1. VEGA Conflict
  2. News

VEGA Conflict News

June Downtime & Release



 [h2]VEGA CONFLICT'S 9TH ANNIVERSARY[/h2]

VEGA Conflict was released on June 7th, 2013 making 2022 the 9th anniversary of the game! KIXEYE is very thankful for all of the fantastic art, strategy, and teamwork that VEGA has fostered over the years. This includes the thousands of players that spend each day making VEGA Conflict a part of their lives. We appreciate all you do to make the community a place that helps each other, as well as gives feedback on what you want to see in the game.So as a thank you, Rebel, log in on June 7th to receive a very special gift as a token of our gratitude for making VEGA Conflict what it is today.


For 9 Years of VEGA, let's celebrate! (Must log in each day to receive the gift. All players active in the last year, qualify. Gifts will not be credited, replaced, or swapped.)

[h2]HAMMER TIME[/h2]
You have the Anvil to battle the battle things. Now complete your set with the tools of the master craftsman, the HAMMER. Designed to be powerful, hard-hitting, and the embodiment of destruction.The Hammer is the Retrocitor's equivalent to a Battleship, bristling with weaponry, and known as a Warship. Much like Battleships, Warships are the gunships of a fleet, equipped with a devastating arsenal. Warships are unable to target multiple ships on their own, utilizing a single large firing arc, but are also more durable and agile.

The Hammer comes down June 9th in Complicity 



 The Hammer is the Retrocitor’s equivalent to a Battleship, bristling with weaponry. Able to strike at targets all around it, the Hammer is more agile than its Battleship counterparts

[h2]Link Torpedo[/h2]
 The Link Torpedo is a high-velocity torpedo, using its momentum to punch through its target and chain into multiple enemies, using Explosive damage. 

[h2]Net Squadron[/h2]The Net Squadron is a modified salvage collection unit, originally designed to hook up energy tow cables to salvage, now weaponized to deal damage to enemies. 

[h2]Burst Thruster[/h2]
 The Burst Thruster does what the name implies and provides a short boost to the forward speed and acceleration of ships allowing them to close in on enemies. However, the boost only lasts for a brief period. 

[h2]Experimental Salvage Set 5[/h2]


Name
Shield Regenerator
Description
While equipped, the hull gets a boost to its shield recharge.
Flaw
However, the Power needed to recharge means a reduced amount of shield energy overall.
Shield Energy Reduction
–25%
   
Name
Modified Targeting System
Description
While equipped, the hull can target multiple enemy hulls within its firing arc(s)
Flaw
Though able to track multiple hulls, the system is finicky, at best, and can be overwhelmed by large numbers of ships, causing it to lose range for a period of time.
Trigger Value
4
Range Reduction
-30%
DPS Increase
+50%
  
Name
Field Extender - Carrier
Description
While equipped, the Carrier’s field range is increased.
Flaw
In order to extend the range of the field power is drawn from the Shields.
Shield Energy
-100%


[h2]Barony Duke Carrier Flagship[/h2]
 The NPC Carrier, the Duke, is a new hull being developed for the NPC faction, The Barony. This ship is the Carrier/Flagship of the Barony faction. It features Hangar slots for offensive prowess, giving it a long-range 360-degree firing arc. It provides support bonuses to allied Barony hulls in its vicinity, as well as provide offensive support in the form of long-range weaponry and drones, as well as shutting down enemy hulls that wander into it’s range.   

[h2]Weapon Specials[/h2]
  • Known for pushing the limits, the Retrocitors developed the Superheated Rounds to increase the damage Kinetic weapons deal to heavily armored hulls by dangerously exposing the core of the munitions. Use this special when dealing with high health enemies, or with hit and run hulls to wear enemies down.
  •  The Overload Conductors was designed to help Energy Retrocitor weapons overload enemy shields and get damage past them. Use this special when dealing with enemies with high Shields to punch through their defenses.
  •  The Rapid Launchers was created to help deliver the ordinance of Explosive Retrocitor weapons to their targets faster. Use this special when dealing with faster moving ships or any swarms of ships you need to take out quickly.
[h2]
[/h2]


[h2]Base Fields[/h2]
 Each field provides a boost to it's respective defenses. Boost your modules and customize your base to combat invading forces.
Absorption Field - Energy
Obdurate Field - Kinetic
Ignition Field - Explosive 




