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Forsaker:DingDing&Blade News

Forsaker: Dingding & Blade Update Log v0.5.0

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Patch Notes:
[p][/p][p]Thank you very much for playing our game and for providing feedback on the issues you've encountered.[/p][p]We are currently addressing these issues based on their priority and will be rolling out updates progressively.[/p][p]If you have any questions while playing, please feel free to leave a comment under this post.[/p][p]You can also join our official QQ Group: 202022271.[/p][p]Everyone is welcome to join the group and chat with us~~[/p][p][/p][p]This update includes the following fixes and adjustments:[/p][p][/p]
  1. [p]Corrected the description of the character Guy's talent, "Final Radiance".[/p]
  2. [p]Fixed an issue where some CGs in the \[CG Gallery] could not be unlocked.[/p]
  3. [p]Fixed an issue where monster behavior/intent was not being affected by various status effects.[/p]
  4. [p]Adjusted the artwork for certain BOSSes.[/p]
  5. [p]Adjusted the images for some entries in the \[CG Gallery].[/p]
  6. [p]Changed the hold-to-skip duration for the game's credits to 3 seconds.[/p]
  7. [p]Fixed an issue where the effect details would not display after refreshing the card reward screen upon winning a battle.[/p]
  8. [p]Fixed an issue where Guy would lose HP when playing cards during the Judge-Guyius event.[/p]
  9. [p]Fixed an issue in the Endless Dream event where Judge-Guyius's HP would incorrectly increase with the dream layer/level.[/p]
  10. [p]The maximum stack limit for Block has been adjusted to 199.[/p]
  11. [p]Fixed an issue where the character info interface could be opened from the shop screen.[/p]
  12. [p]Fixed a text prompt error when inviting companions.[/p]
  13. [p]Adjusted the sound effect at the end of Scene 6 in Chapter 5, "Ants", of Ian's Story.[/p]

Forsaker: Dingding & Blade Update Log v4.9

[p][/p][p][/p][p]Update Log:​​[/p][p]Thank you very much for experiencing our game and for providing feedback on the issues you encountered.[/p][p]We are currently addressing these issues based on their priority and will be rolling out updates progressively.[/p][p]If you have any questions or encounter any problems while playing, please feel free to leave a comment under this post.[/p][p]You can also join our Discord to talk with us![/p][p][/p][hr][/hr]
  1. [p]Adjusted the description text for the 【Barrier】 and 【Thorns】 effects.[/p]
  2. [p]Modified the displayed effect of the card 【Indomitable】.[/p]
  3. [p]Fixed a battle freeze issue caused by the 【Thorns】 effect.[/p]
  4. [p]Fixed display errors in the 【CG Gallery】.[/p]
  5. [p]Fixed the effect display issue with the 【Boomerang Sword】.[/p]
  6. [p]Fixed an issue where the 【Voyager】 achievement could not be completed.[/p]
  7. [p]Added detailed card descriptions to the card selection interface after winning a battle.[/p]
  8. [p]Fixed incorrect discount price display for items in the shop after learning the achievement talent 【Negotiation Expert】.[/p]

Forsaker: DingDing & Blade is Now Available on Steam!




Hello everyone, this is the Blade Lantern Studios.

We’re excited to share that our brand-new visual novel Forsaker: DingDing & Blade has officially launched on Steam!

https://store.steampowered.com/app/3433940/

📅 Release Time: September 24, 2025, 10:00 AM (GMT+8)

💰 Price: $10.99 — with a 10% launch discount for the first 14 days



✦ About the Game


A visual novel/roguelike hybrid where a simple mission spirals into a cannibalistic odyssey.

You'll struggle as a fragile human, blood-soaked knight, or flesh-devouring Forsaker.

Devour or be devoured—yet your fate dangles by unseen strings.

Choose: cling to this broken world... or forsake it.


✦ Bug Reports

As with any launch, unexpected issues may appear.

