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Sandwich Simulator News

Update 0.2.3 - Bug Fixes & Road Map Updated

[p]Hey Sandwich Makers![/p][p]Last week, we brought German, Russian, French, Polish, and Turkish to Sandwich Simulator.
This week, we’ve got even more exciting news: we’ve updated our roadmap! Your feedback — especially from our solo players — has been heard loud and clear, and we’re shaping the game’s future with you in mind.[/p][p]And don’t worry, we’re still squashing bugs left and right to make sure your sandwich shop runs smoother than ever.[/p][p]Remember, this is Early Access — you’re helping decide where Sandwich Simulator goes from here. So tell your friends, keep sharing your thoughts, and if you haven’t already, drop us a review. It really helps us keep building the game together![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]
Improvements & Balancing[/h3][p]With these changes we aim to reduce the difficulty.[/p]
[p]Change[/p]
[p]Previous[/p]
[p]New[/p]
[p]Bread baking time[/p]
[p]1.50[/p]
[p]1.15[/p]
[p]Customer waiting time (Normal mode)[/p]
[p]1.10[/p]
[p]1.30[/p]
[p]Fridge door warning sound[/p]
[p]Continuous until closed[/p]
[p]Stops after 30 seconds[/p]
[p][/p][h3]NEW SANDWICH MAKER MACHINE & NEW LOCALIZATIONS
Road Map Updated[/h3][p][/p][h3]Coming Soon: Sandwich Maker Machine[/h3][p]We’ve heard from many of our solo players — especially at higher levels — that keeping up with sandwich orders can get overwhelming. After a few balancing tweaks, we’re taking things a step further to make life easier:[/p][p]Introducing the Sandwich Maker Machine!
This machine will automatically prepare an order when you scan a ticket, as long as all the necessary ingredients are available. We’ve already started working on it, and it’s planned for release in September.[/p][hr][/hr][h3]New Localizations[/h3][p]We’re continuing to expand Sandwich Simulator to players around the world! In September, we’ll be adding 7 new languages based on community requests and our long-term goals:[/p][p]Italian, Spanish, Japanese, Korean, Chinese, Portuguese, and Dutch.[/p][hr][/hr][p]We can’t wait to hear your thoughts on our updated roadmap. We hope these upcoming features and additions get you as excited as they make us![/p][p][/p][p][/p][h3]BUG FIXES[/h3]
  • [p]Customers in Line Before Save/Load:
    Fixed an issue where customers waiting in line during save/load couldn’t sit at tables.[/p]
  • [p]Spoiled Sandwiches:
    Spoiled sandwiches can no longer be served and eaten by customers.[/p]
  • [p]Customer Teleportation After Save/Load:
    Resolved an issue where some seated customers teleported to the world origin after loading a save.[/p]
  • [p]Skip Tutorial Tooltip:
    Corrected the duplicated and incorrect “Hold T to Skip Tutorial” message. It now properly displays “Hold Y.”[/p]
  • [p]Unresponsive Diners After Save/Load:
    Fixed an issue where customers eating during save/load became stuck and unresponsive.[/p]
  • [p]Fridge Item Position Desync:
    Items inside fridges now appear in the correct positions for clients after joining post-save/load.[/p]
  • [p]Default 4 Tables Issue:
    New restaurants no longer spawn with four tables all numbered “4.”[/p]
  • [p]Coffee Machine Interaction:
    Coffee beans can now be successfully added to the coffee machine.[/p]
  • [p]Ingredient Widget Display:
    Resolved an issue where some ingredient icons displayed as blank white squares.[/p]
  • [p]Mouse Scroll Interaction:
    Fixed an issue where mouse scroll stopped working after interacting with certain objects.[/p]
  • [p]Ordering Customers:
    Customers in the middle of ordering can now be kicked as intended.[/p]
  • [p]Settings Dropdown Boxes:
    Dropdown menus in the General Settings menu no longer appear empty by default.[/p]
  • [p]Queue Disappearing Customer:
    Fixed a bug where the first customer in line disappeared when a second customer joined the queue.[/p]
  • [p]Customer Falls Through Floor on Client:
    Resolved an issue where the first ordering customer on clients fell through the floor after ordering.[/p]
  • [p]Waiter Spawn Locations After End Day:
    Waiters now respawn at the correct positions after ending the day.[/p]
  • [p]Customer Pathfinding Issues:
    Fixed an issue where customers got stuck on their way to tables and eventually disappeared.[/p]
  • [p]Tray-Laptop Interaction:
    Resolved an issue where a laptop in use could be carried away on a tray by another player.[/p]
  • [p]Laptop Placement:
    Laptops can no longer be placed on trays.[/p]
  • [p]Ice Cream Machine After Save/Load:
    The ice cream machine now functions correctly after a save/load, even if a cup was inserted.[/p]
  • [p]Logo Change:
    Changing the restaurant logo via the laptop now properly updates it in-game.[/p]
  • [p]Latte Orders Unlocking:
    Latte requests now correctly align with the intended unlock level.[/p]
  • [p]Floating Bread After Save/Load:
    Bread no longer floats after picking up oven trays post-save/load.[/p]
  • [p]Floating Fridge Items:
    Items inside fridges now move properly when the fridge is relocated after save/load.[/p]
  • [p]Women’s Restroom Visual Issue:
    Fixed flickering (Z-fighting) textures in the women’s restroom.[/p]
  • [p]Item Placement Desync:
    Items moved by the host now display correctly for players who join later.[/p]

