🧊 Don't Freeze – Patch 0.2.8 Now Live!
[p]âť„ Demo V0.2.8 Patch Notes âť„[/p][p]This update added time penalty indicator, welcome overlay, updated craft item order and more bug fixes![/p][p][/p][p]Gameplay[/p][p]Added[/p]
- [p]Added extra action-time indicator for all time-based buttons[/p]
- [p]Added Welcome Overview when starting a new game (also accessible from the sidebar below the Tutorial button)[/p]
- [p]Added scrollable view for Active Objectives[/p]
- [p]Added new early-game objectives (Loot some essentials, Fill up water flask, etc.)[/p]
- [p]Added pausing Explore card animation when a monologue triggers to highlight special items found[/p]
- [p]Added Fishing Line as a crafting material for the Poor Fishing Rod[/p]
- [p]Added capacity information to Backpack card details and Equipment popup[/p]
- [p]Added repair penalty for broken Bedrolls (repairs deduct 10% durability if the Bedroll was broken)[/p]
- [p]Added tooltips explaining why you cannot sleep longer than the Bedroll can support[/p]
- [p]Added monologues for first-time visits to Hill[/p]
- [p]Setting an Active Objective now triggers Autosave[/p]
- [p]Needs & Condition upward/downward arrows are now correctly saved and loaded[/p]
- [p]Flare subcategory updated from Trash to Consumable[/p]
- [p]Updated weight for Flare and Used Flare Shell[/p]
- [p]Removed card idle animation[/p]
- [p]Renamed Mountaineering Backpack to Hiker’s Pack[/p]
- [p]Updated location background music[/p]
- [p]Items stored in Campsite can no longer be used to build Fire Barriers[/p]
- [p]Selecting a Tutorial from the list now always scrolls to the top[/p]
- [p]Updated location background music[/p]
- [p]Fire Barriers can no longer be built on Campsite items (Campsite items do not disappear)[/p]
- [p]Selecting a Tutorial from the list now always scrolls to the top[/p]
- [p]Increased chance to obtain Long Stick when harvesting Dead Trees and Fallen Trees (25% → 30%)[/p]
- [p]Long Stick is now craftable[/p]
- [p]Reduced the number of Explore actions required to unlock locations[/p]
- [p]Reduced hunger restored when consuming food[/p]
- [p]Rearranged Crafting and Filter order to: All > Tools > Material > Food > Immovable > Clothing > Decoration > Equipped[/p]
- [p]Updated Immovable icon (from mountain to dumbbell-style icon)[/p]
- [p]Fixed an issue where animals could never hit the player during combat[/p]
- [p]Fixed cutscenes repeatedly showing after force-quitting the game[/p]
- [p]Fixed Autosave sometimes not saving completed objectives[/p]
- [p]Fixed in-progress objectives incorrectly remaining as “Available” after loading[/p]
- [p]Fixed Condition tooltips displaying incorrect decimal values[/p]
- [p]Fixed Cooking button not updating from “Remove” to “Collect” when cooking finished while Campfire popup stayed open[/p]
- [p]Fixed Bedroll being usable despite having negative durability[/p]
- [p]Fixed occasional delay when placing items into the Drying Rack[/p]
- [p]Fixed crashes caused by items left cooking when Campfire depleted[/p]
- [p]Fixed “View All Objectives” always scrolling to the bottom instead of the last selected objective[/p]
- [p]Fixed a Campfire crash when only the second (or later) cooking slot contained an item while the first slot was empty[/p]
- [p]Fixed Food Poisoning not correctly affecting sanity recovery when sleeping[/p]