Multiplayer Improvement
Small lightning update to be ready for the participation in the Steam City Builder event, which starts on Monday, focused on multiplayer.
Indeed, a few days ago, I made deep modifications to the code to fix bugs, and that had created a clicking issue in multiplayer, which I have just fixed. In short :
Note : if you are not the host, there is still a waiting time for the host to validate your action, depending on your ping.
Indeed, a few days ago, I made deep modifications to the code to fix bugs, and that had created a clicking issue in multiplayer, which I have just fixed. In short :
- Clicking on a building will always work on the first try to open the dropdown menu.
- Clicking on a resource (tree, stone, bush, and chest) will always work on the first try to collect it.
Note : if you are not the host, there is still a waiting time for the host to validate your action, depending on your ping.