Update 0.2.2 - 65% Discount, Localization Update and Bug Fixes

[p]Hello Sandwichers![/p][p]With this update, you can purchase Sandwich Simulator with a 65% discount for a limited time, and the bundles will be presented with a discount too.[/p][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink]🔪 We're excited to let you know that Update 0.2.2 is currently in close-branch, being tested by our QA team and almost ready to go.

♨️ We're so excited to let you know that we'll be releasing a new update from the oven for you on this week! And will update the topics below.[/p][h3]🛠️ Patch Notes – Localization & Bug Fixes[/h3][p]Localization[/p]
  • [p]New Locales:[/p][p]We are adding localizations to the game with 5 new locales, which are;
    German,
    French,
    Polish,
    Russian,
    Turkish.[/p]
  • [p]Bug Fixes[/p][p]There are multiple minor bug fixes and improvements made thrgouhout the game.[/p]
[p]We would like to remind you that, in addition to your suggestions and feedback, your positive reviews and recommendations to your friends are also very valuable to us in helping us improve Sandwich Simulator.[/p]

Update 0.2.1 - Bug Fixes

[p]Hello Sandwichers![/p][p]With this update, we continue to address bugs.[/p][p]We are updating our roadmap based on your suggestions and feedback. We will soon announce our updated roadmap.[/p][p]I would like to remind you that, in addition to your suggestions and feedback, your positive reviews and recommendations to your friends are also very valuable to us in helping us improve Sandwich Simulator.[/p][p] [/p][p][/p][h3]You can purchase Sandwich Simulator at a 33% discount during the Summer Sale. If you want to give it as a gift to your friends, now is a good time![/h3][p]I would also like to remind you that our ContractVille game is now 40% off.[/p][p]If you would like to take advantage of a bundle with Sandwich Simulator, I have included the bundle below:[/p][p][dynamiclink][/dynamiclink]If you would like to participate in our ongoing giveaway to celebrate the Steam Summer Sale and our upcoming update: Sandwich Simulator[/p][p][dynamiclink][/dynamiclink][/p][h3]🛠️ Patch Notes – Bug Fixes & Improvements[/h3][p]Gameplay & Progression[/p]
  • [p]Difficulty Reset Issue Fixed
    Fixed an issue where the game difficulty would reset to "Normal" after completing a day.
    Difficulty levels are now saved after Save/Load. So if you started a game on “Hard” difficulty, it will appear as ‘Hard’ again when you re-enter. Previously, it would revert to “Normal.”[/p]
[p]UI & Visuals[/p]
  • [p]Floating Bowl Bug Resolved
    Bowls no longer remain floating after the preparation station is relocated.[/p]
  • [p]Missing Logos After Load
    Fixed a bug where some logos would disappear after loading a save.[/p]
[p]Multiplayer & Sync[/p]
  • [p]Jukebox Synchronization Fixed
    Resolved desynchronization issues between players when using the jukebox:[/p]
    • [p]Stopping the jukebox on one client no longer causes the opposite state on the other.[/p]
    • [p]Both players now see consistent play/stop states.[/p]
    • [p]Fixed the bug where only the player who stopped the jukebox first would see correct behavior.[/p]
[p]Item Handling & Interactions[/p]
  • [p]Stacking Behavior Improved
    Visual and mechanical inconsistencies when stacking items have been fixed.[/p]
  • [p]Tray Interaction Fix
    Interaction with fully loaded trays using a scoop is now smoother and more reliable.[/p]
  • [p]Coffee Machine Cup Placement
    Clients can now correctly place cups into the coffee machine.[/p]
[p]AI & Pathfinding[/p]
  • [p]Courier Blocking NPCs Fixed
    Couriers waiting for online orders no longer block waiter or customer NPCs.[/p]

