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New day 9 encounter, 2 New items, Potion Market --> Day 5

Patch v0.2.6
[h3]Greetings, Oaklings. Back with another update![/h3][p][/p][h3]2 New items:[/h3][p] [/p][p][/p][p]🔸Arcane Orb (Epic | Artifact | Arcane)[/p][p]🔸Soulsplitter (Legendary | Axe | Arcane)[/p][p][/p][p][/p][h3]New day 9 encounter: King Midas[/h3][p]ㅤㅤㅤㅤㅤㅤ[/p][p]ㅤㅤ[/p][p]Option 1) Accept some valuables.[/p][p]You will gain a goblet and 2x gold potions.[/p][p][/p][p]Option 2) Make an offering.[/p][p]Give the king an item as a gift.[/p][p]The king will give you something in return, depending on the gift you give him.[/p][p]This option has 18 different outcomes. Find out what he likes.[/p][p]This option is generally more profitable than option 1 - if you have an item to spare.[/p][p][/p][h3]New:[/h3][p]The Potion Market encounter has moved to become the new Day 5 encounter. This encounter will always appear on day 5.[/p][p][/p][h3]Item balance:[/h3][p]🔴Elvish Orb (Epic): 12s cooldown --> 13s cooldown | Text change --> "This can't get multicast".[/p][p]🔴Tome of Blades (Rare): 2.4s cooldown --> 2.6s cooldown.[/p][p]🟡Bulwark: Epic --> Rare | 40 gold --> 35 gold | Ability --> "On trigger: Gain +2 bonus shield."[/p][p]🟡Lifeguard (Rare): 3.1s cooldown --> 2.9s cooldown | 30 shield --> 20 shield.[/p][p]🟢Sword Techniques (Rare): 6s cooldown --> 5.6s cooldown.[/p][p]🟢Mythic Rod (Epic): 3.4s cooldown --> 3.2s cooldown.[/p][p]🟡Voidstinger (Legendary): 2.9s cooldown --> 2.4s cooldown | 50 gold --> 45 gold | "When you apply a debuff, permanently gain +2 damage." --> +1 damage. //Dev comment: The Voidstinger now has better base stats, but permanent scaling is now more reliant on getting the combo pieces Soulsplitter + Arcane orb.[/p][p]🔴All Essences increased from 10 gold --> 15 gold.[/p][p][/p][p]Encounter balance:[/p][p]The "Potion shop" lucky roll from Carmen has been moved to the slightly more unlikely bucket of lucky rolls.[/p][p][/p][h3]Other:[/h3][p]🔸You can now right-click the train button to train an entire level, spending the required gold.[/p][p]🔸After fighting The Oak you will be put back to the end screen. You can then re-arrange your items, and try to fight it again![/p][p]🔸Improved the sort button so that if you have more than 3 of the same item, it will stack them on top of each other rather than with a few pixels distance.[/p][p]🔸Enforced anti cheat.[/p][p]🔸Logo in main menu prettified.[/p][p]🔸Healer's Oath now has a slash animation when attacking.[/p][p][/p][h3]Fixes:[/h3][p]🔸Cutlass was accidentally removed from the item pool and has been re-added.[/p][p]🔸Fixed a bug where the music would not loop, but stop during the shop phase.[/p][p][/p][p][/p][p]//Bocary[/p]

Patch v0.2.5.2 | New day 9 encounter

Patch v0.2.5.2
[h3]Greetings, Oaklings. Back with yet another update![/h3][p][/p][p]New day 9 encounter: Potion Market.[/p][p][/p][p]The potion market is a unique encounter that doesn't feature 2 different choices, instead you will enter a shop with only potions where you can reroll as normal.[/p][p]After the potion shop you will enter the regular shop.[/p][p][/p][p]Balance:[/p][p]🟢Crescentshot (Rare): 10 damage --> 8 damage | 2 multicast --> 3 multicast | 3.5s cooldown --> 3.4s cooldown.[/p][p]🟢Lunar Codex (Rare): 3.4s cooldown --> 3.3s cooldown.[/p][p]🟢Tome of Blades (Rare): 2.5s cooldown --> 2.4s cooldown | If you have at least 4 daggers, gain +4 bonus multicast --> at least 3 daggers.[/p][p][/p][p]Fixes:[/p][p]🔸Some mistakes in the item library screen has been fixed.[/p][p]🔸Crystal Flare had no business being crystal. It is now called Flare and is only Artifact/Flame.[/p][p]🔸The "Inventory" text in the bottom no longer stays on top of the infoboxes of potions.[/p][p]🔸The "Potion Shop" lucky reroll from Carmen didn't give any of the new potions.[/p][p][/p][p]//Bocary[/p]

