Grace Period: there is a 1 turn grace period for when someone joins a rated game when no rating points are assessed if the player is eliminated within that period.
Announcement Board: moved the announcement link data to a different table, so announcement will appear blank/different until everyone has the latest version.
Announcement for New Releases: the announcements for the latest update are now auto-generated for both the player and moderator walls.
Team Games: for fair-play, sending and requesting assets is not possible anymore across teams. You can only send assets to your team members (or receive from team members).
Clan Games: clan members are placed into the same team if they play a game with random join option.
Clan Games: clan members need to join the same team as their clan mates when going into a team game.
Clan Games: max. number of clan members for teams games needs to be equal or smaller to the average team size (fairplay).
Clan Owners: owners cannot expel or change privileges of other owners.
Clan Owners: owners can now leave the clans if there's another owner on the clan.
Clan Owners: owners cannot leave the clan if there are other players and there is no other owner. They need to designate another owner before leaving.
Clan Owners: owners leaving the clan and being the last members means the clan will get deleted after a confirmation.
Clan Member (or not): now also shown in friend's list.
Clan Member (or not): also showing for teams (e.g. moderators).
Clan Member (or not): also showing in search.
Teaming Flag: will be ignored & hidden if a player joins a clan. The regular clan rules will apply and the teaming flag will have no effect.
Fullscreen Mode: auto-fullscreen mode at startup when run via Steam (unless it's not the first time you run the game).
Sound FX: max. simultaneous sound FX increased to 64 (from 32) to make sure all relevant ones can be played.
Cutscene Music: the music volume for cutscenes can now be adjusted manually.
Audio Output: it's now possible to select the desired audio output channel in the game's settings, i.e. which speakers etc. (desktop only)!
Home Indicator: home indicator hidden be default on iOS.
Immersive Mode: immersive mode by default on Android.
Game Guide: ONLINE Policy section updated, explaining that you generally shouldn't buy accounts (you carry full responsibility and also should notify the moderators).
Settings: option to enable or disabled handicaps by default in newly created games (rather than manually adjusting them every time).
Settings: "Join Anytime" option in settings which determines the default for new games you create, i.e. if they are unlimited as to when other players can join.
Chat Bans: moderator accounts cannot be banned from the chat by regular players (e.g. that created a game).
Moderator Email: now available via the "Moderators" group profile!
Manual: In-Game FAQ updated to let everyone know that randomly banning players in the chat goes against the fair-play policy amongst other.
Manual: Clans playing team games should join the same team. Joining opposing teams on purpose will be appropriately handled by the moderators.
Language: latest translations added - Thanks :-D
UI: "Search Utility" popup now auto-focus the text cursor in the input field when the popup is opened.
UI: larger file selector.
Pending Translations (Moderators): original and translated messages can now be copied (via popup menu).
Moderation: password resets by moderators are now displayed in the moderator notifications (password is obviously not displayed).
Moderation: remark added to disabled accounts, i.e. the cannot login, but the login attempt will still show up in the logs.
Performance: speed update for misc. functions to reduce ANRs.
Maintenance: news DB & I/O removed as it isn't used anymore.
Maintenance: improved compression for main font file (about 35% smaller).
Maintenance: WebGL's gdx-teavm updated to 1.0.0-b5 (teavm 0.9.0-dev-4).
Maintenance: WebSockets updated to Draft 6455.
Maintenance: Jetty updated to 9.4.51.
Maintenance: Steam SDK updated to 1.57.
Maintenance: steamworks4j library update to 1.10.0-SNAPSHOT (latest 2023-06-04).
Maintenance: using getAuthTicketForWebApi() for login on Steam.
Maintenance: Droid login functionality upgraded from 20.4.0 to 20.5.0.
Maintenance: Droid AppCompat version updated to 1.6.1 (from 1.2.0).
Maintenance: Google Play Billing library upgraded to 6.0.0 (from 5.0.0).
Maintenance: disabling registration on server during automated lab-tests (e.g. Firebase).
Maintenance: compiling to Java 8 (on Desktop) using Java 17 (updated obfuscation).
Maintenance: i18n-parser updated to 3.0.0 (from 2.1-SNAPSHOT).
Maintenance: update for development and test mode functionality (code clarity & customization).
Maintenance: getdown deployment speed up by uplading a zipped file (instead of many single files).
Maintenance: improved logging when there is a library linkage problem (e.g. JARs missing or wrong).
Maintenance: libGDX backend updated to version 1.12.0 (from 1.11.0).
Maintenance: updated LWJGL library from 3.3.2 (from 3.3.1).
Maintenance: minimum iOS version now 11.0 (no support for older versions due to missing support by Apple).
Maintenance: iOS binaries now all 64bit (32bit support dropped by Apple).
Bugfix: fixing vulnerability for Google Play login. See https://www.cybersecurity-help.cz/vdb/SB2022061720
Bugfix: high-precision calculations in shader to prevent blurry font rendering.
Bugfix: improved handling when a music file is not found (we check for file beforehand).
Bugfix: selecting monospaced font keeps the text monospaced (e.g. admin terminal).
Bugfix: platforms without monospaced font would show monospaced text blank (instead of the default font).
Bugfix: when being in a game and opening another game, the previous "Nation Information" popup window stay on the screen.
Bugfix: threading update for screenshot taking (prevents ANRs).
Bugfix: cutting long country names in statistics (so they don't overflow to next line).
Bugfix: Permissions fix for latest Android SDK version 33 (should now be able to select images).
Bugfix: players already in a clan cannot create a new clan (they will need to leave their current clan first).
Bugfix: iOS Apps were not running on Mac OS X Silicon (M1, M2 etc.). Search path for libraries updated.
Bugfix: also keeping track if failed login attempts via provider, i.e. when no username/password but platform-based login was used (fail after 3 attempts).
Bugfix: earlier check making sure banned accounts don't enter matchmaker games (failed too late).
Bugfix: improved audio on desktop (should not stop anymore).
Bugfix: stereo audio on desktop can now be played on mono output devices.
Bugfix: Cron scheduler wasn't working properly during winter-summer time switches.
Bugfix Crashes: re-try starting the application with OpenGL ES 2.0 ANGLE ON or OFF (if the other method fails and the application crashes).
Bugfix Crashes: making sure the game doesn't crash if the game had an old icon-array but new code (array out of index exception).
Bugfix Crashes: game would crash on Droid when the achievements client couldn't be initialized at startup.
Bugfix Crashes: making sure we don't open the user popup if there is no logged-in user.
Bugfix Crashes: when tournament advancement status could not be determined, i.e. 'null'.
Bugfix Crashes: when the monospaced font could not be loaded (continuing without).
Bugfix Crashes: removed "installscript_osx.vdf" from the Steam binary because it has become obsolete and some stuff was causing problems on Mac OS M1/M2 (symlink)!
Bugfix Crashes: Universal Binaries for Mac OS should now work on both AMD64 and ARM64 (M1, M2) architectures.
Bugfix Crashes: when exiting the application and disposing observers which haven't been registered yet.