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Patch Notes — September 11, 2025,

[h2]Patch Notes — September 11, 2025,
[/h2][p]Added,[/p][p][/p]
  • [p]Settlements show now on the map if they have a Waystone, Bank or Marketplace,[/p]
  • [p]UI windows will now remember their position after restarting the game,[/p]
  • [p]VFX to the Sentinel's enrage ability,[/p]
  • [p]New amulets have been added,[/p]
[p]Changed,[/p][p][/p]
  • [p]Timer to move your house is now based on how many items are stored inside the house,[/p]
  • [p]Lowered spawn rate of Skitches in the Desert biome,[/p]
  • [p]Inner light is no longer granted when logging in inside a dungeon,[/p]
  • [p]Rebalanced weapons dropped in dungeons,[/p]
  • [p]Existing amulets have been balanced,[/p]
[p]Fixed,[/p][p][/p]
  • [p]Not being able to move your house to another region,[/p]
  • [p]Buildings with an NPC not updating the rotation of the NPC when rotated,[/p]
  • [p]Pillar shaping sometimes also showing the original terrain,[/p]
  • [p]Tier 5 gate not being placeable,[/p]
  • [p]Another case of audio stuttering,[/p]
  • [p]Hunting tooltip showing the wrong damage number,[/p]
  • [p]Incorrectly showing the Storage logs tab for Banks and Deployables,[/p]
  • [p]Not being able to remove paving more than once,[/p]
  • [p]Potential fix for player moving to a random location when trying to deconstruct a building[/p]