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Sentinels of the Multiverse News

Official One Deck Dungeon Release Date: May 18

One Deck Dungeon will be leaving Early Access and entering retail release on Friday, May 18th. Additionally, the mobile release will happen 5 days later, on May 23rd on iTunes and Google Play. The retail price of the game will be $9.99 (USD) across all platforms.



A huge thanks goes out to all those who participated in Early Access. The game is so much better as a result of your thorough playtesting and feedback, both in terms of little things like visual polish, or big things like the undo feature. We couldn't have done it without you!

The first of the DLC dungeons (Phoenix's Den) is now in testing, and the first DLC hero (Fanatic) will be in testing soon.

You can read more about our mobile plans on our Kickstarter update.

One More Thing

We would hate for you to miss the Forest for the trees so today we have one more surprise for you...



In conversations with Chris from Asmadi after the Kickstarter funded, we all decided that we wanted to bring Forest of Shadows to digital as soon as possible. As a result, we’ve been sneakily working on the engine for it while we’ve been finalizing the retail release of One Deck Dungeon!

There’s still tons of work to do, but we’re much further along that you might guess (since before today, a good guess would be “they haven’t even started”). Basically, we’re not out of the woods yet. But we are trunking right along and branching into new areas for this expansion, and we promise to let you know when it’s ready to leaf development!

https://www.youtube.com/watch?v=fHB6wWApQv0

What's New in Version 2.5.11 - Bug Fixes Galore!

Here at Handelabra Games we've been busy on a few projects - Sentinels Season 2 content and One Deck Dungeon being the highlights. But we found time to make a number of improvements to Sentinels, and a significant bug fix update is now being made available on all platforms. The Learn to Play edition of Sentinels has also been updated.

This update contains dozens of bug fixes and small improvements, most notably:
  • Reduced the on-disk size of the core game by 50% with a new compression system
  • Fixed various interactions between Guise, the Argent Adept, and the Naturalist
  • Xtreme Prime Wardens Tempest's power would not work properly in some situations
  • Darken the Sky, Prison Break, and other similar cards could get into an infinite loop
  • Fixed a bug causing multiplayer desynchronization related to Ra: Setting Sun
  • Performance issues with Drawn to the Flame and some other cards have been addressed
  • Damage preview glitches with Imbued Fire have been fixed
  • On Windows, the minimum OS required is now Windows Vista SP1+, and DirectX 10 support is required


Those first two items deserve some more details, and you can read all about them on our blog!

What's New in Version 2.5.10 - Bug Fixes

The sun has finally set on the Fall of the Variants! All 16 new variants are available for unlocking. Visit http://sentinelsdigital.com/fallofthevariants to learn more.

This update includes several bug fixes and small improvements.

What's New in Version 2.5.9 - Bug Fixes

The Fall of the Variants continues with more hero variants! Tune in to Sentinels Live every Tuesday at 7 pm Eastern at http://twitch.tv/handelabragames to be the first to find out which variant hero appears next. Visit http://sentinelsdigital.com/fallofthevariants to learn more.

This update includes several bug fixes and small improvements.