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  3. 1.0.11 Update

1.0.11 Update

[p]Greetings, Realm Shapers. This update introduces a couple of maps and a bunch of bug fixes.[/p][p]The next update will drop two weeks later.[/p][p]Thank you for playing![/p][p][/p][h2]New Content[/h2]
  • [p]New Map: Brute Force[/p]
  • [p]New Map: The Laboratory[/p]
[h2]Visuals & Performance[/h2]
  • [p]Improved world map visuals on ultra-wide displays (beyond 21:9, e.g., 5120×1440).[/p]
  • [p]Various optimizations.[/p]
[h2]Quality of Life[/h2]
  • [p]You can now discard Mine and Farm cards even when there’s no placeable terrain.[/p]
  • [p]Options → Open Folder: quickly open your logs/save folder for easier bug reporting.[/p][p][/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed an issue where the Greedy King could remain alive at 0 HP.[/p]
  • [p]Fixed a tutorial issue where exiting after victory (before claiming card rewards) could grant a duplicate stage card.[/p]
  • [p]Arcane Trap – Arcane Weakness: fixed a bug where damage could scale exponentially when hitting multiple units at once.[/p]
  • [p]Battering Ram audio now respects Mute.[/p]
  • [p]Freezing Trap - Shatter: fixed an issue where the explosion damage was incorrectly calculated as a percentage of the enemy’s max HP.[/p]
  • [p]Fixed an issue where the unit counter could go negative when Mr. Goldbags appeared.[/p]
  • [p]Fixed UI passthrough where clicking the Shop button could still click Upgrade/Menu/Promote buttons behind the open window.[/p]
  • [p]Fixed an issue where, while in trap right-click mode, you could select the Necromancer via portrait.[/p]
  • [p]Barrage Trap: fixed range preview not updating during placement when the third Charm was equipped.[/p]
  • [p]After entering a stage, changing the Anima Engine now updates the track immediately.[/p]
  • [p]Barrage Trap no longer targets allied or flying units.[/p]
  • [p]Path-block warning & tutorial now also appear when placing Barricades with a controller.[/p]
  • [p]The first Charms for Harpoon, Harvest, and Poison traps now correctly show where to obtain them.[/p]
  • [p]Achievement panel now correctly shows the unlock time.[/p]
  • [p]Increased tooltip text limit for Anima Tracks.[/p]