1. Retro Commander
  2. News
  3. Retro Commander - Update 2.18.122 - Scenario Listing, Balancing & Bugfixes

Retro Commander - Update 2.18.122 - Scenario Listing, Balancing & Bugfixes

  • Scenario Icons: increased the size to better show how the scenario looks like (scenario selection).
  • Campaign Listing: the campaigns are now listed directly (without having to click the map first).
  • Build Robots (Fix): the build robots could get stuck, i.e. not moving if a build location just had gates as neighbor. Engine needs to be set to "v.04" during game setup (default for single player).
  • Plane Crashes (Fix): the limited fuel planes should not move to e.g. airfields that are out of range and thus crash. Engine needs to be set to "v.04" during game setup (default for single player).
  • Balancing: Nuclear Landmine now takes 4 minutes to build by a single builder. Prevents spamming nuclear landmines.
  • Balancing: Turrets have slightly more HP (ca. +20%).
  • Balancing: Anti-Air Turrets shoot faster (ca. +25%).
  • Balancing: Fighter Jet slightly stronger against missiles (ca. +15%).
  • Balancing: Helicopter quite a bit stronger against missiles (ca. +25%).
  • Modding: please update your maps to have the larger scenario icon format and latest balancing etc.
  • Engine Version: for multiplayer matches, when viewing a game, it now also shows the engine version a game uses. E.g. "Engine v.04".
  • Account Management: additional final warning popup added when one wants to erase an account. Accounts cannot be restored!!!
  • Moderation: deletion of active/ongoing games are now shown as notification in the moderator area.
  • Language: word censor updated with a few more words.
  • Language: latest translations added - Thanks :-D
  • Bugfix: update for render pool updater, i.e. making sure only actively run once (not multiple times).
  • Bugfix: making sure the tutorial completion is successfully recorded!
  • Bugfix: dithering for scenario icons produced artifacts.
  • Bugfix: information if scenario is randomly generated or not was not saved and always shown as non-random.
  • Bugfix Crashes: preventing crashes due to map version mismatches in editor when running the simulator.