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Debugging Hero News

Bug Fixes

  • Fixed an issue where the Ribbon item was functioning weaker than its stated effect.
  • Performed optimization work related to images.

Bug Fix

  • Changing the "Menu" key to a mouse click in the Options screen will no longer cause the Options screen to close automatically when interacting with other buttons.
  • However, clicking on empty space that is not an interactive button will still be recognized as a Menu key input, closing the Options button.
  • A reset settings button has been added to the Options screen.

Bug Fixes

  • Fixed an issue where boss clear achievements were not unlocking properly.
  • Changed the default setting for the "Skip Viewed Cutscenes" option to be disabled at the start.

Major Update [2025/08/08]

[p]Mid-Stage Save Added[/p][p][/p]
  • [p]A map where you can perform a mid-stage save will now appear right after boss battles. [/p]
  • [p]A total of 14 save slots are available, and difficulty settings will follow the configuration at the time of saving.[/p]
[p][/p][p]Game Over Screen Added[/p][p][/p][p][/p]
  • [p]A new Game Over screen now appears, showing a summary of your statistics. [/p]
  • [p]Cute Game Over illustrations have been added depending on the stage and boss.[/p]
[p][/p][p]Cutscene System Improvements[/p]
  • [p]Story cutscenes will now play when you get a Game Over in a boss battle. [/p]
[p][/p]
  • [p]A Cutscene Replay menu has been added to the main menu. [/p]
[p][/p]
  • [p]An option to skip previously viewed cutscenes has been added to the settings. \[Tutorial and ending cutscenes cannot be skipped.][/p][p][/p]
[p]Level Design Improvements[/p]
  • [p]Depending on the difficulty, regular enemies may now be replaced with elite enemies that have more challenging patterns. [/p]
  • [p]The appearance rate of elite enemies can be adjusted in Custom Difficulty. [/p]
  • [p]With the addition of mid-stage saves, more late-game stages have been added. [/p]
  • [p]The internal stat scaling method for enemies has been changed.[/p]

Working on the Game‑Over Summary.

[p]We are preparing the Game‑Over Summary feature as one of the contents for the next update.[/p][p]When the game ends, your run statistics will appear alongside an adorable illustration of the defeated Kirara.[/p][p][/p][p]Orc Veteran: What a pushover![/p][p][/p][p][/p][p]If you fall in a normal stage, you will go straight to the summary screen,[/p][p]but if you are defeated in a boss battle, a fun defeat cut‑scene will play.[/p][p]When you meet that boss again later, a short rematch cut‑scene will also be shown.[/p][p][/p][p]The Bandit Enforcer—now portrayed as a die‑hard fan of Bandit Boss Lucy—appears in the defeat cut‑scene![/p][p][/p][p][/p][p]By adding defeat and rematch cut‑scenes, we are further strengthening each boss’s personality to make them even more appealing.[/p][p][/p][p]“Let’s play with Alice—forever!”[/p][p][/p][p][/p][p]In addition, based on your feedback, we are working on level‑design tweaks, mid‑stage save points, and many other improvements.[/p][p][/p][p]The update is scheduled for early August, so please look forward to it![/p]