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Patch v0.3.3

[h3]This patch comes with a good bunch of QoL[/h3][p][/p][h3]Balance:[/h3][p]🔴Hook (Rare): 35% crit chance --> 25% crit chance.[/p][p]🟡3-Star Cursed Garnet (Cursed): "Start of Combat: Gain 6 random Dark or Cursed items."[/p][p]🔴2/3 Star Ice Spear (Rare): Now gains less damage on trigger.[/p][p]🟢2-Star Crescentshot (Rare): No ability --> "On Trigger: Gain +1 bonus damage."[/p][p]🟢2/3-Star Soulsplitter (Legendary): +4 / +12 permanent DMG at start of combat --> +5 / +15[/p][p]🔴2/3-Star Boneclub (Common): +4/+8 dmg on trigger --> +3/+6[/p][p]🔴2/3-Star Refined Spear (Common): +15 DMG --> +12[/p][p][/p][h3]Other:[/h3][p]🔸Items that generate other items now have a cap of 500.000 generations per round (to avoid crashes).[/p][p]🔸Items that generate other items now generate twice as fast during shop phase, if the queue is above 30. (>30 = generate every frame.)[/p][p]🔸Crownforge Brew added to the item codex.[/p][p]🔸You can now toggle on 1-Star / 2-Star / 3-Star items in the item codex![/p][p][/p][p]🔸Carmens lucky shop "Chronomancer's Shop" now has a new potion "Ink" that sets an item's cooldown to 100 seconds. This is essentially a nerf to the Chronomancer's shop lucky roll, but also functions as a creative way to achieve record runs.[/p][p][/p][p][/p][h3]Quality of Life:[/h3][p]🔸Added \[SHIFT + T] hotkey for quick-level.[/p][p]🔸Added \[CTRL] hotkey for sort inventory.[/p][p]🔸The shop and encounters now open faster when you click them.[/p][p]🔸When you upgrade an item (1,2,3 star) it will remain in the tower.[/p][p]🔸Upgrading an item to a new star now has a sound cue and animation.[/p][p]🔸The game now remembers the "Always show Carmen in casual" option between sessions.[/p][p]🔸Items that generate stuff during combat (gold / items) will now show how much they generate during combat.[/p][p][/p][p][/p][p][/p][h3]Fixes:[/h3][p]🔸3-Star Trident now works as it is stated on the text.[/p][p]🔸Using Enchant/Ascendence/Crownforge Brew on a Brass Knife will now give it the supposed effect.[/p][p]🔸3-Star Void Stinger no longer gives debuffs to all your items.[/p][p]🔸Shardfang now properly queues its triggers from bleed items.[/p][p]🔸2-Star Anvil now gives +3 iron stacks per sword as stated.[/p][p]🔸Moon Knife now provides the correct amount of XP when upgraded using encounters/crownforge brew.[/p][p]🔸Upgraded Voidspike now gives the correct amount of damage.[/p][p]🔸Fixed a typo on Brass Knife text.[/p][p]🔸Fixed a typo on Blazing Bull 2-Star text.[/p][p]🔸"Enchant" (day 6) and "Ascendence" (Day 9) now says *Max 2-stars in their descriptions.[/p][p]🔸Cursed Shield (Cursed) Now gives the correct amount of multicast at start of combat.[/p][p]🔸Paladin's Hammer (2/3 star) now properly gives the heal stated on it.[/p][p][/p][p]//Bocary[/p][p][/p]

10.000 WISHLISTS

THANK YOU
[p]Oaken Tower reached 10.000 wishlists, the Discord server passed 1.000 members, the Steam reviews are more positive than ever and the newest update has recieved super positive feedback!

