Version 0.8.1112 (defense mode test branch)
This patch fixes a number of bugs and improves on some of the systems for defense mode. I'll be focusing more on the gameplay for defense mode in the next patch.
General changes
- Fixed players falling through floor in certain occasions
- Fixed broken map loading for some campaign/survival mode maps
- Fixed slow main menu
- Fixed turrets not being able to fire up/down
- Minor optimization fix in flameturret model
Defense mode changes
- Fixed pathfinding not going around newly placed walls (still some issues in narrow corridors)
- Fixed mouse buttons in shop menu
- Fixed being able to place walls over other objects
- Fixed being able to completely block off an area with walls
- Walls are now displayed in 2 different colors depending on if you can place them or not
Changes in previous patch (weren't listed)
- Added extreme particle setting (Use only if you have 8 cores or more)
- Fixed UI values incorrectly updating
- Added score tracking to defense mode
- Added score board and leader boards to defense mode
- Added defensive abilities to defense mode
- Added wall building to defense mode
How to enable the defense mode test
- Go to Steam Library
- Right click on Critical Annihilation
- Click on Properties in the popup menu
- Click on the [Beta] tab in the screen that pops up
- It'll show a page with a dropdown to select a beta version, select "defense" (You can go back at any time by selecting "None" here)
- Close the window and it'll start applying the patch