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Wall World 2 News

Demo Results

[p]The Wall World 2 demo adventure has come to an end and we just wanted to say a massive thank you to all of you who joined and dug deep into the Wall once again[/p][p][/p][p][/p][p][/p][h3]Here are some highlights from the demo:[/h3]
  • [p]Over 30,000 players tried the demo![/p]
  • [p]The median playtime was around 1 hour.[/p]
  • [p]And we’ve now reached 90,000 wishlists on Steam![/p]
[p]That’s truly amazing - thank you for your support, excitement, and all the feedback you shared! The entire content of the game is now ready, and our team is working hard polishing and fine-tuning everything for release.[/p][p]There are only 11 days left until Wall World 2 launches. We can’t wait for you to see how far the game has come since the demo.[/p][p]See you soon on launch day and let’s push that wishlist counter to 100k before release:[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Release Date Reveal & Steam Next Fest

[p]Hey Wall Diggers, [/p][p]The wait is almost over. [/p][p][/p][h2]Wall World 2 launches on November 11[/h2][p]
Prepare to return to the endless Wall – bigger, darker and more dangerous than ever.
Uncover new biomes, face terrifying monsters, discover lost technologies and upgrade your robospider into the ultimate survival machine.

The Wall is alive. It shifts. It remembers. And it hides the answers you’ve been searching for. [/p][p]Play the demo now during Steam Next Fest! Drill into the depths, test new mechanics, and share your thoughts - your feedback shapes the final version before launch.

Everything will be decided this November. Play the demo & wishlist now:

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Wall World 2 Demo is Now Live!

[p]Wall Diggers, take your robospider into the unknown, uncover the story’s beginning, and see what dangers and secrets await in the caves and on the surface. This is just a glimpse of the journey ahead but even here, the Wall won’t let you pass without a fight. [/p][previewyoutube][/previewyoutube][p]This demo is an improved version of the playtest, with numerous changes made based on your feedback. It’s a fresh experience both for those who joined the playtest and for those who decided to wait for a more polished version of the game. [/p][p][/p][p]Drill deep, fight hard, and unravel the mysteries buried within the Wall. Play the demo and add Wall World 2 to your wishlist: [/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p]

Playtest Results

[p]Our journey into the depths of the Wall wouldn’t be the same without you. The playtest is now closed. A heartfelt thank you to everyone who joined the Wall World 2 playtest! [/p][p][/p][p][/p][h3]Here are some highlights from this adventure: [/h3]
  • [p]Over 20,000 unique players took part in the playtest. [/p]
  • [p]The median playtime was an incredible 1 hour 37 minutes. [/p]
  • [p]More than 5,000 surveys were filled out, giving us invaluable feedback. [/p]
  • [p]And together we’ve reached nearly 65,000 wishlists in total! Let’s keep digging (with your help we can push toward 100,000 wishlists by release)! [/p]
[p] [/p][p]We can’t thank you enough for the warm welcome, your patience with the bugs and glitches of the playtest build, and the flood of thoughtful comments and suggestions. On top of that, there were so many streams and videos. Our team has watched a lot of your content, and it was both inspiring and fun. We’re already working on improvements, fixes, and balance changes, many of which will make their way into the upcoming demo version this autumn. [/p][p] [/p][p][/p][p] [/p][h3]What’s Next? [/h3][p]The demo will feature a lot of changes, most of them technical at their core – bug fixes, polish, balance tweaks, and performance improvements but we promise that the result will feel like a completely new experience compared to the playtest. We’ve already fixed many of the issues you reported and are continuing to expand the content. When the updated demo becomes available, we’ll announce it here – come back and see how Wall World 2 has evolved thanks to your input. [/p][p] [/p][p]From the bottom of our hearts: thank you for your support and for digging deeper with us.[/p][p][/p][p][dynamiclink][/dynamiclink] [/p][p][/p]

Playtest Update

[p]
Hey, Wall Diggers!  Thanks a ton for diving into the Wall World 2 playtest and sharing your thoughts with us. We’ve been reading your feedback, and while big changes are coming closer to the demo, here’s a quick update (v166) to improve your current experience. [/p][p][/p][p][/p][p]List of changes: [/p]
  • [p]Changed how the Pulsar works. It’s no longer a drill replacement. It now requires a charge before firing, as originally intended. The Pulsar is meant to help you take down Zirexes and spawners, not for drilling through rocks. Don’t worry though – there’s more than enough resources in the mines to power up your drill. [/p]
  • [p]Fixed a layering issue with the special resource from spawners. It was hiding behind the spawner, but now it's clearly visible. [/p]
  • [p]Fixed a rare crash that could occur in a specific scene for some players. [/p]
[p]We know the turbo-mining Pulsar was a wild ride, and honestly, it was fun. Thanks for the laughs, the clips, and for helping us make the game better. Keep drilling through the Wall and sending us your feedback! [/p][p][dynamiclink][/dynamiclink][/p]