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  3. Patch v0.2.1.3

Patch v0.2.1.3

Greetings, Oaklings


Please wishlist the game ❤️
https://store.steampowered.com/app/3400960/Oaken_Tower/

[h3]Balance:[/h3]
  • 🟢Warrior Shield (Legendary): 45 damage when you shield --> 50 damage when you shield | 70 shield --> 80 shield | 3.5s cooldown --> 3s cooldown.
  • 🟢Cobalt Spear (Legendary): 4.5s cooldown --> 4.2s cooldown.
  • 🔴Emerald Sword (Legendary): 5.5s cooldown --> 5.7s cooldown | 20 damage --> 10 damage | No longer Elven.
  • 🔴Amber (Epic): 3.5s cooldown --> 3.7s cooldown.
  • 🟢Venom Ring (Legendary): 5.8s cooldown --> 5.5s cooldown | Now has the Elven tag.
  • 🟢Protector (Legendary): 30 shield --> 50 shield | "On trigger: remove 8 burn, 5 poison and 3 bleed." --> "On trigger: remove 20% of your debuffs." | 20 heal --> 30 heal. | 60 gold --> 50 gold.
  • 🟢Redemption (Legendary): 4.4s cooldown --> 4.2s cooldown | 25 heal --> 100 heal.
  • 🟢Flamy War Axe (Legendary): 12 burn --> 15 burn. | Ability rephrased, now keeps the optained bonus damage throughout the combat.
  • 🟢Executioner (Epic): 50 gold --> 40 gold | 80 damage --> 70 damage | 0% crit --> 40% crit
  • 🔴Lost Fragment (Legendary): 5.3s cooldown --> 5.8s cooldown.
  • 🟢Frozen Orb (Epic): 7.4s cooldown --> 7.1s cooldown.
  • 🟢High Blade (Epic): 5s cooldown --> 4.8s cooldown | 25 damage --> 30 damage.
  • 🟡Mace Study (Rare): 5.8s cooldown --> 6s cooldown | "On trigger: Give adjacent maces +2 damage permanently." --> "On trigger: Give mace below +4 damage permanently."
  • 🔴Darksteel (Common): 80% crit --> 75% crit.
  • 🔴Bone Club (Common): 3s cooldown --> 3.2s cooldown.


[h3]Encounters:[/h3]
  • Elven Archer: "Take my bow" now gives an elven regular bow with +3 multicast instead of +2.
  • Blacksmith: "Heavy Armor" 120 shield --> 130 shield.
  • Shieldbearer: "Dark Path" option removed and replaced with: "Shield Mastery: Give a shield +1 multicast".


[h3]Other:[/h3]
  • Triple chests now appear on the far right of the inventory, while items does not appear in this spot.
  • Trigem and Mythic Rod now has a green/red indicator showing if you have only unique item types or not. Their ability texts slightly rephrased.
  • Directional arrow indicators made brighter.
  • Now shows a gold icon instead of "$" at the reroll button.
  • Leaving or losing connection mid-game no longer removes a flat 100 rating, but rather calculates your rating gain/loss based on trophies. I.e. leaving with 5 trophies result in no rating change.
  • Time Tonic encounter now states what Time Tonic actually does.


[h3]Fixes:[/h3]
  • Removed the "Dark" tag from Coldshot, which had been added by mistake.
  • Coldshot and Midas Diary no longer work from inventory during combat.
  • Cobalt Spear now correctly consumes bleed as well.
  • "Heavy Armor" and Dusk Shield now trigger Warrior Shield damage on start of combat shielding.
  • Pausing and then entering a new screen (like the combat screen) before unpausing no longer causes bugs.
  • Projectiles no longer slow down a lot when playing with 60/90 FPS.
  • The Elven tag and other added tags to items will now properly work on enemy items.


Remember that the PvP environment might still contain old / unnerfed builds for an hour or two.

JOIN THE DISCORD: https://discord.com/invite/SFruNNHWbH

//Bocary