RETROGRADE
Begins: Thursday, June 2nd @ 3PM PDT Ends: Monday, June 6th @ 3PM PDT
JUNE MAIN EVENT
Begins: Thursday, June 9th @ 3PM PDT Ends: Monday, June 13th @ 3PM PDT
MOBILIZATION
Begins: Thursday, June 16th @ 3PM PDT Ends: Monday, June 20th @ 3PM PDT *20% Ship Build Discount (24 hours)
DECIMATION
Begins: Thursday, June 23rd @ 3PM PDT Ends: Monday, June 27th @ 3PM PDT *20% Ship Refit Discount (24 hours)
ALLIANCE WAR
Begins: Monday, June 27th @ 3PM PDT Ends: Thursday, June 30th @ 3PM PDT
RETROGRADE
Begins: Thursday, June 30th @ 3PM PDT Ends: Monday, July 4th @ 3PM PDT



  • ECHO Resistor - Stat-block scrolling interface on mobile
  • iOS fuzzy base visuals
  • Charged Hull ES components no longer reduces Resistances
  • Executor and Inheritor Fleet level issue resolved
 [h2]Data Changes:[/h2]
  • Energy Booster ES component’s flaw has been changed to a -75% range reduction instead of -100%
  • Health, DPS, and Range of T11 Squadrons has been increased.
  • Tri Resistance added to the MK I and MK II levels of the Reclaimed Plates.
  

May Update Notes



[h2]VEGA CONFLICT IS UNDERGOING DOWNTIME Wednesday May 4TH @ 10AM PDT (Est. 1hr)[/h2][h2]
[/h2]
May’s release brings the Retrocitor Carrier, dubbed the Anvil. This downtime also includes the following content and activities:


[h2]RETROCITOR ANVIL CARRIER[/h2]







[Revelation] [Revelation] The Retrocitors have been working with R&D and created the Anvil Carrier. Claim yours during the monthly event, Starts Thursday, May 12th, 2022 at 3pm PST.  


[Mobilization] The top players gain special ship skin and blood amber, plus fame and glory! Don’t forget to take advantage of the 20% Ship Build Discount. It will be active for the first 24 hours of the event for builds started after the discount begins. Starts Thursday, May 19th, 2022 at 3pm PST.

[Decimation]  Attack targets to complete the Retrocitor Anvil Elite and grab the Breach Squadron or the newest Fleet Commander, Khalin Hullwirght.
Don’t Forget:

  • You earn additional points by triggering a siege fleet on your base after filling up the RAGE bar. 

  • There is a 20% Ship Refit Discount for the first 24 hours of the event!

  • Some targets use a Tiered Loot table—earn tech in each tier to unlock additional tiers.
Starts Thursday, May 26th, 2022 at 3pm PST.




[Tech] Experimental Salvage

  • Repurposed Squadrons - While equipped, the health and dps of equipped squadrons is increased but it takes time to load up replacement squadrons.


[Hull] Anvil Carrier 

The Anvil was originally used as a mobile salvage and repair platform, hauling the crews and tools needed to complete long recovery operations. Now it has been refitted to act as a Carrier, deploying squadrons to attack while supporting nearby hulls.


[Tech] Retrocitor EN/EX/KI Resistors

The Resistors provide hull resistance against select damage type in addition to counter-tech for different weapon behaviors


[Tech] Momentum Thruster

The Momentum Thruster was designed by the Retrocitors to provide a powerful thruster system that focuses on hull handling. It also takes the momentum energy gained from sharp turns and converts it into shield energy.


[Tech] Breach Squadrons

The Breach Squadron is a modified salvage collection unit, originally designed to set explosive charges and seperate pieces of salvage to break them into smaller pieces, now weaponized to blast apart enemies.


[Commander] Khalin Hullwright

Kahlin still has his Root implant and it has allowed him to access the weapons systems of Retrocitor ships under his control, improved the performance of any Vulcan based weaponry equipped to them as well as improved the Shield energy of his fleet. He uses his ship building knowledge to help the Retrocitors escape from, and take the fight to, the Astral Barony. 







  • Tier 11 Ship Skins

  • Updated Retrograde 2.2 with tier 9 & 10 content



  • Event Target Radar locates available targets.

  • Trebuchet fire arc corrected to fire within set range.






