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Let it burn (part 2)

Hello guys,
that took a little bit longer than expected. I uploaded a new version to Steam. The player and other entities can now start to burn and can also die of burn wounds.

Then I updated the dynamite. The resulting damage on the voxel does now look much better. And as I also like big explosions I added the "Mega Explosive" entity. You need a 3D Printer, Coal, Petrolum and Sulfur. Then you can craft it. Or you can use the cheat (press F2 to go to the console):

addItem('Voxel_MegaExplosive', 10)

Here is a screenshot:

Just for fun, I used multiple explosives to make a hole in the ground.

Next time I will update the spawn system and add new monsters!