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UI update and Early Access release date

Greetings, Lords!
[p]Step by step, I'm improving the game and getting it ready for its Early Access release. Today, I'm excited to present the updated UI — along with the official release date![/p][p] [/p][h2]UI updated[/h2][p]Let’s be honest — the UI hasn’t been the strongest part of the game. The Main Menu, in particular, was in desperate need of some polish and redesign.[/p][p]Well… it finally happened![/p][p][/p][p]Up until now, the menu looked like this:[/p][p][/p][p]Not anymore! Behold — the new, much cooler-looking Main Menu:[/p][p][/p][p]You can check out more comparisons in the newest trailer, now available on the Steam page here:[/p][previewyoutube][/previewyoutube][p]Updated screenshots have also been added![/p][p][/p][h2]Release date for Early Access[/h2][p]I’ve been waiting a long time to finally write this 😄[/p][p][/p][p]The Early Access release date for Lords of the Void is: December 11, 2025[/p][p][/p][p]The Steam team has just confirmed that the Early Access version is good to go — so there should be no delays!
Until that day, I’ll be making some final tweaks to the campaigns and maybe fixing a bug or two here and there.[/p][p][/p][h2]Final update for the Demo[/h2][p]The new UI has also been added to the Demo, which is available on Steam.
Currently, I have no plans to add anything else to the Demo, so let’s consider this its final update.[/p][p]As a bonus, I’ve added two heroes from the Early Access version to the Demo:[/p]
  • [p]Sowizrzal — a magician hero from Chrama[/p]
  • [p]Officer — a ranged hero from Nest[/p]
[p]Both can be found and rescued in the Prison Ruin.[/p][p] [/p][h2]What’s Next?[/h2][p]Nothing more for the Demo — but there’s still work to be done on the Early Access version.[/p][p]As I mentioned earlier, I’ll be doing some polishing and fixes. In addition, I need to integrate a few Steam features into the game.[/p][p]Here are the three Steam functionalities I plan to implement:[/p]
  • [p]Steam Cloud Saves
    (I’m quite happy with how I handled save files — they’re small and they might fully go to the Cloud)[/p]
  • [p]Steam Achievements (There will be 35 achievements available)[/p]
  • [p]Remote Play
    (Standard online multiplayer is also on my roadmap, but I’ll only add it if there’s enough interest from players 🙂)[/p]
[p][/p][p]Discord: https://discord.com/invite/WVPhFPBQYM[/p][p]Facebook: https://www.facebook.com/people/Boargames-Studio/61569956810941/[/p][p]YouTube: [dynamiclink][/dynamiclink][/p][p][/p][p]Take care! [/p][p]— Mateusz from Boargames[/p]