1. THE HOUSE OF THE DEAD 2: Remake
  2. News
  3. New Update - further textures and lighting optimization

New Update - further textures and lighting optimization

[p]Hey everyone! A new update is now live and ready to download, please read the full patch notes below:[/p][p][/p][p]Global Changes:[/p][p]- Correct handling of gamma settings[/p][p]- Eliminated sudden changes in display effects (jumping between post-process zones)[/p][p]- Adjustments to the display of items collected by the player [/p][p][/p][p]Training Mode:[/p][p]- Visual improvements to Training 04, 05, 08, and 09[/p][p]Campaign – Chapter 02:[/p][p]- Fixed level loading system[/p][p]- Fixed environment rendering issues[/p][p][/p][p]Campaign – Chapter 05:[/p][p]- Improved lighting in the level intro[/p][p]- Improved lighting during the Judgment fight[/p][p]- Adjusted special effect materials during the Magician fight[/p][p][/p][p]Campaign – Chapter 06:[/p][p]- Visual improvements: brightened dark locations, fixed textures issues[/p][p]- Fixed environment during the Emperor fight[/p][p]- Fixed rendering issues for dynamic objects before Goldman’s room[/p][p]- Adjustments to the level loading system[/p][p]- Removed the pink flash at the start of the Emperor fight[/p][p][/p][p]Game Completion Room:[/p][p]- Fixed rendering issues[/p][p][/p][p]Thank you for your ongoing feedback and support![/p]