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The Talos Principle: Reawakened Demo News

ATTENTION MODDERS: Make sure to migrate your puzzles to the main game

Hi everyone!
With the launch of The Talos Principle: Reawakened, we'll remove the demo from circulation. This also means the workshop for it will be shut down and replaced by the main game's workshop. Unfortunately, there's no elegant way for us to migrate your cherished puzzles to the main app, so we'll need you to do it yourself should you want to make sure your efforts and ideas are playable moving forward.

The import process is a one-time operation, and we tried really hard to make it super simple.

Before we break things down, there are a few requirements:
  • You need to own the full game on Steam
  • You need to have created at least one episode in the demo (doesn't have to be published)


Migrating your puzzles

  1. Download The Talos Principle: Reawakened
  2. Start the full game (do not start the Demo)
  3. Visit the Community Puzzles section from the main menu
  4. Here, you will a new button in the bottom right corner, reading IMPORT DEMO EPISODES.
  5. Press this button and confirm the action in the upcoming prompt. This will make the game automatically detect episodes created in the demo and will transfer them to the full game.
  6. Publish episodes you wish to make available in the workshop.


The Import demo episodes button is visible in the "Community Puzzles" section accessible from the Main Menu.

NOTE: If you don't see this button, you most likely don't have any local episodes in the demo. Note that you need to have the working files of the episode, not just a downloaded copy.

In case you encounter any problems while trying to migrate your experiences from the demo, please Join our Discord and ask for help. Someone is always there to assist.

Much love from Croteam!

The Talos Principle Reawakened: Photomode Contest!


We've been amazed by the incredible creativity of the community, and now it's time to celebrate! With the game's full release on the horizon, we're launching a Photo Mode Contest to highlight the beauty of community made puzzles!


[h2]The rules are very simple
[/h2]
1️⃣ Take a breathtaking photo in The Talos Principle: Reawakened Demo level or from the community made puzzles.
2️⃣ Join our Discord Server and share your photo in the #photo-mode channel and mention the community level it’s from (if applicable).
3️⃣ You can submit as many pictures as you want! There is no limit to submissions.

Each week leading up to release, we’ll announce a few winners, and they’ll receive a key for Talos Reawakened!


The Talos Principle Reawakened Demo Update #5

Hey everyone!

We're just two weeks away from the release of The Talos Principle: Reawakened! But that doesn’t mean we’re done updating the demo, there’s always room for more improvements!

Today, we’re rolling out another update focused on the Puzzle Editor. Check out the changelog below for all the details.

Stay tuned, and thanks for your support!

Changes


  • Added Wire Markers. No more steel tubes/plasma door wiring!
  • Lights Control – Lights can now be toggled on/off by activating devices.
  • New Decorative Meshes – Decorative ladders have been added.
  • Unread Terminal Indicator – Introduced a blinking eye animation for unread terminals.
  • Mine Customization – Added an option to specify the initial wait time.


Bug Fixes
  • Fixed a bug where dying while using a terminal would cause the game to crash.
  • Fixed a bug where anti-stuck mechanisms teleported the player to an incorrect location in custom puzzles.
  • Fixed a bug where dying inside a Tetromino Arranger left the mouse cursor on screen.
  • Fixed a bug where items launched by fans onto a player carrying a platform did not snap onto the platform.
  • Fixed an issue where the terminal reprinted the content of the current page before displaying the selected document.
  • Fixed a bug where fan streams were not being blocked by plasma doors.
  • Fixed a bug where cubes did not fully fall after a player dropped a platform carrying them.
  • Adjusted collision on the Window Frame mesh to close gaps that allowed mines to kill players through a window.
  • Fixed an issue where the End Game message appeared on level startup due to stars with the "End Game" option already being picked.
  • Fixed a bug where collision on meshes was sometimes missing after stopping a playtest.
  • Fixed a bug where random models would occasionally receive unusual coloring in editing mode.
  • Fixed an issue where actor indices incremented when loading a level.
  • Fixed a bug where spacebar navigation broke after using the "Focus view" command.
  • Fixed missing actor links after redoing the "Clone" command.













Announcing Puzzle Jam Winners!

Hey everyone!
The time has come to reveal the winners of our very first The Talos Principle: Reawakened Puzzle-Jam!

First and foremost, a massive thank you to all of you for your overwhelming support. With more than 130 submissions, this Jam exceeded all our expectations, and the fact the game is not even fully launched yet makes this that much more impressive. Seeing your enthusiasm has been extraordinary, and we’re already looking forward to hosting more Puzzle-Jams after The Talos Principle: Reawakened releases in a couple of weeks. Expect new themes and unique rule sets to keep things exciting!

As previously announced, this contest's winners have been chosen in two categories: Popular Vote and Croteam's Choice. We are listing both below, starting with the popular vote before diving in to Croteam’s top picks. The competition was so fierce that we selected 3 winners for that category instead of 2.

POPULAR VOTE WINNERS

🥇 1st Place – Oti's Trials by OtiWolf
🥈 2nd Place – Raphael’s Dominion by Amoi
🥉 3rd Place – Juggling Comeback by Padi

Massive congrats to the winners! And a big shoutout to our community for keeping the vibes positive—almost no dislikes across all workshop entries!

CROTEAM'S CHOICE WINNERS


[h3]🥇 1st Place - The Three Kingdoms by Liennie.sh. [/h3]
Travel through three two kingdoms and see if you're good at conserving resources.

[h3]🥈 2nd Place - Echoes by affordable_fun.[/h3]
This challenging set of puzzles will showcase how recorder's pause points can be more than just a simple quality-of-life addition.

[h3]🥉 3rd Place Life's A Glitch And Then You Die by Beattie. [/h3]
One of the unique set of levels taking place not on land with impressive visuals. Make sure you're more than just a carrier!

Thank you once again for all the submissions and very soon we will have another contest for you guys to participate leading to the release of the game!

Much love
-Croteam

The Talos Principle Reawakened Demo Update #4

Hello, folks! We have prepared another update for our Talos Principle Reawakened demo, focusing on the Puzzle Editor. The main goal of this update is to add highly requested features such as invisible walls, a death area, a water actor, guided jumps, and an end-game option for the portal.

Thank you once again for your feedback! We plan to continue these updates and keep improving the editor.

Full Changelog

[h2]Changes
[/h2]
[h3]Puzzle Editor
[/h3]
  • Added the ability to add documents to the terminals.
  • Added an “Invisible Wall” actor.
  • Added a “Death Area” actor.
  • Added a “Water” actor.
  • Added a “Guided Jump” actor. Link guided jump areas together to set up custom guided jumps.
  • Added the “End Game” option to the portal actor.
  • Various editor input fields now remember their values after stopping a playtest.


[h2]Bug Fixes[/h2]
[h3]General[/h3]
  • Fixed a bug that prevented standing on top of a platform held by a recorder clone when entering a vertical fan stream.
  • Fixed a bug where the fan could push objects through various barriers when stacking cubes in the fan stream.

[h2]Puzzle Editor[/h2]
  • Fixed a bug where allowing a Mine to enter a fan stream would cause the game to crash.
  • Fixed a bug where random models in Community Puzzles would sometimes receive unusual coloring.
  • Fixed a bug where passing through a Plasma Barrier would sometimes cause the item the player was carrying to drop onto a roof above the barrier.