A huge thank you to every single one of you! ❤️
[/p][p]As some of you know, I am a solo developer from Denmark.[/p][p]I try to push more content and balance the game, while juggling my university studies in software engineering.[/p][p]Your continued support and encouraging comments is what keeps me extremely motivated at pumping out new content every month![/p][p]I read every single Steam review and suggestion, and I do my best to accomodate all player concerns 🙏[/p][h3]

If you haven't left a review on the demo page yet, please consider doing so. It helps SO MUCH ❤️[/h3][h3][/h3][h3] [dynamiclink][/dynamiclink][/h3][p][/p][h3]Here are some fun facts about Oaken Tower:[/h3]
  • [p]13.437 unique lifetime users.[/p]
  • [p]~1.500 daily active users.[/p]
  • [p]Average time played: 31 h 58 m.[/p]
  • [p]Encounter that took the longest to code: Carmen's Lucky Rerolls. (Followed by King Midas' offering)[/p]
  • [p]Item that took the longest to code: Anvil.[/p]
  • [p]Biggest update so far: The introduction of encounters (May 15th).
    [/p]
[h3]

Shoutout to all Oaken Tower content creators! ❤️[/h3][p]Bozidar: [dynamiclink][/dynamiclink][/p][p]S1Lf3R: [dynamiclink][/dynamiclink][/p][p]Michuu: [dynamiclink][/dynamiclink][/p][p]Super Auto Gaming: [dynamiclink][/dynamiclink][/p][p]William: [dynamiclink][/dynamiclink][/p][p]vXentronium: [dynamiclink][/dynamiclink][/p][p]Gaming with Jeff: [dynamiclink][/dynamiclink][/p][p]LTG Auto-Battles: [dynamiclink][/dynamiclink][/p][p]Monkey: [dynamiclink][/dynamiclink][/p][p]Zev: [dynamiclink][/dynamiclink][/p][p]Fluffehjuju: [dynamiclink][/dynamiclink]
Halios: [dynamiclink][/dynamiclink][/p][p]DEX: [dynamiclink][/dynamiclink][/p][p]shurkou: [dynamiclink][/dynamiclink][/p][p]Myself of course: [dynamiclink][/dynamiclink][/p][p]Please let me know if I forgot anyone!
[/p][h3]
Discord server[/h3][p]The discord server reached 1.000 members![/p][p]Go join and have a blast. We play Oaken Tower Scribble, discuss strategies in the voice chat, and post our coolest builds.
https://discord.gg/SFruNNHWbH[/p][p][/p][p][/p][h3]Oaken Tower SubReddit[/h3][p]Follow the Oaken Tower subreddit for even more oaken goodies.[/p][p]https://www.reddit.com/r/OakenTower/
[/p][h3]

The Official Oaken Tower Wiki[/h3][p]Give a helping hand over at the wiki if you want to :)[/p][p]https://oakentower.wiki.gg/[/p][p][/p][p][/p][p]Again, thank you so much for your continued support of Oaken Tower ❤️[/p][p]
//Bocary[/p]

Hotfix: v0.3.2

[h3]Fixes:[/h3]
  • [p]3-Star Modern Archery now works as intended.[/p]
  • [p]Fixed a bug where using the enchanter or Master Alderos option would not properly combine items into 2-star.[/p]
  • [p]Fixed a bug where multiple Conjure Spear / Anvil etc. would not properly triple items when spawning many of the same one.[/p]
  • [p]Fixed an issue where 3-Star Dark Orb would trigger from inventory.[/p]
[p]//Bocary[/p][p][/p]

Hotfix: v0.3.1

[h3]Fixes:[/h3]
  • [p]Fixed a bug where picking "Upgrade" option from enchanter (Day 6) would not upgrade the item and could cause you to not receive a chest.[/p]
  • [p]Fixed a Brass Knife bug where it gave more gold than it said when upgraded.[/p]
  • [p]Fixed the in-game version tag.[/p]
  • [p]Astral Hammer's cooldown is now properly set at Start of Combat.[/p]
[p]//Bocary[/p][p][/p]

