[p]After
nearly 9 months of development,
Idle Together is finally complete with its
version 1.0 : a stable, multiplayer-playable version with
all the planned content.
Of course, that
doesn’t mean there won’t be any more updates, let alone bug fixes, but it does mark a true
milestone in the game’s development. 🚀[/p][p]To give you some numbers,
Idle Together currently means :[/p]
- [p]🧠 432 974 lines of code[/p]
- [p]🎨 791 unique assets[/p]
- [p]🕹️ 1 684 wishlists[/p]
- [p]👥 1 356 unique players[/p]
- [p]🕒 8h40 average playtime per player[/p]
- [p]⭐ 83 % positive rating[/p]
- [p]💬 176 community hub followers[/p]
- [p]🗨️ 90 players on Discord[/p]
- [p]🏆 28 achievements[/p]
- [p]🛠️ 165 updates released[/p]
- [p]📈 14,7 % conversion rate[/p]
- [p]🧑🤝🧑 13 concurrent players[/p]
- [p]🥇 7ᵗʰ place among Steam games made with GDevelop[/p]
[p]That’s
huge ! At least for me. Let’s not forget I’m working
solo, and I started out with
zero experience.[/p][p]I remember when the villagers were just
stickmen, and yet people still bought the game… Thank you to them ! 🙏
Because without you, I would
never have been able to reinvest that money to pay
other independent artists, just like me, to make up for my own shortcomings in visuals and sound.[/p][p]I feel
moved as I write these lines, because you’ve helped me achieve
one of my oldest dreams. ✨[/p][p]
Thank you all, thank you so much.[/p][p][dynamiclink][/dynamiclink]
❤️[/p]