Update 0.2 - 6 Player Co-op Support & GeForce Now

[p]
[/p][h3]You can purchase Sandwich Simulator at a 33% discount during the Summer Sale. If you want to give it as a gift to your friends, now is a good time![/h3][p][dynamiclink][/dynamiclink]I would also like to remind you that our ContractVille game is now 40% off.[/p][p]If you would like to take advantage of a bundle with Sandwich Simulator, I have included the bundle below:[/p][p][/p][p]If you would like to participate in our ongoing giveaway to celebrate the Steam Summer Sale and our upcoming update: Sandwich Simulator[/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]We are delighted to announce the first update to our roadmap: the number of co-op players has been increased to 6. [/p][p]Now you can invite even more friends to join your game![/p][p][/p][p][/p][p][/p][p]That means more fun, more action, and more chaos![/p][p]With this update, you can add two more people to your group of four friends.[/p][p]Now, with 6-player co-op support, you can turn the kitchen upside down with even larger teams.[/p][p]Should you divide tasks, or have everyone jump into the bread-making fray at the same time? The choice is yours![/p][p][/p][p]More players, more coordination... or more chaos![/p][p]Playing with large teams has never been this much fun (and chaotic).[/p][p]Now one of you can chop tomatoes, another can toast bread, and the rest can accidentally burn everything![/p][p]If you can survive the chaos of 4 players, imagine what 6 players will bring.[/p][p]If your friend group is large, no one will be left out![/p][p][/p][p][/p][p]We haven't forgotten about our solo players! We read all your feedback and are aware that there are players who want to play Sandwich Simulator on their own.[/p][p]We hear you, and we plan to add additional features to the game soon that will help our solo players. We are still deciding what those features will be, but we will announce them soon and try to update our roadmap based on your requests.[/p][p][/p][p][/p][p]Hey Sandwichers! [/p][p][/p][p]We're thrilled to announce that Sandwich Simulator will be available on GeForce NOW starting June 26 at 10 AM PDT! [/p][p]This means you can experience the full game on virtually any device—whether it's a low-spec laptop, Mac, or even a Chromebook—without the need for high-end hardware.​ [/p][p][/p][p]Ready to get started? Visit![/p][p][/p][h3]Bug Fixes & Improvements[/h3]
  • [p]Coffee machine bugs have been fixed and model improvements have been made.[/p]
  • [p]Fixed animation issues affecting customers.[/p]
  • [p]Resolved a critical crash on the character customizer screen.[/p]
  • [p]Prevented characters from moving outside the map boundaries.[/p]
  • [p]Adjustments have been made to the Placement system for improved stability and behavior.[/p]
  • [p]The small freeze is now larger and can hold more items.[/p]
[p][/p][p]If you’d like to report bugs, share suggestions, or tell us what’s on your mind, join the FiftyEight Studios Discord server and be part of the conversation![/p][p][/p][p]If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.[/p]