v0.3 | 2-Star item upgrades

Patch v0.3
[h3]Greetings, Oaklings! [/h3][p][/p][h2]New Feature: 2-Star item upgrades.[/h2][p]2 x 1-Star items will now merge into a 2-Star item. [/p][p]This will combine the stats from the 2 items, and in some cases give a brand new effect![/p][p][/p][p][/p][p][/p][h2]Encounters:[/h2][p]Much balancing has been done in order to accommodate for the new 2-Star upgrades.[/p][p][/p][p]Priest encounter changed:[/p][p]Healing touch --> Gain +80% max hp.[/p][p]Blessing --> Gain +10 income. Gain +150 max HP now and for the next 2 days.[/p][p][/p][p]Celestia right option changed: Now upgrades a 2-Star item into 3-Star after 3 days.[/p][p]The 3-Star items are powerful and unique![/p][p][/p][p][/p][p]Celestia left option now gives +10 gold as well as the Mirror Elixir.[/p][p][/p][p]Cleric: 900/1500 Max HP --> 1500/2000 Max HP.[/p][p]Miriel: Both options now give 2 hearts.[/p][p]Take my bow (Elven Archer encounter): Gain a Regular Bow with +5 multicast --> +4 multicast.[/p][p]New Carmen Lucky Reroll: Shop contains a Crownforge Brew.[/p][p]The Chronomancer's Shop lucky reroll now has a lower chance for Time Tonics and Time Vials.[/p][p][/p][h2]Balance:[/h2][p]🔸The effect "On First Trigger: Do X" is now a part of the game.[/p][p][/p][p]🟡Astral Hammer (Legendary): 30 damage --> 20 damage | 2 multicast --> 4 multicast.[/p][p]Anvil (Legendary): 50 shield --> 40 shield.[/p][p]🟡Natures Call (Epic): "After 3s in combat...." --> "On First Trigger"[/p][p]🟢Solaris (Epic): 3s CD --> 2.9s CD | 1 multicast --> 2 multicast.[/p][p]🟢Venom Ring (Legendary): 4.8s CD --> 4.6s CD.[/p][p]🟢Spikey Mace (Rare): Start of Combat: Gain +4 damage per mace --> +5 DMG.[/p][p]🟢Topaz Spear (Epic): 5s CD --> 4.6s CD.[/p][p]🟡Wild Magic (Epic): Ability changed to only make "plain" copies of items. It will generate 1-star and 2-star items respectively when upgraded.[/p][p][/p][p]After much testing, gold-generating items were found to be very strong with 2-Star upgrades being available. They have been changed to be a bit more tempo-focused (Hook has more damage and provides less gold, Brass Knife gives more gold in first few triggers, but ramps down to 0).
🟡Brass knife (Rare): On Trigger: Gain 2 gold --> On Trigger: Gain +5 gold and reduce this amount by 1.[/p][p]🟡Hook (Rare): --> 2.8s CD | 18 DMG | 25% crit | On Crit: Gain 2 gold.[/p][p]🔴Midas Diary (Epic): On Trigger and when a dagger triggers: Gain +2 gold --> +1 gold. | 2s CD | 35 gold cost.[/p][p]🟡Conjure Spear (Epic): On First Trigger: Generate 2 plain copies of spear to the right. | 10s CD.[/p][p][/p]
  • [p]Since this update took a lot of micro-tweaks here and there, there might be some balance changes I have missed. Forgive me ːcozyjunimogreenː[/p]
[p][/p][h2]Fixes:[/h2][p]🔸Fixed a bug where you could not put Time Vial on an Elvish Orb.[/p][p]🔸Fixed a bug where some items didn't show their arrow indicators.[/p][p]🔸Fixed a bug where Cursed Garnet gave cursed items on trigger.[/p][p][/p][h2]Other:[/h2][p]🔸The "Soft cap" on health has been increased to 18000. It has also been altered to give 1200 Max HP per level, decreasing to 550.[/p][p]🔸There is now an ever so slight shop bias to make item types you already own a little bit more favoured to appear. (This slight increase will cap out at 4 owned items of a certain type. Triples count as 3).[/p][p][/p][p]As always, the PvP environment will need appx. 1 hour to adjust and rotate out old builds from the build pool.[/p][p]
Expect follow-up hotfixes and balance changes in the coming weeks.
[/p][p]//Bocary[/p]