Patch v0.2.5

Patch v0.2.5
[h3]Greetings, Oaklings[/h3][p][/p][p]🔸Item library added to the game![/p][p]🔸29 new potions added to the game.[/p][p]In the future, it will be easier to obtain potions through the upcoming Witch items. For now, it is only from certain encounters.[/p][p]🔸When you discover an item, you can now see the sell price of each item.[/p][p]🔸If you already have 1 of an item in the shop, it will light up green.[/p][p][/p][p]Balance:[/p][p]🟡Dagger Manual has been completely reworked and is now called Tome of Blades. [/p][p]Rare | 40 gold | 15 DMG | 30% crit | 2.5s cooldown | "Start of Combat: If you have at least 4 daggers, gain +4 bonus multicast.". //Dev comment: The old dagger manual was too limiting in future item design. This rework spawns the new midgame dagger tempo build.[/p][p]🔴Value Potion: 15 gold --> 25 gold.[/p][p]🔴Midas Diary (Epic): 40 gold --> 50 gold.[/p][p]🟢Topaz Spear (Epic): 8 bleed --> 10 bleed | 5.2s cooldown --> 5s cooldown | 45 gold --> 40 gold.[/p][p][/p][p]Encounters:[/p][p]🟢Shieldbearer: Both options buffed.[/p][p]🟢Salesman discount license (right option): gain 10 gold --> 15 gold.[/p][p]🟢Carmen - Walk on Water: Gain +800 health --> gain +1000 health.[/p][p]🟢Added a new lucky roll for Carmen.[/p][p]🟢"Regular Stock" from potion seller now has 2 additional weapon-buff potions that can be gained.[/p][p][/p][p]Other:[/p][p]🔸Added a sound cue for when reroll price goes up.[/p][p]🔸Reroll price increase now happens after 15 rolls instead of 10, but the increase is increased from +1 --> +2.[/p][p][/p][p]Fixes:[/p][p]🔸Potions now show a "Sale!" sign if they are on sale.[/p][p]🔸Venom Flask now correctly says "+2 poison" in its infobox.[/p][p]🔸Fixed a visual bug with chest rewards in the battle against The Oak.[/p][p]🔸Life Essence was accidentally removed from the item pool and has been re-added.[/p][p]🔸Fixed a bug where you could sell an item without losing it.[/p][p][/p][p]//Bocary[/p]

Patch v0.2.4.6

[h3]Patch v0.2.4.6[/h3][p][/p][p]Been hard at work on full release, but here's some more stuff:[/p][p]🔸 Added a "Forged" rarity type for the forged blades.[/p][p]🔸 Fixed a bug where using a value potion on a potion that you had 2 of would crash the game.[/p][p]🔸 An Anti-Cheat system has been implemented for the game.[/p][p]🔸 Players in Casual no longer upload builds to the build-pool.[/p][p]🔸 After rerolling 10 times in one day, reroll price will ramp up with +1 :3gold: cost per roll.[/p][p][/p][h3]Encounters:[/h3][p]Elven Favor (Day 6): No longer grants +10 gold.[/p][p]Walk on Water (Day 9): gain +800 max hp --> gain +1000 max hp.[/p][p][/p][h3]Balance:[/h3][p]🔴 Wardbinder (Epic): "On trigger: Trigger your shields." --> "On trigger: Trigger adjacent shields."[/p][p]🔴 Hook (Rare): 25% crit --> 20% crit.[/p][p]🟢 Life Essence (Epic): 0% crit --> 25% crit | Life essence's ability can now crit for twice the max health![/p][p][/p][p]//Bocary[/p]

v0.2.4.5 - Small patch

[h3]v0.2.4.5 - Small patch[/h3][p][/p][h3]Dark buff:[/h3][p]🟢Eclipse: Rare | 35 gold | 20 dmg | 2.6s cooldown | "Start of combat: Permanently gain +4 damage per dark item."[/p][p]🟢Cursed Necklace: Epic | 45 gold | 0 dmg | 9s cooldown | "On trigger: Trigger your items Start of Combat effects."[/p][p]🟢Executioner: 70 damage --> 80 damage.[/p][p]🟢Moonstone: 35 gold --> 30 gold. | 2.9s cooldown --> 2.8s cooldown.[/p][p][/p][p]Fix:[/p][p]Cutlass said "+8" even though it got +10 dmg per sell.[/p][p][/p][p]//Bocary[/p]