1. Demise of Nations
  2. News

Demise of Nations News

Demise of Nations - Update 1.39.260 - Maintenance Release with Bugfixes

  • Team Games: more clan players allowed if a game is password protected.
  • Screenshot Button: long-touch (or long-press) also activates the camera button that takes screenshots even if a popup is above the button.
  • Language: latest translations added - Thanks :-D
  • Maintenance: auto-submitting latest release notes to Reddit.
  • Maintenance: auto-uploading latest translation text after update.
  • Maintenance: improved logging of WARN or ERROR (reduced normal errors to INFO).
  • Maintenance: setting server max. memory now automatically based on device memory available.
  • Maintenance: disabled the option on the server to stop showing full stacktraces for null pointers if duplicates.
  • Maintenance: auto-restart of server services in case they get killed (e.g. low memory).
  • Maintenance: update to run servers on ARM64.
  • Maintenance: update to run servers on Debian 12.
  • Maintenance: updated hardware info utility (OSHI 6.4.5).
  • Maintenance: libGDX library updated to 1.12.1 (maintenance release).
  • Maintenance: gdx-pay library updated to 1.3.6.
  • Development: editor button on menu "Home" screen (during development for easy access).
  • Bugfix: Clipboard was broken and didn't work anymore (missing jmod for datatransfer added).
  • Bugfix: missing jmod modules added.
  • Bugfix Crashes: when switching audio output device!
  • Bugfix Crashes: when no logged-in account could be detected.
  • Bugfix Crashes: when allocating direct ByteBuffer and receiving an out of memory error (now replaced with error image and logging).
  • Bugfix Crashes: when initializing a game and the account was 'null'.
  • Bugfix Crashes: sorting the active games list could crash due to violating general contract for sort.
  • Bugfix Crashes: trying to send wall message when the user account is 'null'.

Update 1.38.257: Bugfix Crashes

Switching audio output was broken.

