Decorations & Stand Upgrades | Patch Notes - v1.2.9
[p]Hi Gravediggers! 🧟‍♂️[/p][p]Today’s patch brings a wide range of improvements including station upgrades, new decorations, and quality-of-life fixes to enhance your graveyard management experience. [/p][p]Also we created a new poll to chose upcoming weapons, scroll to bottom to read more![/p][p]Here’s what’s new in this update:[/p][p][/p][h3]🪴 New Decorations & Visual Improvements[/h3][carousel]![]()
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[/p][p]Thanks again for your continued support, bug reports, and feedback. We’re hard at work shaping the future of the graveyard with your help![/p]
- [p]Modular stone tiles with corner and edge pieces for clean paths[/p]
- [p]2 updated and 2 brand-new flower pots[/p]
- [p]Empty flower pot that can be filled with any decorative bush[/p]
- [p]4 new short decorative fences[/p]
- [p]2 new garden lights[/p]
- [p]Large floodlight for wide-area illumination[/p]
- [p]Visual improvements made to Graveyard's walls, gates, and pillars[/p]
- [p]Added new Special Requirement System for upgrades, some of them now require special requirements (such as Sell X amount bouquets for Flower Stand, Cremate X amount bodies for Crematorium)[/p]
- [p]Slider UI added to track special conditions progress and overall unlocks[/p]
- [p]Added Speaker Upgrade to increase visitor patience while queuing for Flower Stand[/p]
- [p]Crate Expansion Upgrade doubles flower storage capacity for Flower Stand[/p]
- [p]Fragrance Dispenser Upgrade increases flower sale chance for Flower Stand[/p]
- [p]Assigned flower types now shown as “Assigned Flower” in the description box[/p]
- [p]3D “Low Stock!” warning appears when overall flower stock is low[/p]
- [p]Graves now spawn a zombie when completely destroyed[/p]
- [p]Turrets now avoid shooting barricades if they’re in the line of sight, reducing wasted ammo[/p]
- [p]Turrets now aim at zombie bodies instead of their center, improving accuracy when zombies crouch to eat graves or get too close[/p]
- [p]Shovel can now be bought back from the Market if accidentally sold[/p]
- [p]Guns with magazines now preserve the chamber round when reloading[/p]
- [p]Graveyard area slightly expanded for better symmetry and pathing[/p]
- [p]Added sort options to Inventory and Storage (Default or by Category)[/p]
- [p]Added filter tabs in Inventory and Storage for categories like Souvenirs and Ammunition[/p]
- [p]Market now shows how many of each selected item you own in both Inventory and Storage[/p]
- [p]Warning UI has been added to items that cannot be sold in the market.[/p]
- [p]Warning UI has been added to items that you don't have enough of to sell.[/p]
- [p]Fixed issue where Gravekeeper Employee cleaning would drain Player’s stamina[/p]
- [p]HireWire UI now shows job descriptions for each Employee[/p]
- [p]Florist Employee notifications now include the missing flower’s name if unavailable[/p]
- [p]Fixed issue where damaged graves didn’t display indicators[/p]
- [p]Fixed bug causing corpses to get stuck when quickly picked up from the Wheelbarrow[/p]
- [p]Fixed early payment calculation error in the loan system[/p]
- [p]Fixed issue preventing visitors from picking up the first placed urn[/p]
- [p]Fixed unfair pricing behavior in the sell system[/p]
- [p]Average daily income now displayed for each buried grave[/p]
- [p]Localization improvements across several languages[/p]
- [p]đź’¬ Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]