Christmas Update & Optimization Preview | Patch Notes - v1.4.9
[p]Hi Gravediggers! 🧟♂️🎄[/p][p]We’re wrapping up the year with a special New Year Update! Some of the features you’ll see in this update were originally planned for Version 2.0, but as a small New Year gift, we wanted to bring a portion of them forward so you can enjoy them earlier.[/p][p][/p][p]And one more thing before we dive in:
Zombie Graveyard Simulator is currently 31% OFF during the Steam Winter Sale! ❄️🔥[/p][p]Here’s what’s new:[/p][p][/p][h3]🎄 Christmas & New Year Decorations[/h3][carousel]![]()
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[/carousel][p]The graveyard is ready to celebrate the holidays![/p]
[/p][p]We’re actively working on a large-scale optimization update planned for Version 2.0.[/p][p]While full details will be shared in the next update notes, you can already expect improvements in this update such as:[/p]![]()
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Zombie Graveyard Simulator is currently 31% OFF during the Steam Winter Sale! ❄️🔥[/p][p]Here’s what’s new:[/p][p][/p][h3]🎄 Christmas & New Year Decorations[/h3][carousel]
- [p]The entire graveyard is now decorated with Christmas themed visuals[/p]
- [p]Festive lights, decorations, and even a ginger cookie house can be found around the map[/p]
- [p]A cozy seasonal atmosphere to enjoy while managing your graveyard[/p]
- [p]More stable frame times[/p]
- [p]Reduced performance spikes[/p]
- [p]Noticeable FPS improvements[/p]
- [p]Additional graphics settings[/p][p][/p]
- [p]You can now craft multiple items at the same time on Stone Workshop and the Research Lab[/p]
- [p]Improved layout and scaling for resolutions other than 16:9 (such as 16:10 an widescreens)[/p]
- [p]General usability and control improvements[/p]
- [p]Antique items can now be delivered to families instead of only being sold via the Auction App[/p]
- [p]Backpack capacity increased[/p]
- [p]Added rotating function to Stone Wall Corner, allowing more modular wall construction[/p]
- [p]Added an additional category filter for Auction items[/p]
- [p]Updated ammo consumption for Tesla and Flamethrower Turrets[/p]
- [p]These turrets now consume significantly less ammunition[/p]
- [p]Example: previously 1 propane tank per shot, now 1 propane tank per 4 shots[/p]
- [p]DLSS and FSR have been temporarily disabled, but don't worry they will return with Version 2.0[/p]
- [p]Multiple CPU and GPU optimizations have been applied[/p]
- [p]Fixed an issue where auto-fire weapons could jam while firing[/p]
- [p]Fixed an issue where footstep sounds did not properly switch between grass, stone, and other terrain types[/p]
- [p]💬 Feel free to join our Discord to report bugs, share ideas, or just say hi![/p]