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Update 20: Major UI Overhaul, and Out-Of-Memory Fix

Hey All,
We’ve finally got the overhauled build ready! ːPhantasmalSeekerː

Here is a short video overview of the latest changes:
https://youtu.be/_uFnkUqxA4w

Apologies for the time it took to get sorted. A lot of fundamental changes were necessary to replace the deprecated UI we had, and upgrade to a much newer Unity version.

The new UI should be a lot cleaner than the old one. ːPhantasmalEyeː

We’ve also changed the fundamental structure of the level generation now, so hopefully this will address most of the memory issues that some users were having.

Just note that with the new UI, we will have some teething issues. There are currently a couple of issues including the key mapping, which currently doesn’t take effect until the game is restarted. We’ll truck on and iron these out.

We’ll also be looking at making those new room variants next!

Once again thanks to our awesome, awesome players! ːsteamhappyːːPhantasmalEyeː

Shout outs for some players who have taken some awesome screenshots lately:

  • Dopefish
  • BLACKxMETANK
  • templa6[KSDBL]
  • Craik
  • Allaweh


Thanks to Jackhk2016wh for some great suggestions!

Ash

p.s. stay tuned for details of a new game prototype we've started experimenting with. It will be similar in the horror themes, but multiplayer! ːPhantasmalSkullː

EDIT 2 July: The Config Keys issue has now been fixed.