Update 1.38.256 - Clan Updates & Multiplayer

  • Grace Period: there is a 1 turn grace period for when someone joins a rated game when no rating points are assessed if the player is eliminated within that period.
  • Announcement Board: moved the announcement link data to a different table, so announcement will appear blank/different until everyone has the latest version.
  • Announcement for New Releases: the announcements for the latest update are now auto-generated for both the player and moderator walls.
  • Team Games: for fair-play, sending and requesting assets is not possible anymore across teams. You can only send assets to your team members (or receive from team members).
  • Clan Games: clan members are placed into the same team if they play a game with random join option.
  • Clan Games: clan members need to join the same team as their clan mates when going into a team game.
  • Clan Games: max. number of clan members for teams games needs to be equal or smaller to the average team size (fairplay).
  • Clan Owners: owners cannot expel or change privileges of other owners.
  • Clan Owners: owners can now leave the clans if there's another owner on the clan.
  • Clan Owners: owners cannot leave the clan if there are other players and there is no other owner. They need to designate another owner before leaving.
  • Clan Owners: owners leaving the clan and being the last members means the clan will get deleted after a confirmation.
  • Clan Member (or not): now also shown in friend's list.
  • Clan Member (or not): also showing for teams (e.g. moderators).
  • Clan Member (or not): also showing in search.
  • Teaming Flag: will be ignored & hidden if a player joins a clan. The regular clan rules will apply and the teaming flag will have no effect.
  • Fullscreen Mode: auto-fullscreen mode at startup when run via Steam (unless it's not the first time you run the game).
  • Sound FX: max. simultaneous sound FX increased to 64 (from 32) to make sure all relevant ones can be played.
  • Cutscene Music: the music volume for cutscenes can now be adjusted manually.
  • Audio Output: it's now possible to select the desired audio output channel in the game's settings, i.e. which speakers etc. (desktop only)!
  • Home Indicator: home indicator hidden be default on iOS.
  • Immersive Mode: immersive mode by default on Android.
  • Game Guide: ONLINE Policy section updated, explaining that you generally shouldn't buy accounts (you carry full responsibility and also should notify the moderators).
  • Settings: option to enable or disabled handicaps by default in newly created games (rather than manually adjusting them every time).
  • Settings: "Join Anytime" option in settings which determines the default for new games you create, i.e. if they are unlimited as to when other players can join.
  • Chat Bans: moderator accounts cannot be banned from the chat by regular players (e.g. that created a game).
  • Moderator Email: now available via the "Moderators" group profile!
  • Manual: In-Game FAQ updated to let everyone know that randomly banning players in the chat goes against the fair-play policy amongst other.
  • Manual: Clans playing team games should join the same team. Joining opposing teams on purpose will be appropriately handled by the moderators.
  • Language: latest translations added - Thanks :-D
  • UI: "Search Utility" popup now auto-focus the text cursor in the input field when the popup is opened.
  • UI: larger file selector.
  • Pending Translations (Moderators): original and translated messages can now be copied (via popup menu).
  • Moderation: password resets by moderators are now displayed in the moderator notifications (password is obviously not displayed).
  • Moderation: remark added to disabled accounts, i.e. the cannot login, but the login attempt will still show up in the logs.
  • Performance: speed update for misc. functions to reduce ANRs.
  • Maintenance: news DB & I/O removed as it isn't used anymore.
  • Maintenance: improved compression for main font file (about 35% smaller).
  • Maintenance: WebGL's gdx-teavm updated to 1.0.0-b5 (teavm 0.9.0-dev-4).
  • Maintenance: WebSockets updated to Draft 6455.
  • Maintenance: Jetty updated to 9.4.51.
  • Maintenance: Steam SDK updated to 1.57.
  • Maintenance: steamworks4j library update to 1.10.0-SNAPSHOT (latest 2023-06-04).
  • Maintenance: using getAuthTicketForWebApi() for login on Steam.
  • Maintenance: Droid login functionality upgraded from 20.4.0 to 20.5.0.
  • Maintenance: Droid AppCompat version updated to 1.6.1 (from 1.2.0).
  • Maintenance: Google Play Billing library upgraded to 6.0.0 (from 5.0.0).
  • Maintenance: disabling registration on server during automated lab-tests (e.g. Firebase).
  • Maintenance: compiling to Java 8 (on Desktop) using Java 17 (updated obfuscation).
  • Maintenance: i18n-parser updated to 3.0.0 (from 2.1-SNAPSHOT).
  • Maintenance: update for development and test mode functionality (code clarity & customization).
  • Maintenance: getdown deployment speed up by uplading a zipped file (instead of many single files).
  • Maintenance: GeoIP database updated (latest version).
  • Maintenance: improved logging when there is a library linkage problem (e.g. JARs missing or wrong).
  • Maintenance: libGDX backend updated to version 1.12.0 (from 1.11.0).
  • Maintenance: updated LWJGL library from 3.3.2 (from 3.3.1).
  • Maintenance: minimum iOS version now 11.0 (no support for older versions due to missing support by Apple).
  • Maintenance: iOS binaries now all 64bit (32bit support dropped by Apple).
  • Bugfix: fixing vulnerability for Google Play login. See https://www.cybersecurity-help.cz/vdb/SB2022061720
  • Bugfix: high-precision calculations in shader to prevent blurry font rendering.
  • Bugfix: improved handling when a music file is not found (we check for file beforehand).
  • Bugfix: selecting monospaced font keeps the text monospaced (e.g. admin terminal).
  • Bugfix: platforms without monospaced font would show monospaced text blank (instead of the default font).
  • Bugfix: when being in a game and opening another game, the previous "Nation Information" popup window stay on the screen.
  • Bugfix: threading update for screenshot taking (prevents ANRs).
  • Bugfix: cutting long country names in statistics (so they don't overflow to next line).
  • Bugfix: Permissions fix for latest Android SDK version 33 (should now be able to select images).
  • Bugfix: players already in a clan cannot create a new clan (they will need to leave their current clan first).
  • Bugfix: iOS Apps were not running on Mac OS X Silicon (M1, M2 etc.). Search path for libraries updated.
  • Bugfix: also keeping track if failed login attempts via provider, i.e. when no username/password but platform-based login was used (fail after 3 attempts).
  • Bugfix: earlier check making sure banned accounts don't enter matchmaker games (failed too late).
  • Bugfix: improved audio on desktop (should not stop anymore).
  • Bugfix: stereo audio on desktop can now be played on mono output devices.
  • Bugfix: Cron scheduler wasn't working properly during winter-summer time switches.
  • Bugfix Crashes: re-try starting the application with OpenGL ES 2.0 ANGLE ON or OFF (if the other method fails and the application crashes).
  • Bugfix Crashes: making sure the game doesn't crash if the game had an old icon-array but new code (array out of index exception).
  • Bugfix Crashes: game would crash on Droid when the achievements client couldn't be initialized at startup.
  • Bugfix Crashes: making sure we don't open the user popup if there is no logged-in user.
  • Bugfix Crashes: when tournament advancement status could not be determined, i.e. 'null'.
  • Bugfix Crashes: when the monospaced font could not be loaded (continuing without).
  • Bugfix Crashes: removed "installscript_osx.vdf" from the Steam binary because it has become obsolete and some stuff was causing problems on Mac OS M1/M2 (symlink)!
  • Bugfix Crashes: Universal Binaries for Mac OS should now work on both AMD64 and ARM64 (M1, M2) architectures.
  • Bugfix Crashes: when exiting the application and disposing observers which haven't been registered yet.

