1. Raiders Rise
  2. News
  3. Sprint 15 Progress Report: Raiders Rise

Sprint 15 Progress Report: Raiders Rise

[h2]Missions[/h2][p]The mission system is 99.9% complete, a major milestone for our meta loop.
[/p][p][/p]
  • [p]Daily and weekly missions implemented.[/p]
  • [p]Missions unlock progressively with the Battle Pass (6 missions at start +6 each week).[/p]
  • [p]Mission integration brings the core game loop very close to completion.[/p]
[p][/p][p]
[/p][p][/p][p][/p][hr][/hr][h2]Localization[/h2][p]Most of the UI has been localized:[/p]
  • [p]Available languages: Italian, German, and French (via machine translation).[/p]
  • [p]System stabilized, pending minor adjustments.[/p]
[p][/p][p][/p][hr][/hr][h2]Battle Pass[/h2][p][/p][p][/p]
  • [p]Final configuration integrated with currencies and economy.[/p]
  • [p]Multiple reward types functional: Gacha, character tokens, free and premium rewards.[/p]
  • [p]Unlock system working (Battle Pass can now be claimed and upgraded).[/p]
  • [p]Premium rewards properly displayed and redeemable.[/p]
[p][/p][hr][/hr][h2]Bots[/h2]
  • [p]Basic AI implemented.[/p]
  • [p]Bots can: move, shoot, open chests, and be defeated.[/p]
  • [p]Playable in casual mode; early internal tests show fun interactions.[/p]
[p][/p][hr][/hr][h2]Characters & Skins[/h2]
  • [p]Character stats checked and balanced.[/p]
  • [p]Completed skins:[/p]
    • [p]Nikki: Steampunk[/p][p]
      [/p]
    • [p]Corin: Tribal[/p][p][/p][p][/p]
    • [p]Sky: Pirate[/p][p]
      [/p]
  • [p]Additional character concepts prepared (Carrot, Jagger, etc.), currently on hold.[/p][p][/p][p]
    [/p][p][/p]
  • [p]3D models ready for Vode, Sky Steampunk, and Nikki J-Pop skins.[/p][p][/p][p][/p][p]
    [/p]
[hr][/hr][h2]Animations & VFX[/h2]
  • [p]Lance animations: idle, running (left/right), attack.
    [/p][p][/p][p]
    [/p]
  • [p]Animations completed for Vode and Zen.[/p][p][/p][p][/p][p]
    [/p]
    • [p]VFX for Sky’s abilities finished (flying, shooting, attack, ultimate).[/p]
    • [p]Skill voice effects for Penguin integrated.[/p]
    • [p]Skin animations working as intended.[/p]
[p][/p][hr][/hr][h2]Levels[/h2]
  • [p]Train design finalized and integrated; train level nearly complete.
    [/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]
    [/p]
    • [p]World level first/middle/end sections completed.[/p]
    • [p]Rush level updated based on new feedback.[/p]
    [p][/p][p]
    [/p]
  • [p]Pushable door mechanic completed.[/p][p]
    [/p]
    • [p]New pass obstacle designed and animated.[/p]
    • [p]Vegetation and coral elements added to the world level.[/p]
    [p]
    [/p]
[hr][/hr][h2]Conclusion[/h2][p]This is just a part of what we’re preparing for Raiders Armada.
Follow our page for more updates and don’t miss Early Access! 🔥[/p]