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Idle Together News

Gameplay comfort improvement related to saving

I decided to change the saving system because many players complained about it, and I understand why.
From now on, it is no longer necessary to have the magic save upgrade to keep villager jobs: they will always be saved.

Now, the upgrade only unlocks automatic saving.

Also, saving no longer uses mana.

Camera Control Improvements

I'm currently working on a brand new project, and it's the perfect opportunity to start from scratch on all systems, including those already present in Idle Together. This allows me to improve and optimize various aspects of the game at the same time, and that's exactly what has been done today.

Before/After comparison :

  • Zoom in/out is smoother
  • Camera movement in all directions feels more fluid, with a slight sliding effect

The goal is to make exploring your world smoother and more enjoyable. You're going to love it !

Multiplayer Sound Bug Fix

I identified a minor sound bug in multiplayer: when a player who isn’t the host builds a structure, the crafting sound played didn’t match the correct building.

🛠 Out of Early Access !

[p]After nearly 9 months of development, Idle Together is finally complete with its version 1.0 : a stable, multiplayer-playable version with all the planned content.
Of course, that doesn’t mean there won’t be any more updates, let alone bug fixes, but it does mark a true milestone in the game’s development. 🚀[/p][p]To give you some numbers, Idle Together currently means :[/p]
  • [p]🧠 432 974 lines of code[/p]
  • [p]🎨 791 unique assets[/p]
  • [p]🕹️ 1 684 wishlists[/p]
  • [p]👥 1 356 unique players[/p]
  • [p]🕒 8h40 average playtime per player[/p]
  • [p]⭐ 83 % positive rating[/p]
  • [p]💬 176 community hub followers[/p]
  • [p]🗨️ 90 players on Discord[/p]
  • [p]🏆 28 achievements[/p]
  • [p]🛠️ 165 updates released[/p]
  • [p]📈 14,7 % conversion rate[/p]
  • [p]🧑‍🤝‍🧑 13 concurrent players[/p]
  • [p]🥇 7ᵗʰ place among Steam games made with GDevelop[/p]
[p]That’s huge ! At least for me. Let’s not forget I’m working solo, and I started out with zero experience.[/p][p]I remember when the villagers were just stickmen, and yet people still bought the game… Thank you to them ! 🙏
Because without you, I would never have been able to reinvest that money to pay other independent artists, just like me, to make up for my own shortcomings in visuals and sound.[/p][p]I feel moved as I write these lines, because you’ve helped me achieve one of my oldest dreams. ✨[/p][p]Thank you all, thank you so much.
[/p][p][dynamiclink][/dynamiclink]❤️[/p]

Bug Fixes

For today, I’ve fixed two bugs I had identified :

  • The villager's diagonal movement did not trigger any movement animation, this is now fixed.
  • The event information panel has been fixed to correctly display the end button text in the menu.

If you identify any other bugs, please let me know.