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Phantasmal News

Phantasmal Going Free



Hi All, as the team has largely dispersed now and we won't be maintaining the game any more, we have decided to make the game free. Sadly we've not been able to devote much time to Phantasmal over the last couple of years as we would have liked. One of our biggest setbacks was having made the game in Unity 5.x and using multiple assets that couldn't be updated.

Working with a 4-5 year old engine was difficult at the best of times. This came down to our initial relative inexperience at the time - we have learned a ton since then!

Anyway, thank you to all of our supporters over the years. You've made this journey an incredible one. One of our collective dreams was to create an indie game. This was our passion project, and we couldn't have done this without you.

We're not completely done yet in the indie space - this is something we intend to revisit again one day!

Thanks again everyone - it's been a wild ride and we'll keep you posted on our next project!

Build 2394505 now available (FPS Body)

You can now look down and see your body and its shadow in the game:



Also fixed some regressed bugs that caused items to not spawn.

Build 2394505 now available (FPS Body)

You can now look down and see your body and its shadow in the game:



Also fixed some regressed bugs that caused items to not spawn.

Build 2335966 is now live

Hey All,
Apologies to the incredible slowness in rolling out content updates. I've knuckled down and made a few changes to start with, and have some new rooms planned.

In this update we have:

- Volumetric Light has now been added to the main player's torch
- A new rare Desert Eagle has been added to the game - it's very powerful, but also very loud and ammo is scarce!
- New charging animations have been added for the pipe and the wood plank



Huge thanks to:
@sbobo and @wolfwood444 vel Bazi
for reminding me to get the next bits in - this build is dedicated to you guys! ːsteamhappyː

Build 2335966 is now live

Hey All,
Apologies to the incredible slowness in rolling out content updates. I've knuckled down and made a few changes to start with, and have some new rooms planned.

In this update we have:

- Volumetric Light has now been added to the main player's torch
- A new rare Desert Eagle has been added to the game - it's very powerful, but also very loud and ammo is scarce!
- New charging animations have been added for the pipe and the wood plank



Huge thanks to:
@sbobo and @wolfwood444 vel Bazi
for reminding me to get the next bits in - this build is dedicated to you guys! ːsteamhappyː