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  3. Update 1.40.266 - Fertility Festivals, DUEL Rating & UI Improvements

Update 1.40.266 - Fertility Festivals, DUEL Rating & UI Improvements

  • Balancing: Fertility Festivals do not reset when the owner of a town changes. That means abandoning and re-capturing the town will not allow doing a Fertility Festival right away anymore (unless the timer has previously elapsed).
  • Team Games: for private games, there is no restriction for clan members as to which team they play in.
  • Ratings: new DUEL & DUEL/SLOW rating added. Will get rated if you play a duel.
  • UI: Condensed the AI setup options to be more compact (UI clarity). Just expand to get the full options (they have not been removed!).
  • UI: Optimized the dual-column layout (more for the main component).
  • UI: Scenario listing update without a popup (directly listed when a map gets selected).
  • UI: scenario filter also filters the actual scenarios.
  • UI/Scenario Icons: increased the size to better show how the scenario looks like (scenario selection).
  • Modding: please update your maps to have the larger scenario icon format.
  • Statistics: user statistics, i.e. how many players are ONLINE over a day/weak/year are now available (recording just started, so older statistics are currently not available).
  • Statistics: showing how many newly registered accounts per the past 24h hours also (in addition of daily unique users).
  • Menu UI: slightly improved title headers.
  • Account Management: additional final warning popup added when one wants to erase an account. Accounts cannot be restored!!!
  • Moderation: the "Admin Guide" now contains a section about featuring maps with points of consideration.
  • Moderation: "TOP" games are not considered as unfair games given they are mandatory for top players (relationship table).
  • Moderation: deletion of active/ongoing games are now shown as notification in the moderator area.
  • Language: word censor updated with a few more words.
  • Language: latest translations added - Thanks :-D
  • OpenBSD/etc.: general support for OpenBSD, FreeBSD and NetBSD (needs the generic version from the website to run). Also needs proper natives supplied by the player in addition (currently not out of the box).
  • Maintenance: Google Play next generation "Player IDs" enabled.
  • Maintenance: TeaVM backend for webapp updated to 1.0.0-b8 (from b6).
  • Maintenance: simplified server startup config (DB, DB-DAEMON, HTTP on/off)
  • Maintenance: unused imports removed (code cleanup).
  • Maintenance: for multiplayer, removed the option to set the weekdays and hours per day where a game can be played. Removes the potential of early game removal (inactive timer).
  • Bugfix: text files can now also be opened on Mac OS X.
  • Bugfix: sound FX & music converted to mono (from stereo) as needed.
  • Bugfix: System tray notifications disabled on Steam as they can cause problems during updates or uninstalls.
  • Bugfix: update for render pool updater, i.e. making sure only actively run once (not multiple times).
  • Bugfix Crashes: making some variables for 'Ground' final to prevent null pointer exceptions.
  • Bugfix: making sure the tutorial completion is successfully recorded!