Demo v0.2.0: Getting Hints, fast!
Patch Notes
[p]Version v0.2.0: Getting Hints fast![/p][p][/p][h2]Gameplay/Visual changes:[/h2]- [p]Added a hint system.[/p]
- [p]Added a speedrun timer. :)[/p]
- [p]Add one more info to the geneator to help players. [/p]
- [p]Rework the central cellar a little bit to make it look nicer.[/p]
- [p]reduce the gpu memory for central by 70mb by moving textures to be streamed on demand.[/p]
- [p]Continues with development of further puzzles which are not part of the Demo, but may impact the size of the demo since new Assets were added.[/p]
- [p]Some puzzle parts where always loaded for calculations. Those are now loaded but not displayed untill the zone is loaded. This should also improve fps.[/p]
- [p]Demo end screen animation was not visible when the camera was not looking forward when you got teleported to the demo end room. [/p]
- [p]Fixed an issue where you can get out of bounds. (Thanks to DaPodato and Sl1me_y)[/p]
- [p]Close network connection safely after clicking the back to menu button.[/p]