Engine v.05: fixes multiple bugs as listed below. Default for single player but will take effect later for multiplayer games.
Battle Map 05: some bottlenecks removed (minor).
Balancing: Jet Fighters & Helicopters about 25% cheaper.
Balancing: all landmines can be shot at when under construction!
Ratings: new DUEL rating added. Will get rated if you play a duel.
Victories: there is now a list of last victories available for regular games as well as official minor & major events (accessible via multiplayer screen).
UI: Optimized the dual-column layout (more for the main component).
UI: scenario listing update without a popup (directly listed when a map gets selected).
UI: scenario filter also filters the actual scenarios.
Menu UI: moved the game statistics into the [Modding] section.
Moderation: minor streamlining for Admin Terminal.
Language: latest translations added - Thanks :-D
Bugfix: landmines under constructions (especially nuclear landmines) cannot be triggered and exploded.
Bugfix: objects under construction (e.g. landmines), don't have full armor yet and can be destroyed (no integer overflow).
Bugfix: properly disabling DEBUG-logging when building the asset binary (for performance).
Bugfix: destroying the spy balloon shouldn't have spawn soldiers (also explosion effect reduced).
Bugfix: calculation of max. clan players for team games was wrong.
Bugfix Crashes: logging of problem about object before it is garbage collected.
Bugfix Crashes: when trying to start a game which wasn't fully setup yet.
Bugfix Crashes: increased max. memory to 1536MB (from 768MB).