If you encounter any bugs, please report them here:

👉 Bug Report Survey

Your feedback helps us improve, and we’ll be keeping a close eye on reports to patch things up as quickly as possible.



✦ Join the Community

We’d love to hear your thoughts, see your screenshots, and know which choices you made.

Feel free to share your experience and connect with other players in the Steam Community Hub!

Thank you so much for supporting Forsaker: DingDing & Blade.

We hope this adventure brings you both unforgettable challenges and moments of light in the darkness.

Forsaker: DingDing & Blade is Now Available on Steam!

[p]Hello everyone, this is the Blade Lantern Studios.[/p][p]We’re excited to share that our brand-new visual novel Forsaker: DingDing & Blade has officially launched on Steam![/p][p][/p][p][/p][p][/p][p]📅 Release Time: September 24, 2025, 10:00 AM (GMT+8)[/p][p]💰 Price: $10.99 — with a 10% launch discount for the first 14 days[/p][p][/p]
✦ About the Game
[p][/p][previewyoutube][/previewyoutube][p]A visual novel/roguelike hybrid where a simple mission spirals into a cannibalistic odyssey. [/p][p]You'll struggle as a fragile human, blood-soaked knight, or flesh-devouring Forsaker. [/p][p]Devour or be devoured—yet your fate dangles by unseen strings. [/p][p]Choose: cling to this broken world... or forsake it.[/p][p][/p]
✦ Bug Reports
[p]As with any launch, unexpected issues may appear.[/p][p]If you encounter any bugs, please report them here:[/p][p]👉 Bug Report Survey[/p][p]Your feedback helps us improve, and we’ll be keeping a close eye on reports to patch things up as quickly as possible.[/p][p][/p]
✦ Join the Community
[p]We’d love to hear your thoughts, see your screenshots, and know which choices you made.[/p][p]Feel free to share your experience and connect with other players in the Steam Community Hub![/p][p]Thank you so much for supporting Forsaker: DingDing & Blade.[/p][p]We hope this adventure brings you both unforgettable challenges and moments of light in the darkness.[/p][p]
[dynamiclink][/dynamiclink][/p][p][/p]

Forsaker: DingDing & Blade – Launch Eve

[p]Hello everyone, this is the Blade Lantern Studios, and I’m Farmer Kakalo.[/p][p]I’m here to give you an update: Forsaker: DingDing & Blade will officially launch tomorrow, September 24, 2025, at 10:00 AM (CST). The Steam price will be $10.99, with a 10% launch discount lasting for fourteen days.[/p][p][/p][p][/p][p] [/p][p]Forsaker: DingDing & Blade is a multi-perspective narrative mystery adventure visual novel (with combat elements)—our very first time creating a game in this genre. Unlike our previous works (such as Gemini Town in the GemMiner series), which leaned more toward dramatic presentation, visual novels place far greater weight on the script. How to describe the story, how to shape characters through words—these were both a new challenge and experience for us.[/p][p] [/p][p]During development, I gradually felt myself growing alongside the characters. Ian, Daeyi, Flame… their laughter and tears, joys and sorrows slowly broke free from mere words in my mind and became vivid images. They have strengths and flaws, purity and complexity. As I wrote, I also lived through their journeys—walking with them step by step across distant roads.[/p][p] [/p][p]In this sense, creating the story has also been a process of harmonizing with the characters. From the demo version to the full release, their personalities and details have been continuously refined. Above all, I hope to convey these feelings through the game—to present real, flesh-and-blood people, not blurred or hollow figures.[/p][p] [/p][p]Now, at the first stop of this journey, right at the beginning of the performance, every hardship has become a treasured memory. This is our tribute to the primordial goddess, and to all that is beautiful.[/p][p] [/p][p]Thank you all for your patience, understanding, and support. Tomorrow, the curtain will finally rise.[/p][p]“Ian, wake up—it’s time to set out!”[/p][p] [/p]