GORN 2 (SteamVR) Review
Back in 2019, virtual reality was in a very different place. The original Oculus Quest had just launched, bringing untethered VR gaming to the masses, while Valve had entered the hardware space with the high-end Index. It was a breakthrough moment for VR—one that felt like the first true consumer boom for the platform. Alongside hardware innovations came a wave of standout games: Half-Life: Alyx, Blood & Truth, and nestled among them, GORN—a wild, over-the-top, physics-driven gladiator brawler from indie developer Free Lives. With its cartoonishly violent combat, flailing limbs, and a complete disregard for realism, GORN quickly became a fan favourite and even a system seller.
But that was six years ago. In the years since, the landscape of VR has changed significantly. Meta has released the Quest 2 and 3, pushing for better performance, wireless play, and comfort. Sony has doubled down with PSVR2, and the games themselves have become more ambitious and immersive. As someone... Read more