Community Items Released / Future Update Plans
[p]Community Items[/p][p]
[/p][p]Thanks to the support and interest from our players, Debugging Hero has met the necessary conditions and now features community items.[/p]
- [p]8 trading cards[/p]
- [p]6 badges[/p]
- [p]7 profile backgrounds[/p]
- [p]5 emoticons[/p]
- [p]Adding more challenging enemies that use debuffs or special patterns[/p]
- [p]Introducing enemies that support allies instead of just attacking[/p]
- [p]Diversifying enemy types to improve late-game level design beyond simple stat scaling[/p]
- [p]Expanding the mid-to-late game stage content[/p]
- [p]Adding mid-stage save points[/p]
- [p]Increasing boss pattern variety[/p]
- [p]Implementing a minimap UI to distinguish normal, boss, and event maps[/p]
- [p]New builds and items[/p]
- [p]Random events[/p]
- [p]More diverse enemy combinations within stages[/p]
- [p]Expanded variety of consumable items[/p]