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"Fighting Rogue" Demo FAQ

[p]Test Information [/p][p][/p][p]Q1: When does the test begin? [/p][p]Start Time: Dec 4th, 2025, 11:00 AM (UTC+8). [/p][p]Duration: To Be Announced (TBA). Please check future official announcements. [/p][p][/p][p]Q2: Which platforms is the Demo available on? [/p][p]Platforms: Steam. [/p][p][/p][p]Q3: Which regions and languages are supported? [/p][p]Region: Global availability. [/p][p]Languages: English, Simplified Chinese, Traditional Chinese. [/p][p][/p][p]Q4: Which operating systems does the game support? [/p][p]OS: Windows. [/p][p][/p][p]Game Content [/p][p][/p][p]Q1: Does the game support Multiplayer? [/p][p]The game features Async PvP strategy battles, but does not support Real-time Multiplayer or Co-op modes at this time. [/p][p][/p][p]Q2: Will the full version support Mods/Steam Workshop? [/p][p]Mods and Workshop support are not currently available. [/p][p][/p][p]Q3: Does the game support Cloud Saves? [/p][p]Steam: Yes, Steam Cloud Save is supported. [/p][p][/p][p]Q4: Will game updates wipe my save data? [/p][p]No, your save files will be safe after updates. [/p][p][/p][p]Q5: I participated in the previous Playtest. Will my data be reset? [/p][p]No. Data from previous Playtests (including Saves and Rank) will be retained. [/p][p][/p][p]Customer Service & Community [/p][p][/p][p]Q1: How can I contact the team or join the community? [/p][p]Official Discord: https://discord.gg/bPQf7ZhGTP [/p][p][/p][p]Q2: I have a bug, want to provide suggestions, or am interested in collaboration. How do I reach the official staff? [/p][p][/p][p]For Bugs & Suggestions: [/p][p]We recommend filling out our Bug Report Form: https://forms.gle/YNq1pXHGXvBvdpLk6 [/p][p][/p][p]For Collaboration: Please join our Discord server and contact a Moderator (or Admin) directly. [/p][p][/p][p]Bug Report Tips: If you encounter a bug or crash, please provide Screenshots or Video, a description of the issue, and your contact info to help us fix it quickly.[/p]

Fighting Rogue Joins Steam Indie Live Expo Sale!

[p][/p][p]Greetings, warriors![/p][p][/p][p]Fighting Rogue is now featured in the Steam Indie Live Expo Sale, running from November 30(CST) to December 7(CST)![/p][p][/p][p]We’re thrilled to join so many outstanding indie titles in this celebration and meet more players through the event.[/p][p][/p][p]Currently, our Playtest is live — and we plan to launch the Demo in December.[/p][p]Feel free to jump into the test and share your thoughts with us via the Steam Community.[/p][p][/p][p]If you’re excited about Fighting Rogue, don’t forget to Wishlist it on Steam![/p][p][dynamiclink][/dynamiclink][/p]

"Fighting Rogue" Joins the Steam Ancient Costume Game Festival!

[p][/p][p]Greetings, Martial Heroes![/p][p][/p][p]From November 4th to November 18th, "Fighting Rogue" is officially participating in the 2025 Steam Ancient Costume Game Festival![/p][p][/p][p]We are thrilled to meet everyone at this grand gathering, alongside so many other outstanding titles.[/p][p]At the same time, our Playtest is in full swing! This test will be longer and more feature-rich than the last.[/p][p][/p][p]We welcome you to join the playtest, experience the new gameplay, and share your thoughts with us through the Steam Community or our official groups.[/p][p][/p][p]If you are interested in "Fighting Rogue", please add the game to your Wishlist[/p][p][dynamiclink][/dynamiclink][/p][p]We look forward to meeting all you heroes in the Wulin![/p]

Fighting Rogue Playtest HotfixV0.2.1

[p][/p][p]Changes:[/p]
  • [p]Improved Fate UI interactions[/p]
  • [p]Optimized Fate dice reroll mechanics[/p]
  • [p]Straight combinations now require dice rolls of 12345/23456 to trigger extra Fate Card rewards[/p]
  • [p]Added source indicators for Fate Card selections (show originating relic/trigger)[/p]
  • [p]Optimized Blacksmith sorting logic[/p]
  • [p]Enhanced character stat UI in shops[/p]
  • [p]Game balance adjustments[/p]
  • [p]Improved unique relic effect indicators[/p]
[p]Bug Fixes:[/p]
  • [p]Fixed victory/defeat logic errors[/p]

V0.2 Playtest - The Fate System Arrives!

[h3]⚔️ What Is the Fate System?[/h3][p]An auxiliary roguelike layer that tackles two core goals:
🎯 Deepen decision-making – more surprises, less repetition
🎯 Expand strategic skill expression – reward clever plays[/p][hr][/hr][h3]🔮 How It Works[/h3][p]🃏 Fate Cards[/p]
  • [p]New skills activated before combat by spending specific dice (e.g., one “6”)[/p]
  • [p]Note: Only a portion of cards are available in this test[/p]
[p][/p][h3]🎲 Acquiring Fate Cards[/h3][p][/p]
  • [p]Start of each run: Choose 1 of 3 random Fate Cards[/p]
  • [p]Forge Master or Divine relics: Choose 1 of 3[/p]
  • [p]Purchase non-Apprentice relics: Chance to trigger 3-choice draft[/p]
  • [p]Roll straights or triples during dice phase: Choose 1 of 3[/p]
  • [p]Max 5 Fate Cards equipped[/p]
[p][/p][h3]🎯 Dice & Activation[/h3][p][/p]
  • [p]Dice are resources to activate Fate Cards (e.g., spend a “4” pip)[/p]
  • [p]Start with two 6-sided dice; upgrade to max 5 via shop[/p]
  • [p]In the Fate Phase (pre-combat), roll dice, then drag pips onto cards to activate them[/p]
[p][/p][h3]⚔️ Fate in Combat[/h3][p][/p]
  • [p]Activated cards function like bonus relics for one battle only[/p]
  • [p]Reset each round – adapt to new dice rolls![/p]
  • [p]In close matches, Fate strategy becomes the tiebreaker[/p]
[hr][/hr][h3][/h3][p]We’re excited to bring you a fresh experience and look forward to your valuable feedback![/p][p][/p][p]Wishlist Fighting Rogue:[/p][p][dynamiclink][/dynamiclink][/p]