Roadmap Announcement & Update 0.1.1.7

[h3]Hey Sandwichers! 👋[/h3][p]We’ve been cooking up something special behind the scenes! Today’s update not only includes major bug fixes but also a sneak peek at the future of Sandwich Simulator. Check out our Roadmap to see what exciting features are on the way! 🚀[/p][p][/p][h2]📅 Early Access Roadmap[/h2][p][/p][p]🧑‍🤝‍🧑 July – 6-Player Co-op Support[/p][p]More friends, more chaos! You’ll be able to manage your kitchen with up to 6 players.[/p][p]🎨 August – Decoration Customization[/p]
  • [p]Customize decoration colors[/p]
  • [p]New decoration style variations[/p]
  • [p]Floor & wall customization options[/p]
[p]🧩 September – 8-Player Co-op Support[/p][p]Even more teamwork (or teamwork disasters 😅) with support for up to 8 players![/p][p]🎵 October – Jukebox Update & Employee NPC Customization[/p]
  • [p]Add your own music tracks to the jukebox[/p]
  • [p]Customize the appearance of your staff NPCs[/p]
[p]🚀 December – Full Release![/p][p]Sandwich Simulator is going 1.0! 🎉
Along with the launch, we’re introducing a brand-new feature:
🌭 Hot Dog Stand – new recipes, ingredients, and an all-new gameplay twist![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h2]🔧 Bug Fixes[/h2][p]Some of the bug fixes mentioned in these notes may include hotfixes released this week.[/p]
  • [p]Extra Space Removed in Difficulty Menus
    Fixed unintended spacing after "Hard" in the Patience Difficulty section and "Nightmare" in the main Difficulty menu.[/p]
  • [p]Missing Vanilla Ice Cream Image Restored
    Vanilla ice cream now displays the correct image in the order UI.[/p]
  • [p]Coffee Drinking Animation Added
    Customers now correctly play the drinking animation when consuming coffee.[/p]
  • [p]Market Item Quantity Labels Fixed
    Labels now accurately reflect the number of units delivered (e.g., Bread and Chicken pack counts now match their labels).[/p]
  • [p]Jukebox/Cooker Save-Load Exploit Fixed
    Fixed an exploit where selling and reloading would cause previously sold items to reappear, enabling infinite money.[/p]
  • [p]Customers Now Drink Their Beverages
    Fixed an issue where customers would not drink their ordered drinks.[/p]
  • [p]Iced Drink Widgets Now Visually Distinct
    Iced drinks are now properly distinguishable from regular drinks in the UI.[/p]
  • [p]Ingredient Bowls and Drink Cups Stack Correctly
    Overlapping issues with ingredient bowls and drink cups have been resolved.[/p]
  • [p]Toilet Stall Access Corrected
    After the first toilet upgrade, customers will no longer use the area reserved for the future third stall.[/p]
  • [p]Ice Cream Machine Can No Longer Be Refilled Infinitely
    Refill is now correctly limited by available supply; empty boxes can’t be used to refill.[/p]
  • [p]Wall Decorations Now Appear After Upgrades
    TVs and wall frames now correctly appear on newly unlocked walls.[/p]
  • [p]Drink-Only Orders No Longer Show Sandwich Trash
    Trays with only drinks, ice cream, or coffee no longer show sandwich wrappers.[/p]
  • [p]Waiter Trash Disposal Pathing Fixed
    Waiters will no longer get stuck when attempting to use unfamiliar or overlapping trash bins.[/p]
  • [p]Clear Cart Function No Longer Hides Order Panel
    Clearing the cart no longer causes the customer order panel to disappear.[/p]
  • [p]Discount System Synced for All Players
    Clients can now see which items are discounted, and discounts apply properly in the cart.[/p]
  • [p]Tray Interaction Restored After Save/Load or Customer Removal
    Trays no longer become unresponsive after loading or ending the day.[/p]
  • [p]Mouse Cursor No Longer Disappears in Character Creation
    Opening the pause menu in character creation no longer hides the cursor upon return.[/p]
  • [p]Double Waiter Interaction on Same Order Fixed
    Only one waiter can now process a given customer order at a time.[/p]
  • [p]Online Orders in Relaxed Mode No Longer Have a Timer
    Relaxed mode now removes time limits for online orders, as intended.[/p]
  • [p]Nuggets & Onion Rings Order Logic Fixed
    Customers now accept and consume orders that include nuggets and onion rings properly.[/p]
  • [p]Ice Cream and Drinks Now Ordered After Unlock Day
    Customers will continue to order these items on days after they are unlocked.[/p]
  • [p]Dirt Meter Behavior Fixed
    The dirtiness meter no longer starts full or immediately penalizes fame upon loading.[/p]
[p]If you’d like to report bugs, share suggestions, or tell us what’s on your mind, join the FiftyEight Studios Discord server and be part of the conversation![/p][p][/p][p]If you would like to follow our social media accounts, you can find "More Ways To Connect" section below.[/p]