Version 0.8.1136 (defense mode test branch)
This patch introduces the new bridge map to defense mode, it still has a few minor bugs once those are fixed I'll be adding it to the campaign/survival modes as well.
Changes
- Added new bridge map for defense mode
- Adjusted all weapons in defense mode
- Adjusted enemies in defense mode
- Added different mob AI for defense mode
- Adjusted path finding for AI in defense mode
- Adjusted prices in defense mode shop
- Added rewards for finishing waves (these don't count when restarting a wave)
- Added new groundtype for defense mode
- Added healthbars to turrets (except the cheapest one)
- Adjusted cameras for bridge map
- Restarting in defense mode now restarts the last wave (will add option to start from first later on).
- Improved grenade launcher in Campaign/Survival
- Improved slicer in Campaign/Survival
- Improved hit box for alien dog in all modes
- Fixed particles disappearing on large explosions with particles set on extreme
- Fixed reflection probes
How to enable the defense mode test
- Go to Steam Library
- Right click on Critical Annihilation
- Click on Properties in the popup menu
- Click on the [Beta] tab in the screen that pops up
- It'll show a page with a dropdown to select a beta version, select "defense" (You can go back at any time by selecting "None" here)
- Close the window and it'll start applying the patch














