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Retro Commander News

Update 2.9.78 - Campaign Chapter 06 & Research Tree

  • Campaign: Chapter 06 added. The latest on Agent Johnson and his mission to find his family!
  • Tech Tree: the tech tree is now fully accessible in-game and allows to research all other tech. It can optionally be disabled and optionally be set to start with no advanced tech at all.
  • Added "Research Center": produces research points to advance the tech tree.
  • Added "Tech Snatcher": can steal tech from enemy units.
  • Commando Robot: new Commando Robot that shoots "Photon Bolts". The other robot is still buildable by ELC and shoots Rockets.
  • Control Allied & Enemy Units: fun mode "Map Control" added where you are able to control all the troops on the map, including enemy units!
  • King of the Hill (Goal): improved rendering of enemy timer when the structure is under enemy control.
  • Ancient: they can now also build shielded harvesters and shielded uranium miners.
  • AI: now able to perform research also including construction of research centers.
  • Balancing: Dogs have slightly weaker melee attack.
  • Balancing: Helicopters with slightly stronger defense against missile attacks.
  • Balancing: Fluffy, the dog, can now detect cloaked units when in vicinity.
  • Balancing: Ancients can now also access orbital nukes.
  • Balancing: Tech tree adjusted so it makes more sense in regards to research available.
  • UI: improved by removing buttons with 'x' so it looks less cluttered.
  • UI: joining a game now allows selecting the faction color also!
  • UI: generic faction names updated (without color in the name, as the color is now selectable).
  • UI: hiding time of day, solar flare and wind information on narrow screens (to remove clutter).
  • UI: minor update for rankings table coloring.
  • UI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not.
  • Editor: dropdown for rotation & clicking the right-mouse button to change orientation are now synced (for clarity).
  • Editor: option to edit multiple objects at once (modding).
  • Graphics: Outline shader for when troops are hidden behind trees/structures. Must enable full level of details to view it!
  • Graphics: Civilian Jeep graphics updated.
  • Graphics: Civilian Speedboat graphics updated.
  • Graphics: Agent Johnson graphics updated.
  • Graphics: Wife, Logan and Penelope graphics updated.
  • Graphics: Fluffy graphics updated.
  • Graphics: Laborer graphics updated.
  • Graphics: Nurse graphics updated.
  • Graphics: Militia graphics updated.
  • Graphics: icon for "No Driver" updated (minor).
  • Graphics: '66' correctly rendered in dialogue when flipped.
  • Graphics: cleaned up artifacts for willow tree.
  • Graphics: CH01 comic slide 1.19 cave exit graphic updated.
  • Modding: IMPORTANT -- please update your existing maps, so the new generic faction icons still work (not showing with new version anymore).
  • Modding: Research needs to be enabled for each scenario separately for existing maps (given they need to be updated first!).
  • Modding: "setup.hjson" renamed to "style.hjson" (also, the element is called "style" (not "setup") anymore!
  • Modding: renamed element "tone" to "hear" (less ambiguous).
  • Modding: option to compare (or not compare) altitude for proximity trigger.
  • Font: missing glyphs added to bitmap font for misc. languages.
  • Achievements: added to Android & iOS.
  • Game Listing: the spectators/watch panel has now a [List All...] button that lists all the games in the system across all the servers.
  • Steam Browser: now disabled and the game uses a regular browser to open link (some stuff just doesn't work right with the Steam browser).
  • Language: latest translations added - Thanks :-D
  • Language: minor spelling fixes.
  • Maintenance: login functionality on Droid updated to latest auth-method (potentially reduces problems when logging in?).
  • Maintenance: betting setup option also removed from events setup (moderator function).
  • Maintenance: Droid updated the use app bundles (*.aab).
  • Maintenance: build system updated to gradle 7.6 (from 6.9.2).
  • Bugfix: Matter & Uranium Fabricators hat wrong 3D-ordering for lit doors.
  • Bugfix: Status Bar icon didn't work due to missing library include.
  • Bugfix: killing Logan doesn't trigger "Player Eliminated" anymore in CH05/M03.
  • Bugfix: editing an object (e.g. wood stack) doesn't reset its current orientation.
  • Bugfix: properly updating the faction dropdown on the multiplayer join-screen (when the current selection was taken).
  • Bugfix: preventing players to join another player's faction during LAN games.
  • Bugfix: flexible resizing for fixed UI elements via "GUISizeFixFlex" didn't always work properly (wrong initialization).
  • Bugfix: approving (or rejecting) a large number of transactions could result in a network timeout because it took too long.
  • Bugfix: bugfix for certain HTTP calls having GET/POST and Content-Type wrongly defined.
  • Bugfix: path-finder was initialized to late potentially causing sync-issues between client and server.
  • Bugfix: improper screen context size when application exited fullscreen mode via outside call (not from within game).
  • Bugfix Crashes: displaying movement info for static object.
  • Bugfix Crashes: displaying strength/HP of an object.
  • Bugfix Crashes: missing graphics e.g. in modding could produce crashes due to font methods being called outside the render thread.
  • Bugfix Crashes: when viewing (but not joining) a game when not logged in.
  • Bugfix Crashes: 'Rot' class wasn't properly initialized (on iOS and potentially other platforms).
  • Bugfix Crashes: when viewing LIVE standings with ELO.

