Greetings, Oaklings
[p][/p][h3]New item added to the game:[/h3][p]
Nugget | Rare | Shield | 30 gold | 2.9s CD | 20 Shield | "Every 3 Triggers: Gain +3 gold."[/p][p]
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[/p][p][/p][p][/p][h3]New potion added to the game:[/h3][p]
Rainbow Potion | "Use on reroll button to gain +1 lucky rerolls."[/p][p]This counts as a utility potion, so it can also be obtained from the "Steal a Few" day 6 encounter option.[/p][p]
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[/p][p][/p][h3]Balance:[/h3][p]
π’Lightblade (Rare): 3.5s CD --> 3.3s CD[/p][p]
π’Divine Axe (Common): 15 damage --> 10 damage | 20 gold --> 25 gold | Ability --> "Every 3 Triggers: Remove 5 of each debuff."[/p][p]
π’Paladin's Hammer (Common): 10 damage --> 8 damage | Ability --> "On Trigger: If you have 25+ of a debuff, cleanse 5 of it."[/p][p]
π’Visit The Market (Day 6 encounter option): Visit a shop containing 5 potions --> 7 potions.[/p][p]
π’Amber (Epic): 0 bleed --> 1 bleed.[/p][p]
π’2/3-Star Silver Lance (Common): Deal 10/20 bonus dmg on trigger --> 15/30[/p][p]π΄Petal Staff (Common) 25g --> 35g | 4.1s CD --> 4.3s CD.[/p][p]
π’3-Star Snowflakes: Now keeps its 2-Star ability as well.[/p][p]
π’2/3 star Poison Dagger (Rare): "This item applies poison 2 times." --> applies debuffs 2 times.[/p][p]
π’Priest Encounter Left Option: Increase max health by 80% --> 85%.[/p][p]
π’Bishop Encounter Left Option: +5200 Max HP --> +5500 Max HP. | +9 Free rerolls --> +10 Free rerolls.[/p][p]
π’Jade Reworked (and added to the item codex.). Now gives permanent poison to poison items.[/p][p]
π’Runic Shield (Epic): 50 Gold --> 45 gold.[/p][p]π΄Mythic Rod (Epic): +7 DMG per trigger --> +6 DMG per trigger.[/p][p][/p][h3]Quality of Life:[/h3][p]
πΈYou can now hold SHIFT while hovering items to see their next upgrade.[/p][p]
πΈAdded a new option that toggles "Quick-use potions". This option enables or disables the ability to right-click weapon buff potions to use them on the last item that received a potion buff. Works on essences too. This can be toggled from the ingame menu. (Utility potions can always be right-clicked to quick use).[/p][p]
πΈNew hotkey: S + LMB --> delete potion from inventory.
//Dev comment: Can be used when you have overflow of potions that you don't want to use, i.e. morph vials.[/p][p]
πΈAdded a new settings option: Epilepsy mode. This will turn off projectiles and effects during combat to make the game epilepsy-friendly β€οΈ[/p][p]
πΈYou can now enable/disable hotkeys from the in-game menu.[/p][p]
πΈHolding "S" while hotkeys are enabled now shows a small "sell" icon at the mouse.[/p][p][/p][h3]Other:[/h3][p]
πΈ"Remove debuff" reworded to "Cleanse Debuff".[/p][p]
πΈAdded new navigation buttons to the leaderboard. You can now fetch your own rank, your steam friends' ranks or the top scores.[/p][p]
πΈSudden Death damage now starts at 2 instead of 1.
//Dev Comment: Sudden death is meant to end the fight, but currently it takes very long to ramp up any significant damage. This change effectively removes 1 second of overtime.[/p][p]
πΈChanged the Settings menu to have 2 different tabs.[/p][p]
πΈThe small "concede" button in the top left now only requires 1 click.[/p][p]
πΈSage encounter options has been renamed to be more fitting.[/p][p][/p][h3]Fixes:[/h3][p]
πΈFixed a bug where 3-Star Nightfall would get less damage than intended.[/p][p]
πΈFixed a bug where the game music would play twice if you conceded and skipped combat phase very very fast.[/p][p]
πΈCursed Garnet no longer makes Nightquills and Sharpsteels.[/p][p]
πΈ2/3-Star Venomstrike no longer gains damage during combat while in inventory.[/p][p]
πΈProjectiles now fly on top of items in fights (instead of behind them..).[/p][p]
πΈFixed an issue where the potion "clink" sound effect was unaffected by SFX volume.[/p][p]
πΈFixed a bug where items would keep firing queued multicasts after the match was over.[/p][p]
πΈFixed an issue where sound/music volume would not match the sliders until you went into the settings menu.[/p][p]
πΈFixed a bug where items that generated new items would continue to generate in "the oak" screen.[/p][p]
πΈFixed: 2/3 Star Fire Mace had the wrong indicator when triggering.[/p][p]
πΈFixed a bug where Mr. Spook would not appear if you had disabled the spooktober overlay.[/p][p]
πΈFixed a bug where the concede button in the top left would bug out if the FPS was very low.[/p][p]
πΈFixed a bug where High Blade would indicate a wrong number of moon items.[/p][p]
πΈFixed a typo on 3-star Warrior Shield.[/p][p]
πΈThe player level is no longer retained between "The Oak" fights.[/p][p][/p][p]
//Bocary[/p][p][/p]