 

April Downtime & Release Notes



[h2]VEGA CONFLICT IS UNDERGOING DOWNTIME
Wednesday April 6TH @ 10AM PDT (Est. 1hr)[/h2]



One of the largest updates this year, and includes the following content and activities:[/h2]

[h2]RETROCITOR RANGER STALKER[/h2]

*Shown at MKVI
[h2]
[/h2][h2]INHERITOR DREADNOUGHT[/h2]
*Shown at MKI 






[Crusade] The Retrocitors have been working with R&D and created the Stalker Ranger. Utilize the mobility and out maneuver enemies while earning the new Experimental Salvage components in Crusade. Starts Thursday, April 14th, 2022 at 3pm PST. 


[Campaign] The Enemy of My Enemy… This new campaign will feature 5 NEW! targets and continues the lore and what is to come after Keres’ defeat. Astral Barony forces continue to pour into the Sector, determined to bring destruction to those that stand in their way. Our newfound allies, the Retrocitors, have given us valuable intel as to the motives of the Barony and, even better, tools to help take the fight to them.


[Mobilization] The top players gain special ship skin and blood amber, plus fame and glory! Don’t forget to take advantage of the 20% Ship Build Discount. It will be active for the first 24 hours of the event for builds started after the discount begins. Starts Thursday, April 21st, 2022 at 3pm PST.


[Decimation]  Attack targets to complete the Retrocitor Bulwark Elite and grab the Hurricane Driver, Reclaimed Kinetic Shields, or Diversiform Missile Turret you might have missed. Don’t Forget:

  •  You earn additional points by triggering a siege fleet on your base after filling up the RAGE bar. 

  • There is a 20% Ship Refit Discount for the first 24 hours of the event!

  • Some targets use a Tiered Loot table—earn tech in each tier to unlock additional tiers.
Starts Thursday, April 31st, 2022 at 3pm PST.





[Tech] Experimental Salvage

  • Unstable Power Cells - While equipped, the DPS of the hull is increased.
  • Range Booster - While equipped, the hull's max effective range is increased.
[Hull] A new Ranger class hull, the Stalker can deal high damage from a very long range but cannot sustain much damage, requiring either an escort to prevent ships from sneaking within its minimum range or strong flying skills. 

[Tech] The Reclaimed Shield boosts shields to almost dangerous levels, although it is limited to a single damage type.

[Tech] The Charge Beam is a powerful beam weapon that ramps up quickly dealing heavy burst damage to enemies.

[Tech] The first Tier 11 Trigger; Surge Intruder warps in a single Intruder class ship, specializing in a single damage type. 

[Tech] New ship thrusters are being researched, starting with the Drag Thruster, which reduces hull drag helping hulls reach their top speed faster.

[Base Tech] Based on the Retrocitor’s Reclaimed Armor,  Reclaimed Plates boost module defenses once equipped.

[Base Weapon] Based on the hull weapon, Sling Driver Turret can now be equipped to bases.

[Hull] The Inheritor Dreadnought is intended to be a fleet replacement, working well against targets with high health but will see trouble with its rear blind spot and inability to deal with very large swarms of enemies.



[Tech] Salvaged Thrusters are best used to supplement a Dreadnought’s inherent weakness of mobility.


  • Tier 8 Strike

  • Updated Retrograde with tier 9 & 10 content



  • Fixed Android client and it is no longer crashing

  • Security updates added to prohibit Free Fleet Repairs

  • Scrapper weapon slot now functioning in combat

  • Mobile Push Notifications are sending, if enabled
  • Range of the Diversiform Missile Turret has been increased based on community feedback
  • Based on community feedback, triggers from previous Tiers are now available for T11 hulls








 

February Downtime & Release

VEGA CONFLICT IS UNDERGOING DOWNTIME
WEDNESDAY, FEBRUARY 2nd @ 10AM PDT (Est. 2 hr)



Rebels,
This month is the start of Tier 11 and some interesting new content. Participate in monthly events to earn the new tech brought by the Retrocitors, as well as learn why they are here and what they are running away from. 

[h2]RETROCITOR SCRAPPER[/h2]




 




[Deception] Join the Retrocitors in their battle against these mysterious invading forces. Earn the first Tier 11 ship, the Scrapper, and try out the Experimental Salvage to find the best combination for your play style. 


[Mobilization] Earn the Scrapper MK III - MK IV upgrades while earning a top spot on the leaderboards! 


