Patch 0.31.3
IMPROVEMENTS:
BALANCE CHANGES:
BUGFIXES:
- We have finally unlocked the technology to display the weapon tags in the weapon's stat block (in the stat panel). Blessed be their names.
- Added a meta currency ("Metacium") multiplier on higher difficulty levels.
- The player is now invincible (title card) during the boss' death sequence, and for a short while (0.5s) after.
- The boss' death animation delay has been slightly shortened to better match the pacing of the sequence.
- Shortened the time it takes for the EXP & Health pickups dropped by the boss to reach the player, in order to increase the likelihood the heal will save them from imminent death.
- Re-arranged the sorting order of most weapon visuals in order to create a clearer visual hierarchy (for example, the fire trail is now rendered behind all other projectiles).
- The weapon frames are now displayed in the shop (and in the black void of level ups that appears before the shop).
- Added diminishing return to screen shake so you don't get sick while inside a swarm of bugs.
BALANCE CHANGES:
- Increased bomb thrower base explosion radius (from 6 to 7) and proximity trigger radius (from 4 to 5).
- Buffed the laser pistol's "Velocity Overdrive" augment and improved the wording of its description.
- The bubble gun's "Sentient Plasma" augment (aka homing bubbles) now also grants +30% Projectile Speed, enabling the interaction with the "Static Plasma" augment (which causes the bubbles to stop moving). Taking both augments will now lead to a total of x0.3 projectile speed.
- Increased the homing bubbles' rotation speed.
- Increased the projectile speed bonus of the bubble gun's "Experimental Plasma Charger" augment from 50% to 75%.
BUGFIXES:
- Fixed bug which set the Static Field's scale to 0 at the start of a new level (causing it to "disappear").
- Hopefully fixed a rare bug that disabled the grappling input after defeating the boss.
- Fixed tutorial pop-ups appearing over the pause menu.
- Fixed several bugs with the Capitalist Programming gadget.
- Fixed music not starting when you start a new run after winning.
- Fixed sound settings not saving your previous preferences.
- Fixed enemies having the cold effect on them when they spawn.