Campaign Chapter 05, Balancing & Misc. Including Bugfixes

  • Campaign Chapter 05: the latest story campaign chapter with the cartoon. Follow Agent Johnson on his missions.
  • Battle Map 03: now available for download and play. Has a few regular scenarios and also a randomly generated map.
  • Tactical Napalm: ballistic missile carrying napalm added.
  • Sniper Graphics: updated to better suited graphics.
  • Dialogue Character: Logon Johnson added as character.
  • End Screen for Campaign: slightly different end screen for a campaign when a mission succeeded or failed (less intrusive).
  • Audio: Sound FX for robo deaths updated (non-human now).
  • Balancing: slightly increased the cost of shielded tanks (Ancient Tech).
  • Balancing: regular ballistic missile (non-nuke, "Tactical Missile") inflicts + 50% more damage.
  • Build Queues: reset to default values when the owner changes (e.g. for towns that were taken over).
  • Cancelling Upgrades: pressing the [Stop] button now cancels upgrades (e.g. for T-Collectors). The full amount of assets is always returned.
  • Website: Rankings now available on the website at http://www.retrocommander.com/ranking.html
  • Website: Release history now available on the website at http://www.retrocommander.com/history.html
  • Website: Server status now available on the website http://www.retrocommander.com/status.html
  • API Addition: .../arr/[,] can be used to query a list with given IDs (e.g. for querying users). See API documentation for details.
  • API Addition: option to query standings table and ratings of users. See API documentation for details.
  • API Addition: profile query now also returns links (if available).
  • API: profile pictures are now served cached for 30 minutes.
  • Markup: the markdown code for strikethrough has been changed from '--' to '~~'.
  • Markup: italic text can now be marked using "*|italic|*".
  • UI: Info popup panels now span the whole window height.
  • Modding Guide: updated with additional links to the modding tutorial videos.
  • Modding Guide: slightly updated with further information regarding image formats and other technical stuff.
  • SSL: All websites now switched to secure http, i.e. "https://...".
  • SSL: Redirect to secure site at https://... automatically (.htaccess).
  • SSL: Error reporter, if chosen to be used, now also uses SSL when sending a report (mail.php).
  • Audio: asynchronous audio library now on Droid to improve performance.
  • Sync. Errors: wrote a simulation program that tries to find synchronization errors by running & verifying the game update loop and AI.
  • Language: latest translations added - Thanks :-D
  • Language: some of the supported localizations now also listed for the app store (iOS).
  • Language: to prevent abuse, the translation system is now only available to accounts that are 3 days or older (not new accounts).
  • Maintenance: main server moved to Hetzner.
  • Maintenance: migrated the map download server to a new provider due to cost & misc. (Hetzner).
  • Maintenance: Jetty server updated to 9.4.49.
  • Maintenance: Multiplayer socket-server logging updated/fixed.
  • Bugfix: games would not properly synchronize anymore, if e.g. a transformer tank was transformed on a transport ship (recon grid went out of sync.).
  • Bugfix: The [Stop] button would be selectable for T-Collectors, whereas stopping was not possible (auto-job).
  • Bugfix: removal of models from maps didn't properly work (errors fixed).
  • Bugfix: Server doesn't store initial username as "Contact Name" anymore (wasn't really intended).
  • Bugfix: generating explosions/etc. via trigger will not start them in the air (but ground).
  • Bugfix Crashes: for old maps with missing assets!
  • Bugfix Crashes: for 32bit/64bit mismatch for DLLs (e.g. Discord).
  • Bugfix Crashes: when showing movement info panel for troops when the object has been destroyed.
  • Bugfix Crashes: when checking if an temporary object belongs to the same team.
  • Bugfix Crashes: when joining a LAN game, the application would crash if the required map was not installed, i.e. the required assets could not be loaded.
  • Bugfix Crashes: while saving unknown file extensions.

Update 2.7.69 - Bugfix Attempt Mac OS with M1 CPU

Bugfix Attempt for Mac OS /w M1 CPU (again).

Update 2.7.66: Bugfix Crashes

Bugfix for crashes on 32 bit architectures. Another test-version for Mac OS X to get it working on M1 architectures. Please report back...

Update 2.7.65: Bugfix Crashes Older Maps

Bugfix Crashes for older, not updated, maps with assets missing.