[Alliance War] Alliance War is a hybrid PVP/PVE event where Alliances fight with other Alliances for control over Mining Outpost in a special Unstable Sector to earn Intel and Solar Shards that they use to purchase prizes and unlock additional tiers or prizes in the event store respectively.


[Decimation]  Attack targets to complete the Retrocitor Scrapper Elite and grab the Reclaimed Armor, Reclaimed Shields, or Diversiform Missiles you might have missed. 







[Scrapper]

The first Tier 11 hull, the Scrapper, is a fighter class hull that will feature strong defenses and above-average damage output.  This will be the first hull with an Experimental Salvage slot and two items to choose from. 





[Experimental Salvage] 

The Experimental Salvage mechanic is the new defining mechanic for Tier 11. You will be able to choose from a selection of components to equip to ships for custom gameplay.



[Reclaimed Shield] 

The Reclaimed Shield is manufactured from scavenged technology. While its shield energy output is at a high level, it lacks the resistances of other shields, instead able to offer high resistance to a single type.



[Reclaimed Armor]

The first hull armor in the Retrocitors faction and provides Armor Health and Explosive Resistance to start.





[Diversiform Missile] 



The Diversiform Missile appears to fire a single projectile missile, but upon detonation splits into 2, and then splits again into 3. In addition to covering the enemy with multiple projectiles, there is a small AoE to help against swarms.




[Campaign] These time-limited missions are being repurposed to help set up lore and provide additional activities for those that want more combat. These campaigns will not only give you context to VEGA events, but will also give you a step up in Tier 11 with relevant prizes.




  • Slingshot Prime Shift Boost fixed, min range on weapons now work as expected

  • Modulator has Spectre Resistance removed and it’s Prime Shift Boost resistances lowered.

  • A9 no longer gives a Spectre Resistance but instead boosts Charge Time and Drain Rate for Prime Shift.

  • User interface icons with low resolution are being updated. 

 



December Update & Release Notes

VEGA CONFLICT IS UNDERGOING DOWNTIME
WEDNESDAY, DECEMBER 1ST @ 10AM PDT (Est. 1.5 hr)


Rebels,

Our forecasting radar has detected prolonged, severe magnetic activity in select sectors of space. Keres seems to be behind it, but the charged particles interfere with our predictive instruments. Tread lightly as your instruments will likely be affected as well. Grab the Optio hull to use Liberatus tech against them, disrupting opposing systems in battle. 

[h2]SPECTRE OPTIO[/h2]






[ION STORM] WARNING: A large magnetic storm is brewing. The magnetically charged sectors feature Liberatus targets dropping plans for the Optio hull. Brave the high energy particles to earn the Lustre Cannon III and Ilos Missile III. Forecasting is predicting the storm on Thursday, December 9th at 3pm PDT.

[Mobilization] Liberatus Ameliorate targets hold the pieces you need to upgrade your Spectre Optio II-IV. Don’t forget the Hacksaw Vulcan Turret III fragments are waiting for you in the Hone targets! It starts Thursday, December 16th, at 3pm PDT.

[Decimation]  Shut down the top Ameliorate to collect the pieces to complete your Spectre Optio Elite! The new Hiberna targets will grant the previously unavailable Spectre Boosed Dissipators Type C. All in Decimation starting  December 29th, at 3pm PDT.



[Solstice] Once again, we will reenact the Norwalien's narrow escape from a collision with a Red Giant. Join in the Snowball Fight Thursday December 23rd, at 3pm PDT.






[OPTIO] A Debuffer designated hull is adept at spreading various status effects amongst enemies opening them up for more damage. A Debuffer features stronger defenses at the cost of offensive prowess. Debilitate and Shield Disruption

[LUSTRE CANNON] A new Energy weapon has been developed to aid the Optio in combating spawned hulls and other enemies in close proximity. The Lustre Cannon uses ricochet projectiles to damage and debuff multiple enemies.

[ILIOS MISSILE] The Ilios Missile uses a single, guided missile to deal lots of damage in a large area. The Ilios was developed as an offensive option for tier 10 Carriers, and can only be equipped to these hulls.





  • Free Fleet repair exploit removed

  • Visual of Warbird is no longer missing in Combat

  • A9 resistance has been changed to 30% to prevent fleets being indestructible