UI update and Early Access release date
Greetings, Lords!
[p]Step by step, I'm improving the game and getting it ready for its Early Access release. Today, I'm excited to present the updated UI — along with the official release date![/p][p] [/p][h2]UI updated[/h2][p]Let’s be honest — the UI hasn’t been the strongest part of the game. The Main Menu, in particular, was in desperate need of some polish and redesign.[/p][p]Well… it finally happened![/p][p][/p][p]Up until now, the menu looked like this:[/p][p]Until that day, I’ll be making some final tweaks to the campaigns and maybe fixing a bug or two here and there.[/p][p][/p][h2]Final update for the Demo[/h2][p]The new UI has also been added to the Demo, which is available on Steam.
Currently, I have no plans to add anything else to the Demo, so let’s consider this its final update.[/p][p]As a bonus, I’ve added two heroes from the Early Access version to the Demo:[/p]
- [p]Sowizrzal — a magician hero from Chrama[/p]
- [p]Officer — a ranged hero from Nest[/p]
- [p]Steam Cloud Saves
(I’m quite happy with how I handled save files — they’re small and they might fully go to the Cloud)[/p] - [p]Steam Achievements (There will be 35 achievements available)[/p]
- [p]Remote Play
(Standard online multiplayer is also on my roadmap, but I’ll only add it if there’s enough interest from players 🙂)[/p]