Update 1.37.243 - Map Filter, Game Listing, Formatting

  • UI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not.
  • UI: minor update for rankings table coloring.
  • Hosted Troops: they show now the orientation of the host when selected and visible!
  • Game Listing: the spectators/watch panel has now a [List All...] button that lists all the games in the system across all the servers.
  • Steam Browser: now disabled and the game uses a regular browser to open link (some stuff just doesn't work right with the Steam browser).
  • Modding: modding instructions moved from website directly into the game (so they can also be translated).
  • Modding: option to supply a custom HUD offset via "HUD Offset Custom" (template setting). If that checkbox is disabled (by default), changing the HUD offsets in the module.config files would have no effect.
  • Modding: template.zip updated (2023-02-25). It has all the HUD offsets reset to (0,0). Please use this latest version if you are planning custom modding with custom HUD offsets.
  • Formatting: support for monospaced texts integrated (ASCII only). Code tags "{MONO}" which is new, and "{CODE}" which is now working.
  • Formatting: support for color multiplication inside a text when using {TINT:...|M}.
  • Disabling AI: rated games require the AI to be enabled in multiplayer games for balancing reasons. If the AI option is disabled, a game needs to be set to non-rated.
  • Release History: now shown within the game via settings screen under "History".
  • Release/Latest: the latest release information is now shown if you are running a new version and there is versioning information available.
  • Language: font updated with additional glyphs for rendering.
  • Language: re-formatted instructions for translations, API access, modding and such.
  • Language: latest translations added - Thanks :-D
  • Language: minor spelling fixes.
  • Moderation: Executives can now also delete quick join games and games created via event system.
  • Maintenance: betting setup option also removed from events setup (moderator function).
  • Maintenance: build system updated to gradle 7.6 (from 6.9.2).
  • Bugfix: approving (or rejecting) a large number of transactions could result in a network timeout because it took too long.
  • Bugfix: bugfix for certain HTTP calls having GET/POST and Content-Type wrongly defined.
  • Bugfix: improper screen context size when application exited fullscreen mode via outside call (not from within game).
  • Bugfix Crashes: some potential crashes at boot of the game identified and fixed.

Maintenance Update /w SSL, Audio, Font and Language Updates

  • Achievements: added to Android & iOS.
  • SSL: All websites now switched to secure http, i.e. "https://...".
  • SSL: Redirect to secure site at https://... automatically (.htaccess).
  • SSL: Error reporter, if chosen to be used, now also uses SSL when sending a report (mail.php).
  • Audio: asynchronous audio library now on Droid to improve performance.
  • Font: missing glyphs added to bitmap font for misc. languages.
  • Language: latest translations added - Thanks :-D
  • Language: some of the supported localizations now also listed for the app store (iOS).
  • Language: to prevent abuse, the translation system is now only available to accounts that are 3 days or older (not new accounts).
  • Maintenance: main server moved to Hetzner.
  • Maintenance: migrated the map download server to a new provider due to cost & misc. (Hetzner).
  • Maintenance: Jetty server updated to 9.4.49.
  • Maintenance: login functionality on Droid updated to latest auth-method (potentially reduces problems when logging in?).
  • Bugfix: Trophies also awarded for e.g. 1 vs. 1 tournaments.
  • Bugfix: turns would update too quickly for invalid turn restrictions (e.g. when a game was just to update on Thursday).
  • Bugfix Crashes: when modding a scenario and some of the icons were not available, i.e. 'null'.
  • Bugfix Crashes: while saving unknown file extensions.
  • Bugfix Crashes: when viewing LIVE standings with ELO.