1. Sandwich Simulator
  2. News

Sandwich Simulator News

Update 0.1.1.3

[p]Hey Sandwichers![/p][p]In these update notes, we're covering the changes and bug fixes introduced in versions 0.1.1.2 and 0.1.1.3. Right after releasing this update, we’ll continue working on addressing the smaller issues still on our list. We’re actively reading everything you share with us on Discord and Steam Discussions, and we're quick to act on the problems you report. Thank you so much for all the feedback and support you've given us so far![/p][p]If you’d like to report bugs, share suggestions, or tell us what’s on your mind, join the FiftyEight Studios Discord server and be part of the conversation![/p][p]We’d also like to give a special shoutout to a few players who helped us identify key issues in this update:
ssmith, rock_playerz, luca1981, ChromeEaglezZ, Gabbywolf, Imelda, Quinn, GraphiteHelix, J I L L.[/p][p][/p][p]Thanks again for all your support and feedback. Let’s dive in![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Patience Diffuculty[/h3][p]Based on your feedback, we’ve made some adjustments to the difficulty settings.
Relax mode has been removed, and its settings have been transferred to the existing Easy mode.[/p][p]Additionally, we’ve separated the patience timer from the overall difficulty and introduced three new patience options.
This gives you more control over how relaxed or challenging you want the experience to be.[/p][h3][/h3][p][/p]
[p]Patience Diffuculty[/p]
[p]Easy[/p]
[p]Customers have no patience timers and will not leave the restaurant.[/p]
[p]Normal[/p]
[p]Customers have a patience timer of 70 seconds for one tense. Once it runs out, they will leave the restaurant.[/p]
[p]Hard[/p]
[p]Customers have a patience timer of 35 seconds for one tense. Once it runs out, they will leave the restaurant.[/p]
[p][/p][h3]Laptop is now movable![/h3][p]You can now reposition the laptop by interacting with it in Placement Mode.[/p][p][/p][p][/p][h3]Incorrect Display of Earned Money[/h3][p]Before version 0.1.1.2, we increased the amount of money earned to offer a more comfortable gameplay experience. However, the total order prices shown in the order screen were not reflecting this change correctly. With version 0.1.1.3, this issue has been fixed. The displayed values now accurately match the updated earnings.[/p][p]We believe this improvement helps bring better balance to the in-game economy, and we’ll be keeping a close eye on your feedback moving forward.[/p][p][/p][h3]Online Orders[/h3][p]Online orders have received a general overhaul and now work more reliably and accurately.
We've made several improvements in this area to ensure a smoother experience.[/p][p][/p][h3]Fries Warmer[/h3][p]We fixed an issue where a scoop placed in the Fries Warmer could get stuck, making it impossible to interact with and complete fry orders.
Thanks to your reports, we were able to identify and resolve this quickly. The fix was included in version 0.1.1.2.[/p][p][/p][h3]End-of-Day Summary[/h3][p]Fixed a bug that caused the total number of sandwich orders shown in the end-of-day summary to be incorrect.[/p][p][/p][h3]Early Ordering of Certain Items[/h3][p]Resolved an issue where customers could order certain items — like nuggets or pickles — before you had officially unlocked them.[/p][p]Now, customers will only order new items once you've reached the required level, as intended.[/p][p][/p][h3]Side Items[/h3][p]Fixed a bug where, after unlocking side items like drinks, customers would order only those items for 1–2 days — and then stop ordering them altogether.[/p][p]Now, as intended, drinks and other side items can continue to appear in customer orders in the following days.[/p][p][/p][p][/p][h3]
General Improvements and Fixes[/h3][p]Various minor bugs have been fixed, and visual improvements have been made across the game.[/p][p]We’ve also applied stability and accuracy improvements in several areas — especially related to the waiter.[/p][p][/p][p]If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.[/p]

Sandwich Simulator - Update 0.1.1.0

Hello Sandwichers!
In this update, we're fixing a lot of bugs and getting one step closer to making Sandwich Simulator a smoother game. I would like to remind you that we read all your comments and we are editing the game based on your feedback, so you can give us more comments.

https://store.steampowered.com/app/3445340/?snr=2
[h2]🛠️ Patch Notes[/h2]

[h3]🎛️ Main Menu Improvement[/h3]
  • We've added a widget to the Main Menu where you can see the progress of your game in your previous saves. You can now see how many levels you are in a save and your money.


