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  3. Update 0.7.3

Update 0.7.3

In this update, we slightly rewrote an important part of the worker code, so they should no longer get stuck.
However, in old save files, if workers are standing still and doing nothing, you may need to remove them and assign them again. This should resolve the issue, but if it does not, please let us know.



[h2]Changelog[/h2]
Improvements
  • A shelf restock threshold setting has been added to the staff window. Shelves will be restocked when their fill level drops below the specified value. By default, the value is set to 50%.
Fixes
  • Staff should now generally work better and get stuck less often. However, it may still be necessary to remove and reassign workers if they are standing still and doing nothing.
  • Half of the visitors no longer leave the location through walls or enter through them.
  • Characters no longer walk over floor plants.
  • Fixed a rare issue where it was impossible to load your save.
  • Fixed a rare situation where some walls disappeared and it was possible to go outside the level geometry.
  • Old box shelves from early versions (which are not compatible with stockers) are now automatically sold to avoid confusion in large stores.
  • Fixed the text translation on the employee dismissal button.