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v0.2.8 | New Encounter + Double-Encounter feature

Patch v0.2.8
[h3]Greetings, Oaklings.[/h3][p][/p][h2]Main Menu updated:[/h2][p]🔸 Added a message to notify players about the game state.[/p][p]🔸 Patch notes button added in the Menu.[/p][p]🔸 Moved the Wishlist Button[/p][p]🔸 Changed the "Demo" label to "Open Beta"[/p][p][/p][p][/p][h2]New day 9 Encounter: Count Vlado[/h2][p][/p][p]Option one: Gain his amulet.
You gain a tripled Nightquill.[/p][p][/p][p]Option two: Cursed Artifact.
You gain a chest that you can open to discover a cursed artifact.[/p][p]These are special items, and there are 5 in total (you will be able to discover 1 of 3 chosen randomly).[/p][p][/p][p][/p][h2]Double encounters![/h2][p]In the endavour of balancing and trying to specifically balance player agency vs RNG I am trying out double encounters.[/p][p]On days 4, 6 and 9 you will now be presented with 2 encounters, and you will be able to pick one of them.[/p][p]This is an experimental approach, and we will see how it feels in the meta.[/p][p][/p][p][/p][h2]Other[/h2][p]🔸Bleed is now capped at 50.[/p][p]🔸The game now remembers your fullscreen/windowed setting.[/p][p]🔸The "Connection Lost: 403" issue that a handful of players experienced has been fixed. If this issue occurs and you press the "Retry" button, it will no longer happen.[/p][p][/p][p][/p][h2]Balance:[/h2][p]🟢Regular Bow (Common): 10 damage --> 12 damage[/p][p]🔴Refined Spear (Common): 20 damage --> 15 damage[/p][p]🔴Redemption (Legendary): 75 heal --> 50 heal | 4.2s cooldown --> 4.5s cooldown.[/p][p]🔴Flamy War Axe (Legendary): 15 burn --> 10 burn | 2.8s cooldown --> 2.9s cooldown.[/p][p][/p][p]As always, the PvP environment will need appx. 1 hour to adjust and rotate out old builds from the build pool.[/p][p][/p][p]//Bocary[/p]