[h3]🧼 General Gameplay & Stability Fixes[/h3]
  • Removed spoilage timers — products no longer rot over time in freezer and cold storage.
  • Game difficulty rebalanced for smoother, more stable progression.
  • Fixed various SFX-related network issues.
  • Fixed bug where random ice cream or drinks were added to receipts.
  • Special First Day Checklist has been added to guide new players.
  • Progression bar is now shown even for items that have amounts.
  • Fixed save/load issues with NPC worker behavior.
  • Major bug fixes applied to Drive-Thru functionality.
  • Autosave can now be toggled ON/OFF from the Options menu.


[h3]🧾 Orders & Receipts[/h3]
  • Fixed order panel bugs that caused UI glitches.
  • Resolved issue where previous ice cream, drinks, fries, nuggets, or onion rings would persist on the receipt after placing a new order without them.
  • Orders now clear from the panel correctly after a day change.
  • Empty drink values in the customer order widget have been fixed.
  • NPCs can now properly see customer orders.


[h3]🍔 Food Handling & Serving[/h3]
  • Sandwiches can no longer be served without wrapping.
  • Bread types now have updated UI icons for easier identification.
  • Fixed bug allowing players to place bread on already full oven trays.
  • Ice cream no longer disappears when placed on stacked cups.
  • Fixed exploit allowing unlimited fries, nuggets, and onion rings.
  • Waiter-placed trays now correctly show more than just two trays.


[h3]🚻 Toilet & Cleaning Mechanics[/h3]
  • Toilet cleaning widget no longer gets stuck.
  • Urinal divider in men’s toilet repositioned correctly.
  • Toilet doors can no longer be locked from the inside if there’s no keyhole.
  • Level 10 customers no longer request toilet use.
  • Toilet interaction bugs with customers have been fixed.
  • Players can now see the toilet brush and mop when held by cleaning staff.


[h3]🧑‍🍳 NPC Workers & Helpers[/h3]
  • NPC waiter now functions correctly.
  • Resolved inconsistencies in worker hiring screen.
  • Helpers no longer appear stacked inside each other after day end.
  • Waiters now detect the default trash bin location properly.
  • Save/load inconsistencies with NPC workers have been addressed.


[h3]🖥️ UI & Visual Improvements[/h3]
  • Tutorials section updated and expanded with new information.
  • Outdated End-of-Day tutorial thumbnail replaced with latest version.
  • Order panel no longer disappears if placed on a wall that’s removed due to kitchen upgrades.
  • Customer order section on the cash register repositioned — no longer blocks background products.
  • Frame limit setting now correctly reappears after reopening Options.
  • Drive-Thru driver and customer hand positions corrected for consistency.
  • Drink cup stack texture now matches the in-hand placed version.
  • Fixed stuck "Enter" key issue on the laptop UI.
  • Tutorial text overlapping issues resolved.


[h3]🚗 Drive-Thru & Online Ordering[/h3]
  • Missing Drive-Thru tutorial content added.
  • Fixed Drive-Thru customer and vehicle interaction inconsistencies.
  • Resolved slip/receipt data mismatches in online orders.
  • Added missing open/close SFX for delivery packages.
  • Fixed Drive-Thru customer ID and order mismatches.
  • Drive-Thru on-off setting added. You can turn Drive-Thru on and off by pressing the F key from the Drive-Thru cash register.


[h3]💾 Save/Load Related Fixes[/h3]
  • Fixed misalignment and late loading of trays and sandwiches after save/load.
  • Drive-Thru behavior now consistent after reloading a saved game.


[h3]🧱 Miscellaneous[/h3]
  • Fixed bug where players could sell multiple items at the exact same time.
  • Resolved issue where players joining a game after idling in the main menu caused instability.
  • Minor bug fixes implemented.
  • And much more...


We will continue to read your complaints and make adjustments and improvements. Thank you again for supporting us.
You can join our Discord server and send us your suggestions and complaints directly.

If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.

Sandwich Simulator - Update 0.1.0.8

Hello Sandwichers!

It's been 4 days since our game was released and we would like to thank you for your understanding and support. We are excited to be on this journey with you throughout our Early Access period.
We read everything you post in discussions and reviews and we take everything you criticize and suggest very seriously.

In this update, we've taken your feedback into account and made many fixes and improvements. We'll be following what you say again in the coming days and will continue to improve the game based on your criticism. So please continue to follow us and comment on the game. You can be sure that we will work very hard to make Sandwich Simulator the best it can be.

