘Play’[/p]
[p][/p][p]That’s it, enjoy![/p]
About the Playtest
[p]With this first public playtest we are first and foremost interested in your feedback on the onboarding experience & knowledge sharing, but also the character controls & progression. Other points of interest, suggestions or feedback on game loop and systems are also always welcome of course.[/p][p]Important information[/p]
  • [p]Start: 31st July - 4PM CEST/ 07:00 AM PDT[/p]
  • [p]End: 4th August - 7PM CEST/ 10:00 AM PDT[/p]
  • [p]Public, but limited attendance list[/p]
  • [p]Automated participant selection through Steam[/p]
  • [p]No restrictions on sharing and showing content online[/p]
  • [p]Build updates expected throughout the playtest[/p]
  • [p]Discord as a means to communicate[/p]
[p]In case you missed out on this playtest, fret not, there is always time to sign up for our future playtests. For that, head on over to the store page and click on ‘Request Access’.[/p][p]For more information on our playtests in general, please check the following FAQ.[/p][h2]Playtest FAQ[/h2][p]What are playtests?[/p]
  • [p]Playtests are timely limited events where a select number of people are granted access to play the game in its current state in order to give feedback, report points of friction and possible major issues.[/p][p]These sessions also allow the developer to observe how players interact with the game using anonymized telemetry data. Additional surveys can be sent out for dedicated, qualitative feedback.[/p]
[p]What is the goal of playtests?[/p]
  • [p]Every playtest will come with a different set of goals which can be anywhere from squashing bugs to tests of core game play or meta progression elements, to simply uncover points of friction.[/p]
[p]How can I take part in playtests?[/p]
  • [p]You can register for a chance to be part of the early playtests by clicking on the ‘Request Access’ button on the game’s Steam Store Page.[/p][p]Please be aware that clicking the ‘Request Access’-button on the store page does not guarantee access. In a sense, clicking the button simply puts your name in the hat.[/p]
[p]How do you select who gets invited to a playtest?[/p]
  • [p]While we select the number of players required for the playtest, Steam randomly selects a group of players from the list of registered applicants. It's entirely random.[/p]
[p]How do I know that I got invited to a playtest?[/p]
  • [p]You will receive a notification from Steam to the email address linked to your Steam account.[/p]
  • [p]We will also share a notification using the game’s Steam News channel for all playtest details. So, if you want to be sure you’re to remain up to speed, playtest and otherwise, go and click the ‘Follow’ button on our store page.[/p]
[p]Does admission to one playtest give you access to all following playtests?[/p]
  • [p]Yes, but you’ll only ever receive an email notification for the first admission. To make sure you won’t miss any following playtest sessions, follow the game’s news.[/p]
[p]Will access to a playtest translate into a full copy of the game at Early Access release?[/p]
  • [p]No. On Steam, the playtest application for EverSiege: Untold Ages is a different one than the future full game. The playtest app is only available and usable for the select time frame of the playtests. If you are interested in the game, you’ll still have to purchase it once available.[/p]
[p]Will save files from Early Access or playtests remain usable with the full release of the game?[/p]
  • [p]An Early-Access game is in active development and constantly evolving. [/p][p]Playtest on the other hand will most certainly require a fresh start per playtest period.[/p]
[p]Click here for a link to the full FAQ and here for an update on our Summer Roadmap.[/p][p]See you there,[/p][p][/p][h3]~Tindalos Interactive[/h3][p][/p][p][/p]