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  3. Update 1.24.156 - Networking and Chat incl. Chat-Chess

Update 1.24.156 - Networking and Chat incl. Chat-Chess

Latest Update:
  • Chess: there is now a chat bot for the main chat allowing plays of humans vs. AI.
  • Chess: there now is a chess popup to play single player against the AI (via modding section).
  • Chat Synchronization: speed of chat system slightly increased to reduce delays.
  • Turn Duration: a maximum of 10 min/turn now possible for fast games (was 5 min/turn max previously).
  • Networking Fix: Multiple devices could not connect to the same server from the same network. Parameter "net.ipv4.tcp_tw_recycle" disabled which can/will cause problems connecting from the same NAT/Router with different devices.
  • Manual/FAQ: indicated that political, religious or generally ideological messages are not desired and will be deleted as we see fit. This is a game, not a forum. Nothing good has ever come out of it.
  • Language: latest translations added - Thanks :-D
  • Language/Updated: plural rules link (for translators).
  • Language/Removed: legacy translation option details (obsolete for a while now).
  • Language: rendering of Persian text fixed.
  • Language: render glyphs updated with latest.
  • Username Change: cost increased to prevent abuse. Also logged by system.
  • Maintenance: odd code removed that sometimes didn't call glTexImage2D causing mipmapping not to work.
  • Maintenance: latest version for Droid login & purchasing system.
  • Bugfix: disabled trade buttons for when you had initially no gold. The trade buttons are now always enabled.
  • Bugfix: for not being able to build e.g. lumberyards below other units.
  • Bugfix: Mouse handling updated to ignore and not hijack any other than just the 2 buttons the game is using.
  • Bugfix: Steam Overlay on Mac OS X now working again (entitlements were missing).
  • Bugfix: Chat command for "/list" was called "/dude" by mistake in the help section.
  • Bugfix: custom modded world maps had the sectors not properly calculated preventing troops moving across the stitched area.
  • Bugfix: not being able to click on a multiplayer game and go there anymore (even from menu screens).
  • Bugfix Modding: mal-defined animations would result in errors due to out of bound coordinates when creating a new map bundle.