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More Organic Generation

This update focuses on the generation of the game board. The goal is simple: to make it more organic while implementing new visual elements to enhance the game's aesthetics and immersion.

Additions:
  • Rocks
  • Clumps of grass


Changes:
  1. Elements are now randomized in size for better coherence.


Elements are now generated based on "biomes" to ensure greater consistency between different areas of the board, increasing immersion.

I hope you’ll like it ! This update focuses more on small details, but it’s still a necessary improvement.