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Raiders Rise Update!

📢 Game Development Updates


[h2]🎯 Missions System (Work in Progress!)[/h2]
One of the biggest new features we started integrating is the Missions System. The goal is to track in-game achievements, like collecting resources or completing certain challenges.
Right now, we’re setting up the backend so that the game correctly registers and saves progress.
This is a major step toward adding more structured gameplay goals and keeping things engaging for players.

[h2]🛍️ UI Overhaul & Store Improvements[/h2]
The UI team made great progress in reworking the in-game store.
We’re moving toward a cleaner, more intuitive layout, making it easier for players to browse, purchase, and customize their raiders.

A new upgrade system design was also introduced, where upgrades are now represented as “chips.”

This makes the system more thematic and visually appealing, while also making it easier for players to understand.
We’re even toying with fun ways players might refer to it—like calling it the chip shop!

[h2]🕹️ Gameplay & Feature Updates[/h2]
Scaling Adjustments:
We fixed a lot of proportional issues in the game world, so objects, characters, and UI elements are more consistent in size and readability.

New Cosmetics & Customization Menus:
A first version of the character customization system is ready!
Players will be able to change skins, emotes, and more.

Emojis System:

We’ve started implementing an emoji communication system for players to use in-game.
These emojis can be:
  • Text-based
  • Animated
  • Include sound effects

(Yes, the poop emoji does have a sound effect. Priorities.)

[h2]đź§™ Character & Art Updates[/h2]
New Characters in Production:
Character design has been on fire this sprint!
Several new characters are at different stages of development:

  • River design is approved!


  • A powerful old-lady healer is in progress—she’s not just wise, she’s a healer.


  • Atabusk hi poly model is finally finished!


New hi poly models, rigs and animations are coming in fast, making the roster more diverse and exciting.




[h2]🌵 Environment & Visual Enhancements[/h2]
The art team has been fine-tuning the environmental design to create a more distinct visual identity for the game.
Some key updates include:

  • A new shading technique that adds a subtle texture to objects, making everything feel more hand-painted instead of flat.


  • Improvements to desert environments, helping us define the final visual style of the game’s world.


  • Level design sketches are being finalized, giving clearer direction for upcoming environments.