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  3. Community Items Released / Future Update Plans

Community Items Released / Future Update Plans

[p]Community Items[/p][p][/p][p]Thanks to the support and interest from our players, Debugging Hero has met the necessary conditions and now features community items.[/p]
  • [p]8 trading cards[/p]
  • [p]6 badges[/p]
  • [p]7 profile backgrounds[/p]
  • [p]5 emoticons[/p]
[p]Card drop system: 1 card drops every 30 minutes of playtime (up to 4 cards total)[/p][p][/p][p][/p][p]Update Plans[/p][p][/p][p]Since the game’s release, we’ve received a great deal of valuable feedback from players,[/p][p]which has been instrumental in helping us improve Debugging Hero.[/p][p][/p][p]Although development is handled by a solo developer and updates may take time,[/p][p]but we are carefully planning our next steps with the following key focuses.[/p][p][/p][p]Level Design Improvements[/p]
  • [p]Adding more challenging enemies that use debuffs or special patterns[/p]
  • [p]Introducing enemies that support allies instead of just attacking[/p]
  • [p]Diversifying enemy types to improve late-game level design beyond simple stat scaling[/p]
  • [p]Expanding the mid-to-late game stage content[/p]
  • [p]Adding mid-stage save points[/p]
  • [p]Increasing boss pattern variety[/p]
  • [p]Implementing a minimap UI to distinguish normal, boss, and event maps[/p]
[p][/p][p]Content Enhancements[/p]
  • [p]New builds and items[/p]
  • [p]Random events[/p]
  • [p]More diverse enemy combinations within stages[/p]
  • [p]Expanded variety of consumable items[/p]
[p][/p][p]Other improvements are also under consideration.[/p][p]We always welcome your feedback, so please feel free to share your thoughts on the Steam Community.[/p][p][/p][p]Thank you![/p][p][/p]