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Grand Class Melee 2 News

v1.1.6 changelog:

General:
  • Custom keyboard and USB gamepad keybindings will now save and be persistent between play sessions. These bindings should sync with your steam cloud settings.
  • Added a "reset" button for the custom controller bindings that returns the controller settings to their default.
  • A Game Mode Select Screen has been added, replacing the scrolling "versus battle" button on the main menu screen.


Cosmetics Changes:
  • Added names aboved and changed the border around the AI Selector.
  • Player Portraits now blink, and will display different emotions during the end game scoring screen to reflect whether the player has won or lost.
  • Generic USB Gamepad button icons have been changed.


Bug Fixes:
  • Health Mod Multiplier setting will now properly save between sessions.
  • The "Diviner" class weapon should now properly display.

v1.1.6 changelog:

General:
  • Custom keyboard and USB gamepad keybindings will now save and be persistent between play sessions. These bindings should sync with your steam cloud settings.
  • Added a "reset" button for the custom controller bindings that returns the controller settings to their default.
  • A Game Mode Select Screen has been added, replacing the scrolling "versus battle" button on the main menu screen.


Cosmetics Changes:
  • Added names aboved and changed the border around the AI Selector.
  • Player Portraits now blink, and will display different emotions during the end game scoring screen to reflect whether the player has won or lost.
  • Generic USB Gamepad button icons have been changed.


Bug Fixes:
  • Health Mod Multiplier setting will now properly save between sessions.
  • The "Diviner" class weapon should now properly display.

v1.1.5 changelog:

General:
  • Large super structures now act like trees, stopping projectiles and deflecting slashes.


Cosmetics Changes:
  • Added a text prompt at the bottom of the player selector panel to indicate how to hide the panel.


Bug Fixes:
  • Strength and Fortitude potion now use the proper cast flash.
  • Afterlife now uses the proper cast flash.

v1.1.5 changelog:

General:
  • Large super structures now act like trees, stopping projectiles and deflecting slashes.


Cosmetics Changes:
  • Added a text prompt at the bottom of the player selector panel to indicate how to hide the panel.


Bug Fixes:
  • Strength and Fortitude potion now use the proper cast flash.
  • Afterlife now uses the proper cast flash.

v1.1.4 changelog

Balancing:
  • Savage Speed and Subduction now also activates when you deal damage with another ability, instead of just from slashing.


Features Added:
  • Selection Hiding: while selection your job and abilities, you may hide your selection from the other players by pressing either of the ability buttons. You still move around and select your choices, but now no one can tell exactly what you're selection.


Cosmetics Changes:
  • Outro animation added for the health drop.
  • A Round Over sound effect has been added.
  • Tatsujin and Charge both given their own castflash.
  • Arcane Mind castflash changed to Globewink.


Bug Fixes:
  • Jump animation frame now properly displays for the "Jump" ability.