🧊 Don't Freeze – Patch 0.2.5 Now Live!
[p]âť„ Demo V0.2.5 Patch Notes âť„[/p][p]This update revamps cooking, improves survival balance, adds clearer feedback (icons, flashes, SFX), and fixes several crashes and edge cases. Thanks for all the reports and playtime![/p][p][/p][p]Gameplay[/p]
- [p]Cooking revamped: food is now cooked directly at the campfire instead of via crafting.[/p]
- [p]Added Frozen Potable Water and Frozen Unsafe Water.[/p]
- [p]Removed Day 1 midnight campfire auto-extinguish event (to avoid confusion).[/p]
- [p]Activities rebalanced: timings now feel more realistic
(e.g., drinking water now takes 3 minutes instead of 15 — no more leisurely sipping!).[/p] - [p]Small carcasses (rat, squirrel, fox) are now movable.[/p]
- [p]Partial harvests enabled for fallen/dead trees and large carcasses (bear, wolf, fox) instead of one massive 4h+ action.[/p]
- [p]Campfire warmth increased by 5°C to avoid freezing near fire.[/p]
- [p]Bedroll warmth buffed to prevent freezing while sleeping.[/p]
- [p]Crash Site exploration cap removed.[/p]
- [p]Woods: guaranteed minimum of 2 item types per explore, improved wood drop rates, and capped at 1 cigarette butt.[/p]
- [p]Torch objective renamed from “Equip” to “Light.”[/p]
- [p]Starter Campfire now defaults to Torch as the first item.[/p]
- [p]Tool order for opening cans updated.[/p]
- [p]Objectives system:[/p]
- [p]Completed objectives cannot be re-added as active.[/p]
- [p]Completed objectives now auto-collapse.[/p]
- [p]Objective text auto-scales to fit.[/p]
- [p]Tooltip system overhauled: tooltips auto-fit text length (afflictions, sleep, categories, wiki, etc).[/p]
- [p]Insufficient material/tool tooltip now links to Wiki on click.[/p]
- [p]Harvested items auto-scroll into view in loot containers.[/p]
- [p]Over-encumbrance icon added to top-right afflictions panel.[/p]
- [p]Needs/conditions indicators added:[/p]
- [p]Up/down arrows show changes each turn.[/p]
- [p]Flashing warnings when needs/conditions
- [p]Flashing icon for over-encumbrance.[/p]
- [p]Sleep popup description updated; warmth bonus/punishment displayed.[/p]
- [p]Card movement controls improved:[/p]
- [p]Existing Shift + drag and Shift + right-click still work.[/p]
- [p]Added middle mouse click to move a whole stack.[/p]
- [p]Added right-click + drag to move a whole stack.[/p]
- [p]BGM volume reduced across the board; Crash Site music made less piercing.[/p]
- [p]Added dusk and morning SFX.[/p]
- [p]Added SFX + notification when items break or rot.[/p]
- [p]Fixed dragging cards left↔right multiple times sometimes freezing the game.[/p]
- [p]Fixed equipped items being incorrectly counted toward backpack carry weight.[/p]
- [p]Fixed crafting with multiple firewood types not auto-switching when one type is consumed.[/p]
- [p]Fixed pluralization issue on hrs/mins labels.[/p]
- [p]Fixed completed objectives monologue missing punctuation.[/p]
- [p]Fixed tooltip persistence after hovering buttons (location/crafting/affliction/equipment).[/p]
- [p]Fixed food poisoning bug that incorrectly increased sanity drain rate when triggered multiple times.[/p]
- [p]Updated various event monologues; added new ones when needs are depleted.[/p]