[h3]Reviews[/h3]
  • At this stage, every comment and criticism is very valuable to us. In these four days since the early access release, we've fixed a lot of things that negatively impacted your gaming experience with a few hotfixes.
  • I would like to say that every positive review means a lot to us. Despite some bugs, we are very motivated by your support and your belief that the game will continue to evolve and improvements will continue to be made.

[h3]Road Map[/h3]
  • In the coming days, we will publish a 2025 Road Map and announce what's coming to the game.
  • Right now, our priority will be to fix critical bugs and make improvements to the things that are detrimental to your gaming experience.

[h3]Localization[/h3]
  • I would like our players who expect localization to know that we are aware of their expectations. You can be sure that we will work on this issue in the future.


Our Introductory Offer is still live! Buy it or gift it to a friend if you have it.

https://store.steampowered.com/app/3445340/?snr=2

[h2]What Does This Update Include?[/h2]
Some of these are hotfixes that we made in these four days.

  • Relax Mod has been added: We've brought you the easiest gameplay mode where customers don't run out of patience and get angry and leave the restaurant.
  • A Little More Time: In all modes, customers' patience time has been extended by 30 seconds.
  • We Didn't Pass the Level 2 Empty: Lettuce now unlocks at level 2 instead of level 3.
  • We Heard The R Key Feedback: You said it was annoying to keep pressing R to open placement mode, and we've removed that. Now placement mode opens automatically on everything except furniture. If you want to turn it off, you can press R again.
  • General UI Improvements: Many UI fixes and improvements have been implemented. One of them is... You can now see what day it is on the top right next to the clock. I would like to remind you that you can also see it on your computer screen.
  • Economy: We realized the difficulty of making money and increased the amount of money earned from customers. We also reduced the price of some products.
  • Visual Bugs: Many visual bugs have been fixed.
  • Level Arrangements: We rebalanced when certain items unlock to improve game flow.
  • Confusion on Day One: On the first day we saw that we had a lot of players who didn't fully understand what to do and how to do it and complained about it. We have added more guidance for the first day.
  • Television Portable: You can now move the screen where you can track orders to any position on the wall.
  • Multiplayer Issues: Fixed many bugs in Multiplayer.


We will continue to read your complaints and make adjustments and improvements. Thank you again for supporting us.
You can join our Discord server and send us your suggestions and complaints directly.

If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.

Sandwich Simulator Early Access Now Open!

[previewyoutube][/previewyoutube]
[h3]A new flavor of chaos — now on Steam![/h3]
Sandwich Simulator is a restaurant simulation game that can be played solo or with up to 4 players in online co-op. Players manage a sandwich shop by taking orders, preparing sandwiches and side items, cleaning the restaurant, and ensuring customer satisfaction. Time management, task coordination, kitchen layout, and restaurant expansion are key elements of the gameplay. The game offers both single-player and cooperative multiplayer.

Sandwich Simulator early access is out now!


https://store.steampowered.com/app/3445340/?snr=2

To celebrate the game's early access launch, we will be giving away 58 Steam Keys on our Discord server. All you have to do is join our Discord server.

[h2]📜 What’s on the Menu?[/h2]



[h3]🥪 Make Sandwiches, Not Mistakes[/h3]
  • Bake your bread, stack your ingredients, wrap your creation, serve it fast.
  • Simple, right? Not when your grill is full, your orders are piling up, and there’s a queue out the door.




[h3]🍟 Serve Up More Than Sandwiches[/h3]
  • Side dishes include fries, onion rings, nuggets, drinks, coffee, and ice cream!




[h3]🔥 Time Management Is Key[/h3]
  • Over 10 ingredients, 4 bread types, and endless combinations.
  • As your restaurant becomes more popular, orders get more varied and challenging — but also more fun!




[h3]🧼 Clean Kitchen, Happy Guests[/h3]
  • A clean restaurant keeps your customers smiling.
  • Wipe tables, mop floors, take out the trash, and give that restroom some love.




[h3]🚗 Serve More, Earn More[/h3]
  • Accept online orders and deliver them with the help of couriers
  • Unlock drive-thru service to reach even more customers without crowding your tables
  • A great way to expand your business without expanding your floor space.




[h3]🛠️ Build It Your Way[/h3]
  • Rearrange furniture, move your equipment, and design your dream kitchen layout.
  • You decide how your restaurant looks and flows. You can change the name and logo of your restaurant!





If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.