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Oaken Tower News

Patch v0.2.7.3

[h3]Patch v0.2.7.2[/h3][p][/p][p]Balance:[/p][p]🟢Executioner: 40% crit --> 10% crit | Ability --> "Start of Combat: Gain +30% crit chance."[/p][p]🔴Sage left option: Sacred Touch --> Make an item Holy (drag item here)[/p][p]🔴Lyra left option: Northern Blessing --> Gain a Frozen Orb and make an item Frosty (drag item here)[/p][p][/p][p]//Bocary[/p]

Patch v0.2.7.2

[h3]Patch v0.2.7.2[/h3][p][/p][p]The matchmaking system has now been enabled![/p][p]In ranked, you will only be matched against people in your matchmaking bucket:[/p][p]🔸 Bronze + Silver[/p][p]🔸 Gold + Emerald + Diamond + Master[/p][p]🔸 Grandmaster[/p][p][/p][p]You can now hover your opponent's avatar to see their Rating, Lives and Trophies.[/p][p][/p][p]Balance:[/p][p]🟢 Master Alderos (Day 9): Gain a level and 15 gold --> 20 gold | Upgrade an epic item --> Upgrade an epic item and gain 15 gold.[/p][p]🔴 Lyra (Day 9) Northern Offering: Gain 2x frost essence --> Gain 1x Frost Essence and a Frozen Orb.[/p][p]🔴 Bulwark (Rare): 3.4s cooldown --> 3.6s cooldown.[/p][p][/p][p][/p][p]🔸Fixed the placement of enemy encounter history.[/p][p][/p][p][/p]

Hotfix: v0.2.7.1

[h3]Hotfix v0.2.7.1[/h3][p]🔸 Added more King Midas interactions with "Make an Offering", and fixed a bug where you didn't get anything by offering him a home-brew.[/p][p]🔸 Fixed a bug where you could accidentally buy an item in the shop by clicking on a triple reward.[/p][p]🔸 "Freerolls" option by Traveller now says: +2 free rerolls, and +2 each day.[/p]

v0.2.7 | 4 New encounters

Patch v0.2.7
[h3]Greetings, Oaklings.[/h3][p][/p][h3]Preparations on soft-matchmaking has started. [/h3][p]In some days, it will be activated and match you against other players of similar rank.[/p][p]The 3 matchmaking buckets will be:[/p][p]🔸Bronze + Silver[/p][p]🔸Gold + Emerald + Diamond + Master[/p][p]🔸Grandmaster[/p][p]Again, this has not been activated yet but is anticipated to kick in in a week or so.[/p][p][/p][p]Potion Market: No longer a guaranteed day 5 encounter. --> Now day 6 encounter, and "Visit the Market" now only offers 5 potions instead of 6.[/p][p]Dev comment: [/p][p]There was something exciting about the encounter spread of day 3, 4, 6, 8, 9. Not having too frequent encounters makes them much more special.[/p][p]Other than that the day 5 guaranteed potion shop was extremely polarizing. Either people LOVED IT or they absolutely hated it. It was also very hard to balance as some items benefited astronomically by having it as a guaranteed encounter.[/p][p][/p][h3]4 New Encounters:[/h3][p]🔸 Traveller (Day 4)[/p][p][/p][p][/p][p]🔸Home Brewer (Day 4)[/p][p][/p][p][/p][p]🔸Sage (Day 6)[/p][p][/p][p][/p][p]🔸Lyra (Day 9)[/p][p][/p][p][/p][h3]Balance:[/h3][p]🟢Priest (day 3) Restoration: increase max hp by 200 for 3 days --> 225[/p][p]🟢Blacksmith (Day 4) Heavy Armor: Start of Combat: Gain 130 shield --> 150.[/p][p]🟡Bulwark (Rare): 2.8s cooldown --> 3.4s cooldown | 25 shield --> 20 shield | Ability revert --> "On trigger: Permanently gain +1 shield."[/p][p]🟡Experience Vial (Potion): gives +10 XP --> 12 XP (divisible by 4) | 7 gold --> 8 gold.[/p][p]🔴The "Potion shop" lucky roll from Carmen has been moved to the slightly more unlikely bucket of lucky rolls.[/p][p][/p][h3]Other:[/h3][p]🔸When there are 5 rerolls left before price increase kicks in, the reroll button will now show a small countdown to keep track.[/p][p]🔸If you gain free rerolls the reroll button will now show how many free rerolls you have left.[/p][p][/p][h3]Fixes:[/h3][p]🔸Trying to use a Phantom Brew on an Elvish Orb no longer consumes the phantom brew and does nothing.[/p][p]🔸The "Retry connection" button when losing connection has been made more sophisticated, and should work more consistently now when trying to reconnect. The retry connection button will also display a status code for debugging if there is one.[/p][p]🔸I think I have fixed the bug where some people rarely got matched against a lategame build on day 1.[/p][p]🔸Potions now work properly when the game "resets" between successive fights vs The Oak.[/p][p][/p][h3]A heads up:[/h3][p]Thank you for all of the feedback on Oaken Tower.[/p][p]Some feedback has been positive/constructive and some has been negative. Either way, I appreciate that you want to share your thoughts on the game. I listen to all feedback, and together we'll make Oaken Tower the best game it can be. And remember: It's still a free demo / beta test and we are currently in the exploration phase where you can help me test different approaches :)[/p][p](Image from Video by Jonas Tyroller)[/p][p][/p][p]As always, the PvP environment will take an hour or two to rotate out old builds from the pool.[/p][p][/p][p]//Bocary[/p]

Patch v0.2.6.4 | 2 new potions + balance

[h3]Oaken Tower Patch: v0.2.6.4[/h3][p]Greetings Oaklings,[/p][p]A smaller patch coming this time around.[/p][p]The Oaken Tower discord server reached 500 members, a huge thank you!
Invite link: https://discord.com/invite/SFruNNHWbH

If you haven't already, please consider leaving a review on the demo page. It helps A TON! Thank you ❤️[/p][p]
[dynamiclink][/dynamiclink][/p][p][/p][h3]New:[/h3][p]Morph Potion (20g): Transform an item into another random item.[/p][p][/p][p][/p][p][/p][p]Morph Vial (8g): Transform an item into another random item of the same rarity.[/p][p][/p][p][/p][h3]Balance:[/h3][p]🔴 Prices of Burn/Bleed/Poison potions generally increased.[/p][p]🔴 The "Treasure Vault" lucky reroll from Carmen has been moved over to the slightly more unlikely bucket (60% / 40%)[/p][p]🟢 Walk on Water (Carmen, day9): +1000 max hp --> +1300 max hp.[/p][p][/p][h3]Fixes:[/h3][p]🔸Fixed the Goblet sound effect to match the volume of the rest.[/p][p]🔸Healer's Oath text specification: "When another item heals".[/p][p]🔸Fixed game crash when creating infinite loops of items triggering each other.[/p][p]🔸If you gift King Midas a goblet, the new Goblet effect will now be stated on the Goblet infobox[/p][p][/p][p] //Bocary[/p]