Fate System Gameplay New Concept: Dual-Faced Relics!
[p]Hello, fellow heroes![/p][p]After discussing the Fate: Matrix prototype, your "dual-purpose card" idea (like Tarot reversals) sparked this new concept: Fate: Dual-Faced Relics!
[/p][p][/p][h2]Playtest Description[/h2][p]To emphasize again, this Steam beta version is still a work in progress due to time constraints, so not all features are included. Initially, we planned to have Store, Combat, and Fate segments, but unfortunately, the Fate gameplay didn’t make it into this version. However, don’t worry! The current gameplay flow works fine![/p][p]
[/p][p]Earlier, we discussed some Fate System gameplay concept. If you're interested, you can check it out here:[/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p][/p][h3]What Are Dual-Faced Relics?[/h3][p]Some relics can mutate, gaining:[/p]
[/p][p][/p][h2]Acquiring Them[/h2]
[/p][p][/p][h2]Choosing Sides[/h2][p]When equipping:[/p]
[/p][p][/p][h2]Managing Qi Backlash[/h2][p]Choosing Back Face forces you to draft 1 of 3 random debuffs
[/p][p][/p][h2]Relic Finalization[/h2][p]Your choice + debuff become permanent for that relic.
[/p][p][/p][p][/p][h2]Faction Example: Division[/h2][p](Art: 4 Division relics shown)[/p]
[/p][p][/p][h2]Roguelike Strategy[/h2]
[/p][h2]Why We Love This[/h2][p]Dual-Faced Relics add high-risk gambles and backlash management to core strategy. Will you embrace corruption for power?[/p][p][/p][p]Wishlist Fighting Rogue:[/p][p][dynamiclink][/dynamiclink][/p]
- [p]Front Face: Original effect[/p]
- [p]Back Face: Stronger effect + Qi Backlash (a risky downside, akin to "走火入魔" / cultivation corruption)[/p]
- [p]Bound to Armory: Cannot be sold/stored in inventory—essentially "cursed items."[/p]
- [p]Pick Front (safe) or Back (powerful + backlash)[/p]
- [p]The unchosen effect is lost forever.[/p]
- [p]First 3 Relics: Huge stat boosts, but...
Backlash: "Clones itself each round"—filling Armory slots![/p] - [p]Final Relic \[Division Stone]:[/p]
- [p]Boosts all Division relics[/p]
- [p]"Eats" clones to empower itself + clears their debuffs![/p]
- [p]Race against time: Complete your build before debuffs cripple you![/p]
- [p]Adapt: Balance faction skills vs. store RNG each round.[/p]